10 Commits

Author SHA1 Message Date
dd8432ef34 Merge remote-tracking branch 'upstream/master' 2021-01-24 12:54:09 +01:00
af4a699e19 Fix LuaCheck warning (#69) 2021-01-24 10:42:01 +01:00
c3f1b4ef41 Merge remote-tracking branch 'upstream/master' 2021-01-23 12:57:25 +01:00
ff525c09a4 Fix wires not connecting to nodes using digilines def (#68) 2021-01-21 17:47:55 +01:00
45991bf124 Merge remote-tracking branch 'upstream/master' 2021-01-19 23:26:45 +01:00
dc6cc0b04a [LuaCheck]: Various changes and improvements (#65)
* Add GitHub workflow
* Fix LuaCheck warnings
* Add build status badge on README.md
2021-01-16 09:59:19 +01:00
4e6b34da34 Merge remote-tracking branch 'upstream/master' 2020-12-15 23:43:58 +01:00
ab2eb4af43 LCDs: Rework line breaking algorithm, include spaces, show unknown symbols as spaces (#64)
Typeset the lines according to these rules (in order of subjective significance):

 * words that fit on the screen but would let the current line overflow are placed on a new line instead
 *  " | " always forces a linebreak
 *  spaces are included, except when there is a linebreak anyway
 * words with more characters than fit on screen are just chopped up, filling the lines as full as possible
 * don't bother typesetting more lines than fit on screen
 * if we are on the last line that will fit on screen
2020-12-09 17:48:18 +01:00
2800b237c5 Merge remote-tracking branch 'upstream/master' 2020-10-31 12:00:29 +01:00
021c521c65 Use mod.conf for dependencies and description (#59) 2020-10-30 15:50:26 +01:00
13 changed files with 135 additions and 52 deletions

11
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,11 @@
on: [push, pull_request]
name: build
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: lint
uses: Roang-zero1/factorio-mod-luacheck@master
with:
luacheckrc_url: ""

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@ -7,6 +7,7 @@ read_globals = {
"pipeworks", "pipeworks",
"dump", "dump",
"VoxelArea", "VoxelArea",
"ItemStack",
} }
globals = { globals = {

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@ -1,7 +1,10 @@
Digilines Digilines
========== ==========
- The minetest counterpart for bus systems like i2c, SPI, RS232, USB -
[![Build status](https://github.com/minetest-mods/digilines/workflows/build/badge.svg)](https://github.com/minetest-mods/digilines/actions)
- The minetest counterpart for bus systems like i2c, SPI, RS232, USB -
- Minetest 5.0.0+ is required to use this mod.
This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen.
Can be used together with the luacontroller from mesecons. See the luacontroller manual for more information. Can be used together with the luacontroller from mesecons. See the luacontroller manual for more information.

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@ -1 +0,0 @@
default

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@ -1 +0,0 @@
This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. Can be used together with the luacontroller from mesecons.

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@ -112,9 +112,9 @@ function digilines.transmit(pos, channel, msg, checked)
for _, rule in ipairs(rules) do for _, rule in ipairs(rules) do
local nextPos = digilines.addPosRule(curPos, rule) local nextPos = digilines.addPosRule(curPos, rule)
if digilines.rules_link(curPos, nextPos) then if digilines.rules_link(curPos, nextPos) then
local checkedID = minetest.hash_node_position(nextPos) local checkedID2 = minetest.hash_node_position(nextPos)
if not checked[checkedID] then if not checked[checkedID2] then
checked[checkedID] = true checked[checkedID2] = true
queue_enqueue(queue, nextPos) queue_enqueue(queue, nextPos)
end end
end end

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@ -97,7 +97,7 @@ minetest.register_node("digilines:chest", {
minetest.get_meta(pos):set_string("channel",fields.channel) minetest.get_meta(pos):set_string("channel",fields.channel)
end end
end, end,
digiline = { digilines = {
receptor = {}, receptor = {},
effector = { effector = {
action = function() end action = function() end
@ -229,7 +229,7 @@ minetest.register_node("digilines:chest", {
last_inventory_take_index = index last_inventory_take_index = index
return stack:get_count() return stack:get_count()
end, end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) on_metadata_inventory_move = function(pos, _, from_index, _, to_index, count, player)
-- See what would happen if we were to move the items back from in the -- See what would happen if we were to move the items back from in the
-- opposite direction. In the event of a normal move, this must -- opposite direction. In the event of a normal move, this must
-- succeed, because a normal move subtracts some items from the from -- succeed, because a normal move subtracts some items from the from

