grapes can be placed in itemframes

This commit is contained in:
TenPlus1 2017-06-17 20:34:05 +01:00
parent cc157b97f3
commit 568b5a1641

View File

@ -1,6 +1,60 @@
local S = farming.intllib local S = farming.intllib
-- place trellis
function place_grapes(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing
-- check if pointing at a node
if not pt or pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
-- return if any of the nodes are not registered
if not minetest.registered_nodes[under.name] then
return
end
-- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack)
end
-- check if pointing at trellis
if under.name ~= "farming:trellis" then
return
end
-- add the node and remove 1 item from the itemstack
minetest.set_node(pt.under, {name = plantname})
minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
-- check for refill
if itemstack:get_count() == 0 then
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:grapes",
placer:get_wield_index()
)
end
end
return itemstack
end
-- grapes -- grapes
minetest.register_craftitem("farming:grapes", { minetest.register_craftitem("farming:grapes", {
description = S("Grapes"), description = S("Grapes"),
@ -8,39 +62,8 @@ minetest.register_craftitem("farming:grapes", {
on_use = minetest.item_eat(2), on_use = minetest.item_eat(2),
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1")
if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then end,
return
end
local nodename = minetest.get_node(pointed_thing.under).name
if nodename == "farming:trellis" then
minetest.set_node(pointed_thing.under, {name = "farming:grapes_1"})
minetest.sound_play("default_place_node", {pos = pointed_thing.above, gain = 1.0})
else
return
end
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
-- check for refill
if itemstack:get_count() == 0 then
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:grapes",
placer:get_wield_index()
)
end
end
return itemstack
end
}) })
-- grapes can be used for violet dye -- grapes can be used for violet dye