exchange_shop/init.lua

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Lua
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exchange_shop = {}
exchange_shop.storage_size = 5 * 4
exchange_shop.shopname = "exchange_shop:shop"
local modpath = minetest.get_modpath("exchange_shop")
local has_currency = minetest.get_modpath("currency")
local has_bitchange = minetest.get_modpath("bitchange")
-- Currency migrate options
exchange_shop.migrate = {
use_lbm = false,
-- ^ Runs once on each unique loaded mapblock
on_interact = true
-- ^ Converts shop nodes "on the fly"
}
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if has_bitchange then
minetest.register_alias("exchange_shop:shop", "bitchange:shop")
exchange_shop.shopname = "bitchange:shop"
else
minetest.register_alias("bitchange:shop", "exchange_shop:shop")
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dofile(modpath .. "/shop_functions.lua")
dofile(modpath .. "/shop.lua")
end
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dofile(modpath .. "/pipes.lua")
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if has_currency then
local new_groups = table.copy(minetest.registered_nodes["currency:shop"].groups)
new_groups.not_in_creative_inventory = 1
minetest.override_item("currency:shop", {
groups = new_groups
})
dofile(modpath .. "/currency_migrate.lua")
if exchange_shop.migrate.on_interact then
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dofile(modpath .. "/currency_override.lua")
end
end