forked from mtcontrib/farming
tweak soil dry abm
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parent
ad9b0dc255
commit
31c7b589c1
23
soil.lua
23
soil.lua
@ -173,11 +173,6 @@ minetest.register_abm({
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return
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end
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-- if map around soil not loaded then skip until loaded
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if minetest.find_node_near(pos, 3, {"ignore"}) then
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return
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end
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-- check if water is within 3 nodes
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if minetest.find_node_near(pos, 3, {"group:water"}) then
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@ -186,14 +181,18 @@ minetest.register_abm({
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minetest.set_node(pos, {name = ndef.soil.wet})
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end
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elseif node.name == ndef.soil.wet then
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minetest.set_node(pos, {name = ndef.soil.dry})
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-- only dry out soil if no unloaded blocks nearby, just incase
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elseif not minetest.find_node_near(pos, 3, {"ignore"}) then
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-- if crop or seed found don't turn to dry soil
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elseif node.name == ndef.soil.dry
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and minetest.get_item_group(nn, "plant") == 0
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and minetest.get_item_group(nn, "growing") == 0 then
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minetest.set_node(pos, {name = ndef.soil.base})
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if node.name == ndef.soil.wet then
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minetest.set_node(pos, {name = ndef.soil.dry})
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-- if crop or seed found don't turn to dry soil
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elseif node.name == ndef.soil.dry
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and minetest.get_item_group(nn, "plant") == 0
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and minetest.get_item_group(nn, "growing") == 0 then
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minetest.set_node(pos, {name = ndef.soil.base})
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end
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end
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end
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})
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