forked from mtcontrib/food
		
	Moved stuff around and added hot chocolate
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										197
									
								
								tools/oven.lua
									
									
									
									
									
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										197
									
								
								tools/oven.lua
									
									
									
									
									
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							@@ -0,0 +1,197 @@
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-- RUBENFOOD MOD
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-- A mod written by rubenwardy that adds
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-- food to the minetest game
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-- ======================================
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-- >> rubenfood/tools/oven.lua
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-- adds diary products
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-- ======================================
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-- todo [regis-furnace] Rings
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-- [regis-furnace] Oven
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-- ======================================
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local oven_inactive_formspec =
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	"invsize[8,9;]"..
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	"image[2,2;1,1;default_furnace_fire_bg.png]"..
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	"list[current_name;fuel;2,3;1,1;]"..
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	"list[current_name;src;2,1;1,1;]"..
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	"list[current_name;dst;5,1;2,2;]"..
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	"list[current_player;main;0,5;8,4;]"
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minetest.register_node("food:oven", {
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	description = "Oven",
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	tiles = {"food_oven_top.png", "food_oven_bottom.png", "food_oven_side.png",
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		"food_oven_side.png", "food_oven_side.png", "food_oven_front.png"},
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	paramtype2 = "facedir",
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	groups = {cracky=2},
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	legacy_facedir_simple = true,
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	sounds = default.node_sound_stone_defaults(),
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	on_construct = function(pos)
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		local meta = minetest.env:get_meta(pos)
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		meta:set_string("formspec", oven_inactive_formspec)
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		meta:set_string("infotext", "Oven")
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		local inv = meta:get_inventory()
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		inv:set_size("fuel", 1)
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		inv:set_size("src", 1)
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		inv:set_size("dst", 4)
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	end,
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	can_dig = function(pos,player)
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		local meta = minetest.env:get_meta(pos);
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		local inv = meta:get_inventory()
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		if not inv:is_empty("fuel") then
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			return false
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		elseif not inv:is_empty("dst") then
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			return false
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		elseif not inv:is_empty("src") then
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			return false
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		end
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		return true
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	end,
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})
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minetest.register_node("food:oven_active", {
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	description = "Oven",
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	tiles = {"food_oven_top.png", "food_oven_bottom.png", "food_oven_side.png",
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		"food_oven_side.png", "food_oven_side.png", "food_oven_front_active.png"},
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	paramtype2 = "facedir",
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	light_source = 8,
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	drop = "food:furnace",
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	groups = {cracky=2, not_in_creative_inventory=1},
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	legacy_facedir_simple = true,
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	sounds = default.node_sound_stone_defaults(),
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	on_construct = function(pos)
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		local meta = minetest.env:get_meta(pos)
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		meta:set_string("formspec", oven_inactive_formspec)
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		meta:set_string("infotext", "Oven");
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		local inv = meta:get_inventory()
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		inv:set_size("fuel", 1)
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		inv:set_size("src", 1)
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		inv:set_size("dst", 4)
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	end,
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	can_dig = function(pos,player)
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		local meta = minetest.env:get_meta(pos);
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		local inv = meta:get_inventory()
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		if not inv:is_empty("fuel") then
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			return false
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		elseif not inv:is_empty("dst") then
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			return false
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		elseif not inv:is_empty("src") then
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			return false
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		end
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		return true
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	end,
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})
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function hacky_swap_node(pos,name)
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	local node = minetest.env:get_node(pos)
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	local meta = minetest.env:get_meta(pos)
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	local meta0 = meta:to_table()
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	if node.name == name then
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		return
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	end
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	node.name = name
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	local meta0 = meta:to_table()
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	minetest.env:set_node(pos,node)
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	meta = minetest.env:get_meta(pos)
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	meta:from_table(meta0)
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end
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minetest.register_abm({
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	nodenames = {"food:oven","food:oven_active"},
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	interval = 1.0,
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	chance = 1,
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	action = function(pos, node, active_object_count, active_object_count_wider)
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		local meta = minetest.env:get_meta(pos)
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		for i, name in ipairs({
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				"fuel_totaltime",
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				"fuel_time",
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				"src_totaltime",
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				"src_time"
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		}) do
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			if meta:get_string(name) == "" then
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				meta:set_float(name, 0.0)
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			end
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		end
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		local inv = meta:get_inventory()
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		local srclist = inv:get_list("src")
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		local cooked = nil
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		if srclist then
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			cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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		end
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		local was_active = false
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		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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			was_active = true
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			meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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			meta:set_float("src_time", meta:get_float("src_time") + 1)
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			if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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				-- check if there's room for output in "dst" list
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				if inv:room_for_item("dst",cooked.item) then
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					-- Put result in "dst" list
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					inv:add_item("dst", cooked.item)
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					-- take stuff from "src" list
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					srcstack = inv:get_stack("src", 1)
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					srcstack:take_item()
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					inv:set_stack("src", 1, srcstack)
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				else
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					--print("Could not insert '"..cooked.item.."'")
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				end
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				meta:set_string("src_time", 0)
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			end
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		end
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		if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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			local percent = math.floor(meta:get_float("fuel_time") /
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					meta:get_float("fuel_totaltime") * 100)
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			meta:set_string("infotext","Oven active: "..percent.."%")
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			hacky_swap_node(pos,"food:oven_active")
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			meta:set_string("formspec",
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				"invsize[8,9;]"..
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				"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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						(100-percent)..":default_furnace_fire_fg.png]"..
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				"list[current_name;fuel;2,3;1,1;]"..
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				"list[current_name;src;2,1;1,1;]"..
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				"list[current_name;dst;5,1;2,2;]"..
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				"list[current_player;main;0,5;8,4;]")
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			return
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		end
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		local fuel = nil
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		local cooked = nil
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		local fuellist = inv:get_list("fuel")
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		local srclist = inv:get_list("src")
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		if srclist then
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			cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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		end
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		if fuellist then
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			fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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		end
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		if fuel.time <= 0 then
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			meta:set_string("infotext","Oven is out of fuel")
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			hacky_swap_node(pos,"food:oven")
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			meta:set_string("formspec", oven_inactive_formspec)
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			return
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		end
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		if cooked.item:is_empty() then
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			if was_active then
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				meta:set_string("infotext","Oven is empty")
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				hacky_swap_node(pos,"food:oven")
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				meta:set_string("formspec", oven_inactive_formspec)
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			end
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			return
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		end
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		meta:set_string("fuel_totaltime", fuel.time)
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		meta:set_string("fuel_time", 0)
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		local stack = inv:get_stack("fuel", 1)
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		stack:take_item()
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		inv:set_stack("fuel", 1, stack)
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	end,
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})
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