forked from mtcontrib/display_modpack
Better management of invalid UTF strings
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f46dd0a72e
commit
feb1b639ff
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@ -39,14 +39,15 @@ local function char_to_codepoint(str)
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local bytes = get_char_bytes(str)
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if bytes == 1 then
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return str:byte(1)
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elseif bytes == 2 then
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elseif bytes == 2 and str:byte(2) ~= nil then
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return (str:byte(1) - 0xC2) * 0x40
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+ str:byte(2)
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elseif bytes == 3 then
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elseif bytes == 3 and str:byte(2) ~= nil and str:byte(3) ~= nil then
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return (str:byte(1) - 0xE0) * 0x1000
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+ str:byte(2) % 0x40 * 0x40
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+ str:byte(3) % 0x40
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elseif bytes == 4 then -- Not tested
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elseif bytes == 4 and str:byte(2) ~= nil and str:byte(3) ~= nil
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and str:byte(4) ~= nil then -- Not tested
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return (str:byte(1) - 0xF0) * 0x40000
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+ str:byte(2) % 0x40 * 0x1000
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+ str:byte(3) % 0x40 * 0x40
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@ -117,6 +118,12 @@ function Font:get_next_char(text)
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local codepoint = char_to_codepoint(text)
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if codepoint == nil then
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minetest.log("warning",
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"[font_api] Encountered a non UTF char, not displaying text.")
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return nil, ''
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end
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-- Fallback mechanism
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if self.widths[codepoint] == nil then
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local char = text:sub(1, bytes)
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@ -175,6 +182,7 @@ function Font:get_width(line)
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while line ~= "" do
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codepoint, line = self:get_next_char(line)
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if codepoint == nil then return 0 end -- UTF Error
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width = width + self:get_char_width(codepoint)
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end
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@ -247,6 +255,7 @@ function Font:render(text, texturew, textureh, style)
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while line.text ~= '' do
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codepoint, line.text = self:get_next_char(line.text)
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if codepoint == nil then return '' end -- UTF Error
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-- Add image only if it is visible (at least partly)
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if x + self.widths[codepoint] >= 0 and x <= texturew then
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