farming/soil.lua

75 lines
2.2 KiB
Lua
Raw Normal View History

2016-05-30 13:30:00 +02:00
local S = farming.intllib
2015-05-11 20:19:16 +02:00
-- normal soil
2014-11-09 20:06:28 +01:00
minetest.register_node("farming:soil", {
2016-05-30 13:30:00 +02:00
description = S("Soil"),
2015-08-26 16:05:17 +02:00
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
2014-11-09 20:06:28 +01:00
drop = "default:dirt",
2015-07-05 11:54:18 +02:00
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2},
2014-11-09 20:06:28 +01:00
sounds = default.node_sound_dirt_defaults(),
})
2015-05-11 20:19:16 +02:00
-- wet soil
2014-11-09 20:06:28 +01:00
minetest.register_node("farming:soil_wet", {
2016-05-30 13:30:00 +02:00
description = S("Wet Soil"),
2015-08-26 16:05:17 +02:00
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
2014-11-09 20:06:28 +01:00
drop = "default:dirt",
2015-07-05 11:54:18 +02:00
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3},
2014-11-09 20:06:28 +01:00
sounds = default.node_sound_dirt_defaults(),
})
2015-08-26 16:05:17 +02:00
-- sand is not soil, change existing sand-soil to use normal soil
minetest.register_alias("farming:desert_sand_soil", "farming:soil")
2014-11-09 20:06:28 +01:00
minetest.register_alias("farming:desert_sand_soil_wet", "farming:soil_wet")
2015-05-11 20:19:16 +02:00
-- if water near soil then change to wet soil
2014-11-09 20:06:28 +01:00
minetest.register_abm({
nodenames = {"farming:soil", "farming:soil_wet"},
2015-05-11 20:20:58 +02:00
interval = 15,
2014-11-09 20:06:28 +01:00
chance = 4,
2015-11-07 22:06:54 +01:00
catch_up = false,
2014-11-09 20:06:28 +01:00
action = function(pos, node)
2015-07-05 11:54:18 +02:00
pos.y = pos.y + 1
local nn = minetest.get_node_or_nil(pos)
pos.y = pos.y - 1
if nn then nn = nn.name else return end
2014-11-09 20:06:28 +01:00
-- what's on top of soil, if solid/not plant change soil to dirt
if minetest.registered_nodes[nn]
and minetest.registered_nodes[nn].walkable
and minetest.get_item_group(nn, "plant") == 0 then
2015-07-05 11:54:18 +02:00
minetest.set_node(pos, {name = "default:dirt"})
2015-05-11 20:19:16 +02:00
return
2014-11-09 20:06:28 +01:00
end
2014-12-10 11:51:27 +01:00
-- if map around soil not loaded then skip until loaded
if minetest.find_node_near(pos, 3, {"ignore"}) then
return
end
2014-11-09 20:06:28 +01:00
-- check if there is water nearby and change soil accordingly
-- if minetest.find_node_near(pos, 3, {"group:water"}) then
-- check if water is within 3 nodes horizontally and 1 below
if #minetest.find_nodes_in_area(
{x = pos.x + 3, y = pos.y - 1, z = pos.z + 3},
{x = pos.x - 3, y = pos.y , z = pos.z - 3},
{"group:water"}) > 0 then
2014-11-09 20:06:28 +01:00
if node.name == "farming:soil" then
2015-07-05 11:54:18 +02:00
minetest.set_node(pos, {name = "farming:soil_wet"})
2014-11-09 20:06:28 +01:00
end
2014-11-09 20:06:28 +01:00
elseif node.name == "farming:soil_wet" then
2015-07-05 11:54:18 +02:00
minetest.set_node(pos, {name = "farming:soil"})
elseif node.name == "farming:soil" and minetest.get_item_group(nn, "plant") == 0 then
2015-07-05 11:54:18 +02:00
minetest.set_node(pos, {name = "default:dirt"})
2014-11-09 20:06:28 +01:00
end
end,
})