forked from mtcontrib/darkage
removed sandstone_cobble and desert_stone_cobble because its in default
removed sandstone_cobble and desert_stone_cobble because its in default the moreblocks mod is now only a option added alias for sandstone_cobble and desert_stone_cobble
This commit is contained in:
parent
9ccd5caf09
commit
c334970311
2
alias.lua
Normal file
2
alias.lua
Normal file
@ -0,0 +1,2 @@
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minetest.register_alias("darkage:sandstone_cobble", "default:sandstonebrick")
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minetest.register_alias("darkage:desert_stone_cobble", "default:desert_stonebrick")
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@ -1,2 +1,3 @@
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default
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moreblocks
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farming?
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moreblocks?
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129
init.lua
129
init.lua
@ -3,8 +3,12 @@ print (" ---- Dark Age is Loading! ---- ")
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dofile(minetest.get_modpath("darkage").."/mapgen.lua")
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dofile(minetest.get_modpath("darkage").."/building.lua")
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dofile(minetest.get_modpath("darkage").."/furniture.lua")
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--dofile(minetest.get_modpath("darkage").."/stairs.lua")
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dofile(minetest.get_modpath("darkage").."/stairsplus.lua")
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dofile(minetest.get_modpath("darkage").."/alias.lua")
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if minetest.get_modpath("moreblocks") then
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dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
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else
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dofile(minetest.get_modpath("darkage").."/stairs.lua")
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end
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----------
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-- Items
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----------
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@ -54,13 +58,13 @@ minetest.register_node("darkage:cobble_with_plaster", {
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("darkage:desert_stone_cobble", {
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description = "Desert Stone Cobble",
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tiles = {"darkage_desert_stone_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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--minetest.register_node("darkage:desert_stone_cobble", {
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-- description = "Desert Stone Cobble",
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-- tiles = {"darkage_desert_stone_cobble.png"},
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-- is_ground_content = true,
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-- groups = {cracky=3},
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-- sounds = default.node_sound_stone_defaults()
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--})
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minetest.register_node("darkage:desert_stone_with_iron", {
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description = "Desert Iron Ore",
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@ -155,13 +159,15 @@ minetest.register_node("darkage:ors_cobble", {
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})
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minetest.register_node("darkage:sandstone_cobble", {
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description = "Sandstone Cobble",
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tiles = {"darkage_sandstone_cobble.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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--minetest.register_node("darkage:sandstone_cobble", {
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-- description = "Sandstone Cobble",
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-- tiles = {"darkage_sandstone_cobble.png"},
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-- is_ground_content = true,
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-- groups = {crumbly=2,cracky=2},
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-- sounds = default.node_sound_stone_defaults()
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--})
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minetest.register_node("darkage:serpentine", {
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description = "Serpentine",
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@ -267,19 +273,19 @@ minetest.register_node("darkage:marble", {
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---------------
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-- Overrides
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---------------
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minetest.registered_nodes["default:desert_stone"].drop= {
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max_items = 1,
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items = {
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{
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-- player will get cobbles with 1/3 chance
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items = {'darkage:desert_stone_cobble'},
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rarity = 2,
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},
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{
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items = {'default:desert_stone'},
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}
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}
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}
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--minetest.registered_nodes["default:desert_stone"].drop= {
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-- max_items = 1,
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-- items = {
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-- {
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-- -- player will get cobbles with 1/3 chance
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-- items = {'darkage:desert_stone_cobble'},
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-- rarity = 2,
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-- },
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-- {
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-- items = {'default:desert_stone'},
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-- }
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-- }
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--}
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---------------
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@ -337,6 +343,14 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'darkage:chalk 2',
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recipe = {
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{'darkage:chalk_powder','darkage:chalk_powder'},
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{'darkage:chalk_powder','darkage:chalk_powder'},
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}
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})
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minetest.register_craft({
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output = 'darkage:cobble_with_plaster 2',
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recipe = {
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@ -377,13 +391,13 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'darkage:ors_cobble 4',
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recipe = {
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{'darkage:sandstone_cobble','darkage:sandstone_cobble'},
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{'default:iron_lump','darkage:sandstone_cobble'},
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}
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})
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--minetest.register_craft({
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-- output = 'darkage:ors_cobble 4',
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-- recipe = {
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-- {'darkage:sandstone_cobble','darkage:sandstone_cobble'},
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-- {'default:iron_lump','darkage:sandstone_cobble'},
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-- }
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--})
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minetest.register_craft({
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output = 'darkage:silt 3',
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@ -434,6 +448,19 @@ minetest.register_craft({
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}
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})
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if minetest.get_modpath("farming") then
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--only if farming installed
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minetest.register_craft({
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output = 'darkage:straw 4',
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recipe = {
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{'farming:wheat_harvested','farming:wheat_harvested'},
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{'farming:wheat_harvested','farming:wheat_harvested'},
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}
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})
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else
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--nothing else
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end
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minetest.register_craft({
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output = 'darkage:straw_bale',
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recipe = {
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@ -456,11 +483,11 @@ minetest.register_craft({
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recipe = "darkage:basalt_cobble",
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:desert_stone",
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recipe = "darkage:desert_stone_cobble",
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})
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--minetest.register_craft({
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-- type = "cooking",
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-- output = "default:desert_stone",
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-- recipe = "darkage:desert_stone_cobble",
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--})
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minetest.register_craft({
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type = "cooking",
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@ -468,11 +495,11 @@ minetest.register_craft({
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recipe = "default:leaves",
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})
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minetest.register_craft({
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type = "cooking",
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output = "darkage:sandstone_cobble",
