fishing/baits.lua

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Lua
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--fish bait
--bait_corn
minetest.register_craftitem("fishing:bait_corn", {
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description = fishing_setting.func.S("Bait Corn"),
inventory_image = "fishing_bait_corn.png",
})
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fishing_setting.baits["fishing:bait_corn"] = { ["bait"] = "fishing:bait_corn", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_corn.png", ["hungry"] = 50 }
--bait_bread
minetest.register_craftitem("fishing:bait_bread", {
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description = fishing_setting.func.S("Bait Bread"),
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inventory_image = "fishing_bait_bread.png",
})
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fishing_setting.baits["fishing:bait_bread"] = { ["bait"] = "fishing:bait_bread", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_bread.png", ["hungry"] = 50 }
--bait_worm
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fishing_setting.baits["fishing:bait_worm"] = { ["bait"] = "fishing:bait_worm", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_worm.png", ["hungry"] = 50 }
--shark bait
--bait_fish
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fishing_setting.baits["fishing:fish"] = { ["bait"] = "fishing:fish", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_fish.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:clownfish"] = { ["bait"] = "fishing:clownfish", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_clownfish.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:bluefish"] = { ["bait"] = "fishing:bluefish", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluefish.png", ["hungry"] = 50 }