forked from mtcontrib/darkage
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nalc-1.0
...
5df75e71e6
Author | SHA1 | Date | |
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5df75e71e6 | |||
e5e49ed965 | |||
1455700431 | |||
0cadd5e5b9 | |||
994f4cc144 | |||
fa50c54aa7 | |||
6dfddf7151 | |||
befafde095 | |||
def6b91bd5 | |||
8e7aea0317 |
325
glass.lua
325
glass.lua
@ -1,16 +1,18 @@
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|||||||
--[[
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--[[
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||||||
Medival glasses.
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Medival glasses.
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The glasses can be colorized using dye.
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The glasses can be colorized using dye.
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Colorization requires unifieddyes installed.
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Colorization requires unifieddyes installed.
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Special thanks to Semmett9 for the glass textures.
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Special thanks to Semmett9 for the glass textures.
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]]
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]]
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--[[ Rhombus Glass ]]
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minetest.register_node("darkage:glass", {
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minetest.register_node("darkage:glass", {
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description = "Clean Medieval Glass",
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description = "Clean Medieval Glass",
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drawtype = "glasslike",
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drawtype = "glasslike",
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tiles = {"darkage_glass.png"},
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tiles = {"darkage_glass.png"},
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use_texture_alpha=false,
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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@ -26,80 +28,17 @@ minetest.register_craft({
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}
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}
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})
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})
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if minetest.get_modpath("unifieddyes") then
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--[[ Round Glass By Semmett9 aka Infinatum ]]
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minetest.register_node("darkage:milk_glass", {
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description = "Milky Medieval Glass (Good for colorization)",
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drawtype = "glasslike",
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tiles = {"darkage_milk_glass.png"},
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use_texture_alpha=true,
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette.png",
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sunlight_propagates = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = unifieddyes.after_dig_node
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})
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-- Craft
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minetest.register_craft({
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output = "darkage:milk_glass 1",
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type = "shapeless",
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recipe = {"darkage:glass", "dye:white"}
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})
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-- Recycling
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minetest.register_craft({
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output = "darkage:glass 1",
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recipe = {{"darkage:milk_glass"}}
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})
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end
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--[[
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Glow Glass
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]]
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minetest.register_node("darkage:glow_glass", {
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description = "Medieval Glow Glass",
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drawtype = "glasslike",
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tiles = {"darkage_glass.png"},
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use_texture_alpha=true,
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paramtype = "light",
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sunlight_propagates = true,
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light_source = default.LIGHT_MAX-1,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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sounds = default.node_sound_glass_defaults(),
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})
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-- Craft
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minetest.register_craft({
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output = "darkage:glass 1",
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recipe = {
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{"darkage:glow_glass"},
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}
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})
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-- Recycling
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minetest.register_craft({
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output = "darkage:glow_glass 1",
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recipe = {
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{"darkage:glass"},
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{"default:torch"},
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}
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})
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--[[
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Round Glass
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By Semmett9 aka Infinatum
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]]
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minetest.register_node("darkage:glass_round", {
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minetest.register_node("darkage:glass_round", {
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description = "Round Glass",
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description = "Round Glass",
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drawtype = "glasslike",
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drawtype = "glasslike",
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tiles = { "darkage_glass_round.png" },
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tiles = { "darkage_glass_round.png" },
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paramtype = "light",
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paramtype = "light",
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use_texture_alpha = true,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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sunlight_propagates = true,
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -111,49 +50,17 @@ minetest.register_craft({
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}
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}
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})
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})
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-- If unifieddyes installed provide a colorizeable variant
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--[[ Square glass By Semmett9 aka Infinatum ]]
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if minetest.get_modpath("unifieddyes") then
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minetest.register_node("darkage:milk_glass_round", {
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description = "Milky Medieval Round Glass (Good for colorization)",
