forked from mtcontrib/farming
Player cannot place seeds in protected area
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@ -13,6 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
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Changelog:
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1.12 - Player cannot place seeds in protected area, also growing speeds changed to match defaults
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1.11 - Added Straw Bale, streamlined growing abm a little, fixed melon rotation bug with screwdriver
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1.10 - Added Blueberry Bush and Blueberry Muffins, also Pumpkin/Melon easier to pick up, added check for unloaded map
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1.09 - Corn now uses single nodes instead of 1 ontop of the other, Ethanol recipe is more expensive (requires 5 corn) and some code cleanup.
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4
init.lua
4
init.lua
@ -1,5 +1,5 @@
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--[[
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Minetest Farming Redo Mod 1.11 (20th Jan 2015)
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Minetest Farming Redo Mod 1.12 (1st March 2015)
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by TenPlus1
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]]
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@ -60,11 +60,13 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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end
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-- add the node and remove 1 item from the itemstack
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if not minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.add_node(pt.above, {name=plantname})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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end
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-- Single ABM Handles Growing of All Plants
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