115
lcd.lua
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@ -5,7 +5,6 @@
-- load characters map -- load characters map
local chars_file = io.open(minetest.get_modpath("digilines").."/characters", "r") local chars_file = io.open(minetest.get_modpath("digilines").."/characters", "r")
local charmap = {} local charmap = {}
local max_chars = 12
if not chars_file then if not chars_file then
print("[digilines] E: LCD: character map file not found") print("[digilines] E: LCD: character map file not found")
else else
@ -21,7 +20,7 @@ else
end end
-- CONSTANTS -- CONSTANTS
local LCD_WITH = 100 local LCD_WIDTH = 100
local LCD_PADDING = 8 local LCD_PADDING = 8
local LINE_LENGTH = 12 local LINE_LENGTH = 12
@ -30,31 +29,95 @@ local NUMBER_OF_LINES = 5
local LINE_HEIGHT = 14 local LINE_HEIGHT = 14
local CHAR_WIDTH = 5 local CHAR_WIDTH = 5
assert((CHAR_WIDTH+1) * LINE_LENGTH <= LCD_WIDTH - LCD_PADDING*2, "LCD: Lines set too long!")
assert((LINE_HEIGHT+1) * NUMBER_OF_LINES <= LCD_WIDTH - LCD_PADDING*2, "LCD: Too many lines!")
local split = function(s, pat)
-- adapted from https://stackoverflow.com/a/1647577/4067384
-- simplified for our only usecase
local st, g = 1, s:gmatch("()("..pat..")")
local function getter()
if st then
local segs, seps, sep = st, g()
st = sep and seps + #sep
return s:sub(segs, (seps or 0) - 1)
end
end
return getter
end
local create_lines = function(text) local create_lines = function(text)
--[[
Typeset the lines according to these rules (in order of subjective significance):
- words that fit on the screen but would let the current line overflow are placed on a new line instead
- " | " always forces a linebreak
- spaces are included, except when there is a linebreak anyway
- words with more characters than fit on screen are just chopped up, filling the lines as full as possible
- don't bother typesetting more lines than fit on screen
- if we are on the last line that will fit on screen
]]--
local line = "" local line = ""
local line_num = 1 local line_num = 1
local tab = {} local tab = {}
for word in string.gmatch(text, "%S+") do local flush_line_and_check_for_return = function()
if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then table.insert(tab, line)
if line ~= "" then line_num = line_num+1
if line_num > NUMBER_OF_LINES then
return true
end
line = ""
end
for par in split(text, " | ") do
for word in split(par, "%s") do
if string.len(word) <= LINE_LENGTH and line_num < NUMBER_OF_LINES then
local line_len = string.len(line)
if line_len > 0 then
-- remember the space
line_len = line_len + 1
end
if line_len + string.len(word) <= LINE_LENGTH then
if line_len > 0 then
line = line.." "..word line = line.." "..word
else else
line = word line = word
end end
else else
table.insert(tab, line) -- don't add the space since we have a line break
if word ~= "|" then if word ~= " " then
if line_len > 0 then
-- ok, we need the new line
if flush_line_and_check_for_return() then return tab end
end
line = word line = word
end
end
else else
-- chop up word to make it fit
local remaining
while true do
remaining = LINE_LENGTH - string.len(line)
if remaining < LINE_LENGTH then
line = line .. " "
remaining = remaining - 1
end
if remaining < string.len(word) then
line = line .. string.sub(word, 1, remaining)
word = string.sub(word, remaining+1)
if flush_line_and_check_for_return() then return tab end
else
-- used up the word
line = line .. word
break
end
end
end
end
-- end of paragraph
if flush_line_and_check_for_return() then return tab end
line = "" line = ""
end end
line_num = line_num+1
if line_num > NUMBER_OF_LINES then
return tab
end
end
end
table.insert(tab, line)
return tab return tab
end end
@ -63,7 +126,7 @@ local generate_line = function(s, ypos)
local parsed = {} local parsed = {}
local width = 0 local width = 0
local chars = 0 local chars = 0
while chars < max_chars and i <= #s do while chars < LINE_LENGTH and i <= #s do
local file = nil local file = nil
if charmap[s:sub(i, i)] ~= nil then if charmap[s:sub(i, i)] ~= nil then
file = charmap[s:sub(i, i)] file = charmap[s:sub(i, i)]
@ -73,10 +136,13 @@ local generate_line = function(s, ypos)
i = i + 2 i = i + 2
else else
print("[digilines] W: LCD: unknown symbol in '"..s.."' at "..i) print("[digilines] W: LCD: unknown symbol in '"..s.."' at "..i)
if charmap[" "] ~= nil then
file = charmap[" "]
end
i = i + 1 i = i + 1
end end
if file ~= nil then if file ~= nil then
width = width + CHAR_WIDTH width = width + CHAR_WIDTH + 1
table.insert(parsed, file) table.insert(parsed, file)
chars = chars + 1 chars = chars + 1
end end
@ -84,7 +150,7 @@ local generate_line = function(s, ypos)
width = width - 1 width = width - 1
local texture = "" local texture = ""
local xpos = math.floor((LCD_WITH - 2 * LCD_PADDING - width) / 2 + LCD_PADDING) local xpos = math.floor((LCD_WIDTH - width) / 2)
for ii = 1, #parsed do for ii = 1, #parsed do
texture = texture..":"..xpos..","..ypos.."="..parsed[ii]..".png" texture = texture..":"..xpos..","..ypos.."="..parsed[ii]..".png"
xpos = xpos + CHAR_WIDTH + 1 xpos = xpos + CHAR_WIDTH + 1
@ -93,8 +159,8 @@ local generate_line = function(s, ypos)
end end
local generate_texture = function(lines) local generate_texture = function(lines)
local texture = "[combine:"..LCD_WITH.."x"..LCD_WITH local texture = "[combine:"..LCD_WIDTH.."x"..LCD_WIDTH
local ypos = 16 local ypos = math.floor((LCD_WIDTH - LINE_HEIGHT*NUMBER_OF_LINES) / 2)
for i = 1, #lines do for i = 1, #lines do
texture = texture..generate_line(lines[i], ypos) texture = texture..generate_line(lines[i], ypos)
ypos = ypos + LINE_HEIGHT ypos = ypos + LINE_HEIGHT
@ -225,12 +291,12 @@ minetest.register_node("digilines:lcd", {
end, end,
on_construct = reset_meta, on_construct = reset_meta,
on_destruct = clearscreen, on_destruct = clearscreen,
on_punch = function(pos, node, puncher, pointed_thing) on_punch = function(pos, _, puncher, _)
if minetest.is_player(puncher) then if minetest.is_player(puncher) then
spawn_entity(pos) spawn_entity(pos)
end end
end, end,
on_rotate = function(pos, node, user, mode, new_param2) on_rotate = function(pos, _, _, mode, new_param2)
if mode ~= screwdriver.ROTATE_FACE then if mode ~= screwdriver.ROTATE_FACE then
return false return false
end end
@ -246,7 +312,7 @@ minetest.register_node("digilines:lcd", {
minetest.get_meta(pos):set_string("channel", fields.channel) minetest.get_meta(pos):set_string("channel", fields.channel)
end end
end, end,
digiline = { digilines = {
receptor = {}, receptor = {},
effector = { effector = {
action = on_digiline_receive action = on_digiline_receive
@ -273,7 +339,10 @@ minetest.register_craft({
output = "digilines:lcd 2", output = "digilines:lcd 2",
recipe = { recipe = {
{"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"}, {"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"},
{"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"}, {"mesecons_lightstone:lightstone_green_off",
"mesecons_lightstone:lightstone_green_off",
"mesecons_lightstone:lightstone_green_off"},
{"default:glass","default:glass","default:glass"} {"default:glass","default:glass","default:glass"}
} }
}) })

