farming/crops/melon.lua

99 lines
2.5 KiB
Lua

local S = farming.intllib
-- melon
minetest.register_craftitem("farming:melon_slice", {
description = S("Melon Slice"),
inventory_image = "farming_melon_slice.png",
groups = {seed = 2, food_melon_slice = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:melon_1")
end,
on_use = minetest.item_eat(2)
})
minetest.register_craft({
output = "farming:melon_8",
recipe = {
{"farming:melon_slice", "farming:melon_slice"},
{"farming:melon_slice", "farming:melon_slice"}
}
})
minetest.register_craft({
output = "farming:melon_slice 4",
recipe = {{"farming:cutting_board", "farming:melon_8"}},
replacements = {{"farming:cutting_board", "farming:cutting_board"}}
})
-- melon definition
local def = {
drawtype = "plantlike",
tiles = {"farming_melon_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:melon_1", table.copy(def))
-- stage 2
def.tiles = {"farming_melon_2.png"}
minetest.register_node("farming:melon_2", table.copy(def))
-- stage 3
def.tiles = {"farming_melon_3.png"}
minetest.register_node("farming:melon_3", table.copy(def))
-- stage 4
def.tiles = {"farming_melon_4.png"}
minetest.register_node("farming:melon_4", table.copy(def))
-- stage 5
def.tiles = {"farming_melon_5.png"}
minetest.register_node("farming:melon_5", table.copy(def))
-- stage 6
def.tiles = {"farming_melon_6.png"}
minetest.register_node("farming:melon_6", table.copy(def))
-- stage 7
def.tiles = {"farming_melon_7.png"}
minetest.register_node("farming:melon_7", table.copy(def))
-- stage 8 (final)
def.drawtype = "nodebox"
def.description = S("Melon")
def.tiles = {
"farming_melon_top.png", "farming_melon_bottom.png", "farming_melon_side.png"
}
def.selection_box = {-.5, -.5, -.5, .5, .5, .5}
def.walkable = true
def.buildable_to = false
def.paramtype2 = "facedir"
def.groups = {
food_melon = 1, snappy = 2, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
}
def.drop = "farming:melon_8"
def.on_place = minetest.rotate_node
minetest.register_node("farming:melon_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:melon"] = {
crop = "farming:melon",
seed = "farming:melon_slice",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}