Factions will now get disbanded after a week

This commit is contained in:
shamoanjac 2016-08-20 00:12:40 +02:00
parent 296aeb5cc3
commit 417bbeee60
1 changed files with 11 additions and 1 deletions

View File

@ -35,6 +35,7 @@ factions.tick_time = 60.
factions.power_per_attack = 10.
factions.faction_name_max_length = 50
factions.rank_name_max_length = 25
factions.maximum_faction_inactivity = 604800 -- 1 week
---------------------
--! @brief returns whether a faction can be created or not (allows for implementation of blacklists and the like)
@ -112,7 +113,9 @@ function factions.Faction:new(faction)
--! @brief banner texture string
banner = "bg_white.png",
--! @brief gives certain privileges
is_admin = false
is_admin = false,
--! @brief last time anyone logged on
last_logon = os.time(),
} or faction
setmetatable(faction, self)
return faction
@ -641,6 +644,9 @@ function factions.load()
if #faction.name > factions.faction_name_max_length then
faction:disband()
end
if not faction.last_logon then
faction.last_logon = os.time()
end
end
file:close()
end
@ -695,10 +701,14 @@ end
factions.faction_tick = function()
local now = os.time()
for facname, faction in pairs(factions.factions) do
if faction:is_online() then
faction:increase_power(factions.power_per_tick)
end
if faction.last_logon > factions.maximum_faction_inactivity then
faction:disband()
end
end
end