farming/grass.lua

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for i = 4, 5 do
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-- Override default grass and have it drop Wheat Seeds
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minetest.override_item("default:grass_" .. i, {
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drop = {
max_items = 1,
items = {
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{items = {'farming:seed_wheat'}, rarity = 5},
{items = {'farming:seed_oat'},rarity = 5},
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{items = {'default:grass_1'}},
}
},
})
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-- Override default dry grass and have it drop Barley Seeds
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if minetest.registered_nodes["default:dry_grass_1"] then
minetest.override_item("default:dry_grass_" .. i, {
drop = {
max_items = 1,
items = {
{items = {'farming:seed_barley'}, rarity = 5},
{items = {'farming:seed_rye'},rarity = 5},
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{items = {'default:dry_grass_1'}},
}
},
})
end
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end
-- Override default Jungle Grass and have it drop Cotton Seeds
minetest.override_item("default:junglegrass", {
drop = {
max_items = 1,
items = {
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{items = {'farming:seed_cotton'}, rarity = 8},
{items = {'farming:seed_rice'},rarity = 8},
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{items = {'default:junglegrass'}},
}
},
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})