forked from mtcontrib/farming
Play sounds when planting crops
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@ -24,6 +24,8 @@ function place_cocoa(itemstack, placer, pointed_thing, plantname)
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-- add the node and remove 1 item from the itemstack
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minetest.set_node(pt.above, {name = plantname})
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minetest.sound_play("default_place_node", {gain = 1.0})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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