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drawtype = "glasslike",
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tiles = {"darkage_milk_glass_round.png"},
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use_texture_alpha=true,
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette.png",
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sunlight_propagates = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = unifieddyes.after_dig_node
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})
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-- Craft
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minetest.register_craft({
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output = "darkage:milk_glass_round 1",
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type = "shapeless",
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recipe = {"darkage:glass_round", "dye:white"}
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})
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-- Recycling
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minetest.register_craft({
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output = "darkage:glass_round 1",
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recipe = {{"darkage:milk_glass_round"}}
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})
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end
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--[[
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Square glass
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By Semmett9 aka Infinatum
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]]
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minetest.register_node("darkage:glass_square", {
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minetest.register_node("darkage:glass_square", {
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description = "Square Glass",
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description = "Square Glass",
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drawtype = "glasslike",
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drawtype = "glasslike",
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tiles = { "darkage_glass_square.png" },
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tiles = { "darkage_glass_square.png" },
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paramtype = "light",
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paramtype = "light",
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use_texture_alpha = true,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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sunlight_propagates = true,
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -165,32 +72,222 @@ minetest.register_craft({
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|||||||
}
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}
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||||||
})
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})
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||||||
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-- If unifieddyes installed provide a colorizeable variant
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--[[
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Glowing Glass Variants
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||||||
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||||||
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]]
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--[[ Rhombus Glow Glass ]]
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minetest.register_node("darkage:glow_glass", {
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description = "Medieval Glow Glass",
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drawtype = "glasslike",
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tiles = {"darkage_glass.png"},
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use_texture_alpha = "clip",
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paramtype = "light",
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sunlight_propagates = true,
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light_source = default.LIGHT_MAX-3,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = minetest.inventorycube("darkage_glow_glass.png")
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})
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minetest.register_craft({
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output = "darkage:glow_glass 1",
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type = "shaped",
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recipe = {
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{"darkage:glass"},
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{"default:torch"}
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}
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})
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||||||
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||||||
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-- Recycling
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||||||
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minetest.register_craft({
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output = "darkage:glass 1",
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type = "shaped",
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recipe = {{"darkage:glow_glass"}},
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})
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--[[ Round Glow Glass ]]
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minetest.register_node("darkage:glow_glass_round", {
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description = "Medieval Round Glow Glass",
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drawtype = "glasslike",
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tiles = {"darkage_glass_round.png"},
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use_texture_alpha = "clip",
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||||||
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paramtype = "light",
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sunlight_propagates = true,
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||||||
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light_source = default.LIGHT_MAX-3,
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||||||
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groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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||||||
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sounds = default.node_sound_glass_defaults(),
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inventory_image = minetest.inventorycube("darkage_glow_glass_round.png")
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})
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minetest.register_craft({
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output = "darkage:glow_glass_round 1",
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type = "shaped",
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recipe = {
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{"darkage:glass_round"},
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{"default:torch"}
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||||||
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}
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|
})
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-- Recycling
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minetest.register_craft({
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output = "darkage:glass_round 1",
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recipe = {{"darkage:glow_glass_round"}}
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})
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--]] Square Glow Glass ]]
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minetest.register_node("darkage:glow_glass_square", {
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description = "Medieval Square Glow Glass",
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|
drawtype = "glasslike",
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tiles = {"darkage_glass_square.png"},
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use_texture_alpha = "clip",
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||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
