forked from mtcontrib/darkage
407 lines
9.3 KiB
Markdown
407 lines
9.3 KiB
Markdown
# DarkAge Mod for Minetest
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Original mod by Master Gollum
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Modified by addi.
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Contains code from CragiDavi and HybridDog
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## Introduction:
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This mod adds a few new blocks that allows to create new buildings in a
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pre industrial landscape. Of course, feel free to use them in any other
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construction :P
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It also provides more layers of stones. I tried not to turn mining in
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a rainbow, so don't expect to find them easily. There are two kinds of
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materials, stones, that spawns in layers at different deep and clay
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like materials (silt and mud) that you will find in water places.
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Silt and Mud are more easy to find than stone layers, but if you find
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one it will be a real mine, with all probability with hundreds of blocks.
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I used mainly 4 square recipes to avoid collisions with other MODs,
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anyway I have not checked all them, so it is possible that another
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person is already using one or more of this combinations.
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I also used Desert Sand and Desert Stone, because they almost are not
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used in the default version. Probably I will change this recipes in
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next releases.
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## Release Notes
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Version 1.2
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* corrected Sounds of Stairs
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* updated to new Moreblocks api
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* added Serpentine Stairs
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Version 1.1
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* Fix spelling mistakes in README file
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* Bug fix
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* Rename slate_tale to slate_tile
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* Remove unneeded code
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* Add marble tile
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* Remove unneeded code
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* Capitalise a couple of descriptions
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* Add marble tile texture
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* Rename alias.lua to aliases.lua
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Version 1.0.1
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* fixed init.lua which get broken by upload on github
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Version 1.0
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* compatibility with stairsplus added
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* added new item iron_stick
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* added craft reziep for iron stick
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* changed reziep of iron_bars to avoid conflicts with iron bars mod
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* changed reziep of chain to avoid conflicts with 3d furniture mod
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* changed reziep of darkage:stonebrick to avoid conflicts with moreblocks
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* disabled marble_tile to avoid the message "texture not found"
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* added compatibility with stairsplus (now its moreblocks)
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* added darkage:glass a nice looking glass that must be in this mod
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* changed the sound_node_leaves_default to wood_default from box and wooden shelves
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* added craft reziep for darkage:chalk
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* improved the textures of reinforced wood and chalk to save a bit more loadtime on servers
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* added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed
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Version 0.3
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* 29 Nodes + 3 Craft Items
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* Furniture and building decoration
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* Stone layers
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Version 0.2
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* 13 Nodes
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* Sedimentary stones
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Version 0.1
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* 6 Nodes
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### How to install:
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Unzip the archive an place it in minetest-base-directory/mods/
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if you have a windows client or a linux run-in-place client. If you
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have a linux system-wide installation place it in
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~/.minetest/mods/.
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If you want to install this mod only in one world create the folder
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worldmods/ in your worlddirectory. Remember to activate it for your world by pressing the 'configure' button and doubleclick darkage in the right list.
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For further information or help see:
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http://wiki.minetest.net/Installing_Mods
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## BUILDING NODES
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### Adobe:
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Sand and Clay mixture with Straw to build houses or walls.
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Used from historical times, one of the first bricks
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invented. I have to improve this texture, it is ugly :P
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CRAFT -> 4
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[Sand] [Sand]
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[Clay Lump] [Straw]
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### Basalt:
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A darken version of the default Stone
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COOKING
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[Basalt Rubble]
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### Basalt Rubble:
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A darken version of the default Cobble.
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CRAFT -> 4
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[Cobble] [Cobble]
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[Coal Lump] [Coal Lump]
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### Chalk:
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A soft, white and porous sedimentary rock. It becomes
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Chalk Powder when dug. Can't be craft, only found as stratum.
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### Chalk Powder:
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Pile of chalk from digging Chalk stones. Can
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be used to prepare plaster. See Cobblestone with Plaster.
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### Cobblestone with Plaster:
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Cobbles where has been applied a
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layer of white plaster.
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When dug it lost the plaster layer!
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CRAFT -> 2
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[Cobblestone] [Chalk Powder]
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[Cobblestone] [Chalk Powder]
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### Dark Dirt:
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A darken version of the Dirt where the grass doesn't
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grown, perfect for create a path in a forest. I was using
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Gravel, but the noise walking was annoying to me (like
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walking over iron coal with the nude feet :P), for this I
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created this node.
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CRAFT -> 4
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[Dirt] [Dirt]
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[Gravel] [Gravel]
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### Desert Iron Ore:
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I know that others MODs add ores to the
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Desert Stones, mine also does it, but just Iron, I supposed
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the red color is because of the iron, so it goes with more
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high probability than regular Stones and it doesn't add
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Coal to them. It will not be a lot so you can keep it with
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another MOD that does the same or just comment the lines that
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does it.
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### Dry Leaves:
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Just a cube of Leaves toasted :P Well I found the
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Leaves are not useful so I thought to turn them into Straw, ok
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it is not the same, but well, why not? Just dry them in a
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Furnace and then put together to create the Straw
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COOKING
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[Leaves]
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### Gneiss:
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High grade metamorphic rock formed from Schist, very
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common, and used in construction. It sometimes brakes in
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Gneiss Rubble when being dug.