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@ -39,7 +39,7 @@ minetest.register_node("digilines:lightsensor", {
groups = {dig_immediate=2}, groups = {dig_immediate=2},
selection_box = lsensor_selbox, selection_box = lsensor_selbox,
node_box = lsensor_nodebox, node_box = lsensor_nodebox,
digiline = digilines =
{ {
receptor = {}, receptor = {},
effector = { effector = {

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@ -1 +1,6 @@
name = digilines name = digilines
depends = default
description = """
This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen.
Can be used together with the luacontroller from mesecons.
"""

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@ -35,7 +35,7 @@ minetest.register_node("digilines:rtc", {
groups = {dig_immediate=2}, groups = {dig_immediate=2},
selection_box = rtc_selbox, selection_box = rtc_selbox,
node_box = rtc_nodebox, node_box = rtc_nodebox,
digiline = digilines =
{ {
receptor = {}, receptor = {},
effector = { effector = {

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@ -90,7 +90,7 @@ for zmy=0, 1 do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
sunlight_propagates = true, sunlight_propagates = true,
digiline = digilines =
{ {
wire = wire =
{ {

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@ -1,15 +1,12 @@
minetest.register_on_placenode(function(pos, node)
if minetest.registered_nodes[node.name].digiline then
digilines.update_autoconnect(pos)
end
end)
minetest.register_on_dignode(function(pos, node) local function check_and_update(pos, node)
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].digiline then if digilines.getspec(node) then
-- need to make sure that node exists (unknown nodes!)
digilines.update_autoconnect(pos) digilines.update_autoconnect(pos)
end end
end) end
minetest.register_on_placenode(check_and_update)
minetest.register_on_dignode(check_and_update)
function digilines.update_autoconnect(pos, secondcall) function digilines.update_autoconnect(pos, secondcall)
local xppos = {x=pos.x+1, y=pos.y, z=pos.z} local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
@ -42,8 +39,7 @@ function digilines.update_autoconnect(pos, secondcall)
digilines.update_autoconnect(zmympos, true) digilines.update_autoconnect(zmympos, true)
end end
local def = minetest.registered_nodes[minetest.get_node(pos).name] local digilinespec = digilines.getspec(minetest.get_node(pos))
local digilinespec = def and def.digiline
if not (digilinespec and digilinespec.wire and if not (digilinespec and digilinespec.wire and
digilinespec.wire.use_autoconnect) then digilinespec.wire.use_autoconnect) then
return nil return nil