light_source = default.LIGHT_MAX-3,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
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||||||
|
sounds = default.node_sound_glass_defaults(),
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inventory_image = minetest.inventorycube("darkage_glow_glass_square.png")
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|
})
|
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|
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|
minetest.register_craft({
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|
output = "darkage:glow_glass_square 1",
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|
type = "shaped",
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|
recipe = {
|
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|
{"darkage:glass_square"},
|
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|
{"default:torch"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
--Recycling
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "darkage:glass_square 1",
|
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|
recipe = {{"darkage:glow_glass_square"}}
|
||||||
|
})
|
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|
|
||||||
|
--[[
|
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|
Colorizable Milk Glass Variants, depending on unifieddyes mod
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
if minetest.get_modpath("unifieddyes") then
|
if minetest.get_modpath("unifieddyes") then
|
||||||
|
|
||||||
|
--[[ Rhombus Milk Glass ]]
|
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|
|
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|
minetest.register_node("darkage:milk_glass", {
|
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|
description = "Milky Medieval Glass (Good for colorization)",
|
||||||
|
drawtype = "glasslike",
|
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|
tiles = {"darkage_milk_glass.png"},
|
||||||
|
use_texture_alpha = "blend",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "color",
|
||||||
|
palette = "unifieddyes_palette_extended.png",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
||||||
|
sounds = default.node_sound_glass_defaults()
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "darkage:milk_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"darkage:glass", "dye:white"}
|
||||||
|
})
|
||||||
|
|
||||||
|
unifieddyes.register_color_craft({
|
||||||
|
output = "darkage:milk_glass",
|
||||||
|
palette = "extended",
|
||||||
|
type = "shapeless",
|
||||||
|
neutral_node = "",
|
||||||
|
recipe = {
|
||||||
|
"darkage:milk_glass",
|
||||||
|
"MAIN_DYE"
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Recycling
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "darkage:glass 1",
|
||||||
|
recipe = {{"darkage:milk_glass"}}
|
||||||
|
})
|
||||||
|
|
||||||
|
--[[ Round Milk Glass ]]
|
||||||
|
|
||||||
|
minetest.register_node("darkage:milk_glass_round", {
|
||||||
|
description = "Milky Medieval Round Glass (Good for colorization)",
|
||||||
|
drawtype = "glasslike",
|
||||||
|
tiles = {"darkage_milk_glass_round.png"},
|
||||||
|
use_texture_alpha = "blend",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "color",
|
||||||
|
palette = "unifieddyes_palette_extended.png",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
||||||
|
sounds = default.node_sound_glass_defaults()
|
||||||
|
})
|
||||||
|
-- Craft
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "darkage:milk_glass_round",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"darkage:glass_round", "dye:white"},
|
||||||
|
})
|
||||||
|
|
||||||
|
unifieddyes.register_color_craft({
|
||||||
|
output = "darkage:milk_glass_round",
|
||||||
|
palette = "extended",
|
||||||
|
type = "shapeless",
|
||||||
|
neutral_node = "",
|
||||||
|
recipe = {
|
||||||
|
"darkage:milk_glass_round",
|
||||||
|
"MAIN_DYE"
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Recycling
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "darkage:glass_round 1",
|
||||||
|
recipe = {{"darkage:milk_glass_round"}}
|
||||||
|
})
|
||||||
|
|
||||||
|
--[[ Square Milk Glass ]]
|
||||||
|
|
||||||
minetest.register_node("darkage:milk_glass_square", {
|
minetest.register_node("darkage:milk_glass_square", {
|
||||||
description = "Milky Medieval Square Glass (Good for colorization)",
|
description = "Milky Medieval Square Glass (Good for colorization)",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = {"darkage_milk_glass_square.png"},
|
tiles = {"darkage_milk_glass_square.png"},
|
||||||
use_texture_alpha=true,
|
use_texture_alpha = "blend",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "color",
|
paramtype2 = "color",
|
||||||
palette = "unifieddyes_palette.png",
|
palette = "unifieddyes_palette_extended.png",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults()
|
||||||
after_dig_node = unifieddyes.after_dig_node
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Craft
|
-- Craft
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:milk_glass_square 1",
|
output = "darkage:milk_glass_square",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"darkage:glass_square", "dye:white"}
|
recipe = {"darkage:glass_square", "dye:white"},
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Recycling
|
unifieddyes.register_color_craft({
|
||||||
|
output = "darkage:milk_glass_square",
|
||||||
|
palette = "extended",
|
||||||
|
type = "shapeless",
|
||||||
|
neutral_node = "",
|
||||||
|
recipe = {
|
||||||
|
"darkage:milk_glass_square",
|
||||||
|
"MAIN_DYE"
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Recycling
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glass_square 1",
|
output = "darkage:glass_square",
|
||||||
recipe = {{"darkage:milk_glass_square"}}
|
recipe = {{"darkage:milk_glass_square"}}
|
||||||
})
|
})
|
||||||
end
|
|
||||||
|
end --unifieddyes condition
|
||||||
|
@ -153,8 +153,7 @@ local function generate_claylike(data, varea, name, minp, maxp, seed, chance, mi
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local mgparams = minetest.get_mapgen_params()
|
local seed = minetest.get_mapgen_setting("seed")
|
||||||
local seed = mgparams.seed
|
|
||||||
|
|
||||||
|
|
||||||
--[[ Generate desert stone with iron in derset.
|
--[[ Generate desert stone with iron in derset.
|
||||||
|
@ -198,9 +198,7 @@ minetest.register_node("darkage:mud", {
|
|||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
drop = 'darkage:mud_lump 4',
|
drop = 'darkage:mud_lump 4',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults()
|
||||||
footstep = "",
|
|
||||||
}),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@ -269,9 +267,7 @@ minetest.register_node("darkage:silt", {
|
|||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
drop = 'darkage:silt_lump 4',
|
drop = 'darkage:silt_lump 4',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults()
|
||||||
footstep = "",
|
|
||||||
}),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
|
@ -15,6 +15,7 @@ darkage.register_stairs("darkage:ors_brick")
|
|||||||
darkage.register_stairs("darkage:ors_rubble")
|
darkage.register_stairs("darkage:ors_rubble")
|
||||||
darkage.register_stairs("darkage:rhyolitic_tuff")
|
darkage.register_stairs("darkage:rhyolitic_tuff")
|
||||||
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
|
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
|
||||||
|
darkage.register_stairs("darkage:rhyolitic_tuff_rubble")
|
||||||
darkage.register_stairs("darkage:schist")
|
darkage.register_stairs("darkage:schist")
|
||||||
darkage.register_stairs("darkage:serpentine")
|
darkage.register_stairs("darkage:serpentine")
|
||||||
darkage.register_stairs("darkage:shale")
|
darkage.register_stairs("darkage:shale")
|
||||||
@ -26,4 +27,5 @@ darkage.register_stairs("darkage:stone_brick")
|
|||||||
darkage.register_stairs("darkage:straw_bale")
|
darkage.register_stairs("darkage:straw_bale")
|
||||||
darkage.register_stairs("darkage:tuff")
|
darkage.register_stairs("darkage:tuff")
|
||||||
darkage.register_stairs("darkage:tuff_bricks")
|
darkage.register_stairs("darkage:tuff_bricks")
|
||||||
|
darkage.register_stairs("darkage:tuff_rubble")
|
||||||
|
|
||||||
|
BIN
textures/darkage_glow_glass.png
Normal file
BIN
textures/darkage_glow_glass.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 418 B |
BIN
textures/darkage_glow_glass_round.png
Normal file
BIN
textures/darkage_glow_glass_round.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 499 B |
BIN
textures/darkage_glow_glass_square.png
Normal file
BIN
textures/darkage_glow_glass_square.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 347 B |
Reference in New Issue
Block a user