forked from mtcontrib/factions
Add: invites cmd
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@ -459,6 +459,25 @@ factions.register_command("invite", {
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return
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end
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factions.invite_player(faction.name, args.players[1])
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minetest.chat_send_player(player, "Invite Sent.")
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end
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return true
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end
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},false)
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factions.register_command("invites", {
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description = "List invited players.",
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faction_permissions = {"invite"},
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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minetest.chat_send_player(player, "Invited players:")
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local foundplayer = false
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for p, _ in pairs(faction.invited_players) do
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minetest.chat_send_player(player, p)
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foundplayer = true
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end
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if not foundplayer then
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minetest.chat_send_player(player, "None:")
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end
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return true
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end
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@ -471,6 +490,7 @@ factions.register_command("uninvite", {
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global_privileges = def_global_privileges,
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on_success = function(player, faction, pos, parcelpos, args)
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factions.revoke_invite(faction.name, args.players[1])
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minetest.chat_send_player(player, "Invite canceled.")
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return true
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end
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},false)
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@ -815,17 +835,26 @@ if factions_config.faction_diplomacy == true then
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end
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factions.register_command("who", {
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description = "List players in your faction, and their ranks.",
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global_privileges = def_global_privileges,
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description = "List players in a faction, and their ranks.",
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infaction = false,
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global_privileges = def_global_privileges,
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format = {"faction"},
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on_success = function(player, faction, pos, parcelpos, args)
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if not faction.players then
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minetest.chat_send_player(player, "There is nobody in this faction (" .. faction.name .. ")")
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return true
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local f = args.factions[1]
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if not f then
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minetest.chat_send_player(player, "There faction (" .. f.name .. ") does not exist.")
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return
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end
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if not f.players then
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minetest.chat_send_player(player, "There is nobody in this faction (" .. f.name .. ")")
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return
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end
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minetest.chat_send_player(player, "Players in faction " .. faction.name .. ": ")
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minetest.chat_send_player(player, "Players in faction " .. f.name .. ": ")
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for p, rank in pairs(faction.players) do
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for p, rank in pairs(f.players) do
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minetest.chat_send_player(player, p .." (" .. rank .. ")")
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end
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@ -1192,6 +1221,7 @@ factions.register_command("promote", {
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if player_faction and promoter_facname == facname then
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factions.promote(faction.name, name, rank)
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minetest.chat_send_player(player, "Promoted " .. name .. " to " .. rank .. "!")
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return true
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elseif not player_faction or promoter_facname ~= facname then
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send_error(player, name .. " is not in your faction")
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@ -1289,8 +1319,9 @@ factions.register_command("set_leader", {
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local playername = args.players[1]
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local playerfaction, facname = factions.get_player_faction(playername)
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local targetfaction = args.factions[1]
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if playername ~= targetname then
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send_error(player, "Player " .. playername .. " is not in faction " .. targetname .. ".")
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if facname ~= targetfaction.name then
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send_error(player, "Player " .. playername .. " is not in faction " .. targetfaction.name .. ".")
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return false
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end
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factions.set_leader(targetfaction.name, playername)
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@ -1381,21 +1412,6 @@ factions.register_command("get_factions_spawn", {
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end
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},false)
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factions.register_command("whoin", {
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description = "Get all members of a faction",
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infaction = false,
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global_privileges = def_global_privileges,
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format = {"faction"},
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on_success = function(player, faction, pos, parcelpos, args)
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local msg = {}
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for player, _ in pairs(args.factions[1].players) do
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table.insert(msg, player)
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end
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minetest.chat_send_player(player, table.concat(msg, ", "))
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return true
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end
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},false)
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factions.register_command("stats", {
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description = "Get stats of a faction",
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infaction = false,
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