Added banners support

This commit is contained in:
shamoanjac 2016-08-08 21:09:10 +02:00
parent 4568785238
commit 3445066913
2 changed files with 34 additions and 2 deletions

View File

@ -453,6 +453,7 @@ factions.register_command("help", {
infaction = false,
on_success = function(player, faction, pos, chunkpos, args)
factions_chat.show_help(player)
return true
end
})
@ -464,10 +465,33 @@ factions.register_command("spawn", {
return true
else
minetest.chat_send_player(player, "Your faction has no spawn set.")
return false
end
end
})
factions.register_command("power", {
description = "Display your faction's power",
on_success = function(player, faction, pos, chunkpos, args)
minetest.chat_send_player(player, "Power: "..faction.power)
return true
end
})
factions.register_command("setbanner", {
description = "Sets the banner you're on as the faction's banner.",
faction_permissions = {"banner"},
on_success = function(player, faction, pos, chunkpos, args)
local meta = minetest.get_meta({x = pos.x, y = pos.y - 1, z = pos.z})
local banner = meta:get_string("banner")
if not banner then
minetest.chat_send_player(player, "No banner found.")
return false
end
faction:set_banner(banner)
end
})
factions.register_command("convert", {
description = "Load factions in the old format",
infaction = false,

View File

@ -28,7 +28,7 @@ factions.players = {}
factions.factions = {}
--- settings
factions.lower_laimable_height = -512
factions.power_per_chunk = 0.
factions.power_per_chunk = .5
---------------------
--! @brief returns whether a faction can be created or not (allows for implementation of blacklists and the like)
@ -50,7 +50,7 @@ function factions.Faction:new(faction)
faction = {
power = 0.,
players = {},
ranks = {["leader"] = {"disband", "claim", "playerslist", "build", "description", "ranks", "spawn"},
ranks = {["leader"] = {"disband", "claim", "playerslist", "build", "description", "ranks", "spawn", "banner"},
["moderator"] = {"claim", "playerslist", "build", "spawn"},
["member"] = {"build"}
},
@ -228,6 +228,11 @@ function factions.Faction.delete_rank(self, rank, newrank)
factions.save()
end
function factions.Faction.set_banner(self, newbanner)
self.banner = newbanner
self:on_new_banner()
end
--------------------------
-- callbacks for events --
function factions.Faction.on_create(self) --! @brief called when the faction is added to the global faction list
@ -275,6 +280,9 @@ end
function factions.Faction.on_delete_rank(self, rank, newrank)
--TODO: implement
end
function factions.Faction.on_new_banner(self)
--TODO: implement
end
--??????????????