forked from mtcontrib/factions
Fixed on_spawn bug
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@ -228,7 +228,7 @@ function factions.Faction.end_enemy(self, faction)
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end
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function factions.Faction.set_spawn(self, pos)
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self.spawn = {x=pos.x, y=pos.y, z=pos.z}
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self:on_set_spawn()
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self:on_set_spawn(pos)
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factions.save()
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end
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function factions.Faction.add_rank(self, rank, perms)
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