Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev
21
CHANGELOG.md
Normal file
@ -0,0 +1,21 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [1.0.1] - 2020-01-01
|
||||
|
||||
### Changed
|
||||
|
||||
- Improve performance by localizing the `vector.distance()` function.
|
||||
|
||||
## 1.0.0 - 2020-01-01
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.1...HEAD
|
||||
[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1
|
@ -1,6 +1,6 @@
|
||||
# MIT License
|
||||
|
||||
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
|
||||
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
12
README.md
@ -1,5 +1,7 @@
|
||||
# Gauges
|
||||
|
||||
![Preview](https://content.minetest.net/uploads/GBoKauWSou.png)
|
||||
|
||||
Gauges for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||
world block sandbox game.
|
||||
|
||||
@ -18,9 +20,7 @@ git clone https://github.com/minetest-mods/gauges.git
|
||||
|
||||
You can also
|
||||
[download a ZIP archive](https://github.com/minetest-mods/gauges/archive/master.zip)
|
||||
of Gauges. If you do so, you will need to extract the archive then rename
|
||||
the resulting folder from `gauges-master` to `gauges` – this is
|
||||
**absolutely** required, as the mod won't work otherwise.
|
||||
of Gauges.
|
||||
|
||||
### Enable the mod
|
||||
|
||||
@ -60,11 +60,13 @@ on that line.
|
||||
|
||||
## Version compatibility
|
||||
|
||||
Gauges requires Minetest 5.0.0 or newer to work as expected.
|
||||
Gauges is currently primarily tested with Minetest 5.1.0. It may or may not work
|
||||
with newer or older versions. Issues arising in versions older than 5.0.0
|
||||
will generally not be fixed.
|
||||
|
||||
## License
|
||||
|
||||
Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors
|
||||
Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors
|
||||
|
||||
- Code is licensed under the MIT license, see
|
||||
[`LICENSE.md`](LICENSE.md) for details.
|
||||
|
96
init.lua
@ -1,66 +1,60 @@
|
||||
-- gauges: Adds health/breath bars above players
|
||||
--
|
||||
-- Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors - MIT License
|
||||
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
|
||||
-- See `LICENSE.md` included in the source distribution for details.
|
||||
|
||||
local hp_bar = {
|
||||
physical = false,
|
||||
collisionbox = {x = 0, y = 0, z = 0},
|
||||
if minetest.settings:get_bool("health_bars") == false or
|
||||
not minetest.settings:get_bool("enable_damage")
|
||||
then return end
|
||||
|
||||
-- Localize the vector distance function for better performance, as it's called
|
||||
-- on every step
|
||||
local vector_distance = vector.distance
|
||||
|
||||
minetest.register_entity("gauges:hp_bar", {
|
||||
visual = "sprite",
|
||||
textures = {"20.png"}, -- The texture is changed later in the code
|
||||
visual_size = {x = 1.5, y = 0.09375, z = 1.5}, -- Y value is (1 / 16) * 1.5
|
||||
wielder = nil,
|
||||
}
|
||||
visual_size = {x=1, y=1/16, z=1},
|
||||
-- The texture is changed later in the code
|
||||
textures = {"blank.png"},
|
||||
collisionbox = {0},
|
||||
physical = false,
|
||||
|
||||
function vector.sqdist(a, b)
|
||||
local dx = a.x - b.x
|
||||
local dy = a.y - b.y
|
||||
local dz = a.z - b.z
|
||||
return dx * dx + dy * dy + dz * dz
|
||||
end
|
||||
on_step = function(self)
|
||||
local player = self.wielder
|
||||
|
||||
function hp_bar:on_step(dtime)
|
||||
local wielder = self.wielder and minetest.get_player_by_name(self.wielder)
|
||||
if not player or
|
||||
not minetest.is_player(player) or
|
||||
vector_distance(player:get_pos(), self.object:get_pos()) > 3
|
||||
then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
if
|
||||
wielder == nil or
|
||||
vector.sqdist(wielder:get_pos(), self.object:get_pos()) > 3
|
||||
then
|
||||
self.object:remove()
|
||||
return
|
||||
local hp = player:get_hp() <= 20 and player:get_hp() or 20
|
||||
local breath = player:get_breath() <= 10 and player:get_breath() or 11
|
||||
|
||||
if self.hp ~= hp or self.breath ~= breath then
|
||||
self.object:set_properties({
|
||||
textures = {
|
||||
"health_"..tostring(hp)..".png^"..
|
||||
"breath_"..tostring(breath)..".png"
|
||||
}
|
||||
})
|
||||
self.hp = hp
|
||||
self.breath = breath
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local hp = wielder:get_hp()
|
||||
local breath = wielder:get_breath()
|
||||
local function add_gauge(player)
|
||||
local entity = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
|
||||
|
||||
self.object:set_properties({
|
||||
textures = {
|
||||
"health_" .. tostring(hp) .. ".png^breath_" .. tostring(breath) .. ".png",
|
||||
},
|
||||
})
|
||||
entity:set_attach(player, "", {x=0, y=19, z=0}, {x=0, y=0, z=0})
|
||||
entity:get_luaentity().wielder = player
|
||||
end
|
||||
|
||||
minetest.register_entity("gauges:hp_bar", hp_bar)
|
||||
|
||||
local function add_HP_gauge(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local pos = player:get_pos()
|
||||
local ent = minetest.add_entity(pos, "gauges:hp_bar")
|
||||
|
||||
if ent ~= nil then
|
||||
ent:set_attach(player, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0})
|
||||
ent = ent:get_luaentity()
|
||||
ent.wielder = player:get_player_name()
|
||||
end
|
||||
end
|
||||
|
||||
if
|
||||
minetest.settings:get_bool("enable_damage") and
|
||||
minetest.settings:get_bool("health_bars") ~= false
|
||||
then
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(1, add_HP_gauge, player:get_player_name())
|
||||
end)
|
||||
end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(1, add_gauge, player)
|
||||
end)
|
||||
|
||||
minetest.log("action", "[gauges] loaded.")
|
||||
|
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