forked from mtcontrib/farming
changed farming.rarety to 0.001, tall grass needed for seeds now
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dec468e3d7
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@ -12,7 +12,6 @@ farming.tomato = true
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farming.cucumber = true
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farming.corn = true
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farming.coffee = true
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farming.coffee = true
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farming.melon = true
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farming.sugar = true
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farming.pumpkin = true
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@ -31,5 +30,5 @@ farming.pepper = true
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farming.pineapple = true
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farming.donuts = true
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-- rarety of crops on map, default is 0.006 (higher number = more crops)
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farming.rarety = 0.006
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-- rarety of crops on map, default is 0.001 (higher number = more crops)
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farming.rarety = 0.001
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@ -1,5 +1,5 @@
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for i = 3, 5 do
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for i = 4, 5 do
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-- Override default grass and have it drop Wheat Seeds
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3
init.lua
3
init.lua
@ -582,7 +582,6 @@ farming.tomato = true
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farming.cucumber = true
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farming.corn = true
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farming.coffee = true
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farming.coffee = true
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farming.melon = true
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farming.sugar = true
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farming.pumpkin = true
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@ -600,7 +599,7 @@ farming.onion = true
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farming.pepper = true
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farming.pineapple = true
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farming.donuts = true
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farming.rarety = 0.006
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farming.rarety = 0.001 -- 0.006
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-- Load new global settings if found inside mod folder
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10
mapgen.lua
10
mapgen.lua
@ -49,8 +49,8 @@ if minetest.get_mapgen_setting("mg_name") == "v6" then
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register_plant("pumpkin_8", 1, 20, "group:water", 1, farming.pumpkin)
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else
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-- v7 maps have a beach so plants growing near water is limited to 6 high
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register_plant("carrot_8", 1, 6, "", -1, farming.carrot)
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register_plant("cucumber_4", 1, 6, "", -1, farming.cucumber)
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register_plant("carrot_8", 1, 15, "", -1, farming.carrot)
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register_plant("cucumber_4", 1, 10, "", -1, farming.cucumber)
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register_plant("melon_8", 1, 6, "", -1, farming.melon)
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register_plant("pumpkin_8", 1, 6, "", -1, farming.pumpkin)
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end
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@ -62,14 +62,14 @@ minetest.register_decoration({
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = farming.rarety, -- 0.06,
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scale = farming.rarety + 0.001, -- 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 420,
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octaves = 3,
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persist = 0.6
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},
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y_min = 5,
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y_max = 35,
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y_min = 3,
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y_max = 45,
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decoration = "farming:hemp_7",
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spawn_by = "group:tree",
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num_spawn_by = 1,
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