forked from mtcontrib/farming
135 lines
3.4 KiB
Lua
135 lines
3.4 KiB
Lua
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local S = farming.translate
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local a = farming.recipe_items
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-- barley seeds
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minetest.register_node("farming:seed_barley", {
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description = S("Barley Seed"),
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tiles = {"farming_barley_seed.png"},
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inventory_image = "farming_barley_seed.png",
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wield_image = "farming_barley_seed.png",
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drawtype = "signlike",
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groups = {
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handy = 1, compostability = 48, seed = 1, snappy = 3, attached_node = 1,
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growing = 1
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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next_plant = "farming:barley_1",
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selection_box = farming.select,
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_barley")
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end,
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on_timer = function(pos, elapsed)
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minetest.set_node(pos, {name = "farming:barley_1", param2 = 3})
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end
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})
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-- harvested barley
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minetest.register_craftitem("farming:barley", {
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description = S("Barley"),
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inventory_image = "farming_barley.png",
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groups = {food_barley = 1, flammable = 2, compostability = 65}
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})
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-- flour
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minetest.register_craft({
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output = "farming:flour",
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recipe = {
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{"farming:barley", "farming:barley", "farming:barley"},
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{"farming:barley", a.mortar_pestle, ""}
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},
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replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}}
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})
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-- barley definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_barley_1.png"},
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = farming.sounds.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:barley_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_barley_2.png"}
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minetest.register_node("farming:barley_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_barley_3.png"}
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minetest.register_node("farming:barley_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_barley_4.png"}
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minetest.register_node("farming:barley_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_barley_5.png"}
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minetest.register_node("farming:barley_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_barley_6.png"}
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 2},
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{items = {"farming:seed_barley"}, rarity = 2}
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}
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}
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minetest.register_node("farming:barley_6", table.copy(def))
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-- stage 7
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def.tiles = {"farming_barley_7.png"}
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 2},
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{items = {"farming:seed_barley"}, rarity = 1}
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}
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}
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minetest.register_node("farming:barley_7", table.copy(def))
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-- stage 8 (final)
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def.tiles = {"farming_barley_8.png"}
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def.groups.growing = nil
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def.selection_box = farming.select_final
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def.drop = {
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items = {
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{items = {"farming:barley"}, rarity = 1},
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{items = {"farming:barley"}, rarity = 3},
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{items = {"farming:seed_barley"}, rarity = 1},
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{items = {"farming:seed_barley"}, rarity = 3}
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}
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}
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minetest.register_node("farming:barley_8", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:barley"] = {
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crop = "farming:barley",
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seed = "farming:seed_barley",
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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-- Fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:barley",
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burntime = 1
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})
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