added max bobber by pole type when not contest

This commit is contained in:
crabman77 2015-06-29 01:20:19 +02:00
parent 4e45fe11fe
commit ba510e327e

View File

@ -8,11 +8,12 @@ local function rod_wear(itemstack, user, pointed_thing, uses)
end
fishing_setting.poles = {}
fishing_setting.poles.wood = {["name"] = "wood", ["max_use"] = 30, ["desc"] = fishing_setting.func.S("Fishing Pole") }
fishing_setting.poles.perfect = {["name"] = "perfect", ["max_use"] = 1500, ["desc"] = fishing_setting.func.S("Perfect Fishing Pole") }
fishing_setting.poles.wood = {["name"] = "wood", ["max_use"] = 30, ["desc"] = fishing_setting.func.S("Fishing Pole"),["bobber_max"] = 2 }
fishing_setting.poles.perfect = {["name"] = "perfect", ["max_use"] = 1500, ["desc"] = fishing_setting.func.S("Perfect Fishing Pole"),["bobber_max"] = 5}
for _,pole in pairs(fishing_setting.poles) do
local bobbermax = pole["bobber_max"]
minetest.register_tool("fishing:pole_".. pole.name, {
description = pole.desc,
groups = {},
@ -30,26 +31,30 @@ for _,pole in pairs(fishing_setting.poles) do
local inv = user:get_inventory()
local bait = inv:get_stack("main", user:get_wield_index()+1 ):get_name()
if fishing_setting.baits[bait] == nil then return nil end
--if contest then player must have only 2 boober
local bobber_nb = 0
local bobber_max
if fishing_setting.concours["concours"] ~= nil and fishing_setting.concours["concours"] == true then
for m, obj in pairs(minetest.get_objects_inside_radius(pt.under, 20)) do
if obj:get_luaentity() ~= nil and string.find(obj:get_luaentity().name, "fishing:bobber") ~= nil then
if obj:get_luaentity().owner == player_name then
bobber_nb = bobber_nb + 1
end
bobber_max = fishing_setting.concours["bobber_nb"]
else
bobber_max = bobbermax
end
for m, obj in pairs(minetest.get_objects_inside_radius(pt.under, 20)) do
if obj:get_luaentity() ~= nil and string.find(obj:get_luaentity().name, "fishing:bobber") ~= nil then
if obj:get_luaentity().owner == player_name then
bobber_nb = bobber_nb + 1
end
end
if bobber_nb >= fishing_setting.concours["bobber_nb"] then
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("You don't have mores %s bobbers!"):format(fishing_setting.concours["bobber_nb"]))
end
return nil
end
end
if bobber_nb >= bobber_max then
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("You don't have mores %s bobbers!"):format(bobber_max))
end
return nil
end
local bobbers = {}
local objs = minetest.get_objects_inside_radius(pt.under, 3)
for m, obj in pairs(objs) do