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recipe = "default:sandstone",
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})
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--minetest.register_craft({
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-- type = "cooking",
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-- output = "darkage:sandstone_cobble",
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-- recipe = "default:sandstone",
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--})
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minetest.register_craft({
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type = "cooking",
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@ -493,11 +520,11 @@ minetest.register_craft({
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})
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minetest.register_craft({
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type = "cooking",
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output = "darkage:sandstone_cobble",
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recipe = "default:sandstone",
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})
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--minetest.register_craft({
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-- type = "cooking",
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-- output = "darkage:sandstone_cobble",
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-- recipe = "default:sandstone",
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--})
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minetest.register_craft({
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type = "cooking",
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146
stairs.lua
146
stairs.lua
@ -1,17 +1,111 @@
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darkage = {};
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function darkage.register_stairs(modname, subname, groups, images, desc)
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table.insert(circular_saw.known_stairs, modname..":"..subname);
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recipeitem = modname..":"..subname;
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desc_stair = desc.." stair";
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desc_slab = desc.." slab";
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desc_panel = desc.." panel";
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desc_micro = desc.." micro";
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drop = subname
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register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
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register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
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register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
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register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
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darkage = {}
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function darkage.register_stairs(modname, item, groups, images, description)
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local recipeitem = modname..":"..item
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local itemname = modname..":stair_"..item
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minetest.register_node(itemname, {
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description = description.." stair",
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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})
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minetest.register_craft({
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output = itemname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Flipped recipe for the silly minecrafters
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minetest.register_craft({
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output = itemname .. ' 4',
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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itemname=modname..":slab_" .. item
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minetest.register_node(itemname, {
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description = description.." slab",
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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-- If it's being placed on an another similar one, replace it with
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-- a full block
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local slabpos = nil
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local slabnode = nil
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local n0 = minetest.env:get_node(p0)
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local n1 = minetest.env:get_node(p1)
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if n0.name == itemname then
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slabpos = p0
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slabnode = n0
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elseif n1.name == itemname then
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slabpos = p1
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slabnode = n1
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end
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if slabpos then
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-- Remove the slab at slabpos
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minetest.env:remove_node(slabpos)
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-- Make a fake stack of a single item and try to place it
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local fakestack = ItemStack(recipeitem)
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pointed_thing.above = slabpos
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fakestack = minetest.item_place(fakestack, placer, pointed_thing)
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-- If the item was taken from the fake stack, decrement original
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if not fakestack or fakestack:is_empty() then
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itemstack:take_item(1)
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-- Else put old node back
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else
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minetest.env:set_node(slabpos, slabnode)
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end
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return itemstack
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_craft({
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output = itemname .. ' 3',
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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darkage.register_stairs("darkage","basalt_cobble",
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{cracky=3},
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{"darkage_basalt_cobble.png"},
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@ -42,25 +136,9 @@ darkage.register_stairs("darkage","ors_cobble",
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"Old Red Sandtone"
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)
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darkage.register_stairs("darkage","desert_stone_cobble",
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{cracky=3},
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{"darkage_desert_stone_cobble.png"},
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"Desert Stone Cobble"
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)
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--darkage.register_stairs("darkage","desert_stone_cobble",
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-- {cracky=3},
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-- {"darkage_desert_stone_cobble.png"},
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-- "Desert Stone Cobble"
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--)
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darkage.register_stairs("darkage","slate_cobble",
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{cracky=3},
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{"darkage_slate_cobble.png"},
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"Slate Cobble"
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)
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darkage.register_stairs("darkage","sandstone_cobble",
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{cracky=3},
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{"darkage_sandstone_cobble.png"},
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"Sandstone Cobble"
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)
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darkage.register_stairs("darkage","gneiss_cobble",
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{cracky=3},
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{"darkage_gneiss_cobble.png"},
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"Gneiss Cobble"
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)
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@ -42,22 +42,22 @@ darkage.register_stairs("darkage","ors_cobble",
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"Old Red Sandtone"
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)
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darkage.register_stairs("darkage","desert_stone_cobble",
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{cracky=3},
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{"darkage_desert_stone_cobble.png"},
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"Desert Stone Cobble"
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)
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--darkage.register_stairs("darkage","desert_stone_cobble",
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-- {cracky=3},
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-- {"darkage_desert_stone_cobble.png"},
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-- "Desert Stone Cobble"
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--)
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darkage.register_stairs("darkage","slate_cobble",
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{cracky=3},
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{"darkage_slate_cobble.png"},
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"Slate Cobble"
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)
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darkage.register_stairs("darkage","sandstone_cobble",
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{cracky=3},
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{"darkage_sandstone_cobble.png"},
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"Sandstone Cobble"
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)
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--darkage.register_stairs("darkage","sandstone_cobble",
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-- {cracky=3},
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-- {"darkage_sandstone_cobble.png"},
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-- "Sandstone Cobble"
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--)
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darkage.register_stairs("darkage","gneiss_cobble",
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{cracky=3},
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Loading…
Reference in New Issue
Block a user