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COOKING
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[Schist]
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### Gneiss Rubble:
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Cobble version of the gneiss.
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From dig gneiss
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### Mud:
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Mixture of water and some combination of soil, silt, and
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clay. Used for build houses, specially in desert regions.
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It brakes in 4 Mud Lumps when dug.
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CRAFT -> 3
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[Dirt] [Dirt]
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[Clay Lump] [Silt Lump]
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CRAFT -> 1
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[Mud Lump] [Mud Lump]
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[Mud Lump] [Mud Lump]
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### Old Red Sandstone:
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A light red sandstone, in fact it's
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sandstone with iron that gives it this color.
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CRAFT -> 4
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[Sandstone] [Sandstone]
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[Iron Lump] [Sandstone]
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COOKING
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[Old Red Sandstone Rubble]
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### Old Red Sandstone Rubble:
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Cobbles of Old Red Sandstone.
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CRAFT -> 4
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[Sandstone] [Sandstone]
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[Iron Lump] [Sandstone]
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### Reinforced Cobble:
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Brick with crossed wooden.
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CRAFT -> 1
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[Stick] [] [Stick]
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[] [Cobble] []
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[Stick] [] [Stick]
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### Schist:
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Medium grade metamorphic rock from Slate.
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COOKING
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[Slate]
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### Silt:
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Granular material of a size somewhere between sand and clay.
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It brakes in 4 Silt Lumps.
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CRAFT -> 1
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[Silt Lump] [Silt Lump]
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[Silt Lump] [Silt Lump]
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### Slate:
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Fine-grained, foliated, homogeneous metamorphic rock
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derived from an original shale-type sedimentary rock through
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low-grade regional metamorphism. It is used to build roof.
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COOKING
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[Shale]
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COOKING
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[Slate Cobble]
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### Slate Rubble:
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Cobble obtained from Slate
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From dig Slate
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### Slate Tile:
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Nice blue slate tiles for roofs. They has been used
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as building traditional building material in zones where
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slate is easy to find.
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Note: It has stairs and slabs.
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CRAFT -> 2
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[Slate Rubble] [Slate Rubble]
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[Slate Rubble] [Slate Rubble]
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### Straw Bale:
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A decoration item, looks great for a farm or a
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country side house.
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CRAFT -> 1
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[Straw] [Straw]
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[Straw] [Straw]
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### Desert Stone:
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Just the default block, it can be obtained now
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from Desert Sand. The idea is that Desert Sand is stonier
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than regular Sand, so it takes less to create a Desert
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Stone than a Sandstone.
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CRAFT -> 2
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[Sandstone] [Sandstone]
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[Sandstone] [Sandstone]
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##FURNITURE NODES
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Just started so they are few ones
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### Box:
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A more smaller container than the Chest, but it requires
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less wood. As cheep as 4 woods and have 16 slots. The craft
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is a little weird but I think it makes sense and avoids
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collision with the recipe of Hardwood of the MOD
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building_blocks.
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CRAFT -> 2
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[Wood] [] [Wood]
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[] [] []
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[Wood] [] [Wood]
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### Chain:
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Climbable chain.
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CRAFT -> 2
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[Steel Ingot]
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[Steel Ingot]
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[Steel Ingot]
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### Iron Bars:
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Alternative window for the Glass.
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CRAFT -> 3
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[Iron Stick] [] [Iron Stick]
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[Iron Stick] [] [Iron Stick]
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[Iron Stick] [] [Iron Stick]
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###Iron Grille:
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Alternative window for the Glass.
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CRAFT -> 3
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[] [Iron Bars] []
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[Iron Bars] [] [Iron Bars]
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[] [Iron Bars] []
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###Wood Bars:
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Alternative window for the Glass.
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CRAFT -> 3
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[Stick] [] [Stick]
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[Stick] [] [Stick]
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[Stick] [] [Stick]
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###Wood Frame:
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Alternative window for the Glass.
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CRAFT -> 1
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[Stick] [Stick] [Stick]
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[Stick] [Glass] [Stick]
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[Stick] [Stick] [Stick]
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### Medieval Glass:
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A good looking glass, with small tiles
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CRAFT -> 8
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[Glass] [steel_ingot] [Glass]
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[steel_ingot] [Glass] [steel_ingot]
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[Glass] [steel_ingot] [Glass]
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or:
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CRAFT -> 1
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[Medieval Glow Glass]
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### Medieval Glow Glass:
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A good looking glass, with small tiles which are glowing by itself
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CRAFT -> 8
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[Medieval Glass]
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[torch]
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##License:
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Sourcecode: WTFPL (see below)
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Graphics: WTFPL (see below)
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#See also:
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http://minetest.net/
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---
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```
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#!
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
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copies of this license document, and changing it is allowed as long
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as the name is changed.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. You just DO WHAT THE FUCK YOU WANT TO.
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``` |