gauges/CHANGELOG.md
2020-09-27 22:56:26 +02:00

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.0.4] - 2020-09-27
### Added
- Support for Minetest 5.3 and improved Minetest version definitions.
### Changed
- Gauge entities are now removed when the mod is disabled or when the server switches to creative mode.
## [1.0.3] - 2020-02-15
### Fixed
- Fix an issue with gauges occasionally no longer appearing above a player.
### Changed
- Improved the reliability of the Minetest version check (for compatibility with 0.4.17).
## [1.0.2] - 2020-01-16
### Fixed
- Fix crash when creating an entity if a player leaves the server quickly.
### Changed
- Restore Minetest 0.4.17 support. The version check works only with `minetest_game` with the `player_api` mod added in Minetest 5.0.
## [1.0.1] - 2020-01-01
### Changed
- Improve performance by localizing the `vector.distance()` function.
## 1.0.0 - 2020-01-01
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.4...HEAD
[1.0.4]: https://github.com/minetest-mods/gauges/compare/v1.0.3...v1.0.4
[1.0.3]: https://github.com/minetest-mods/gauges/compare/v1.0.2...v1.0.3
[1.0.2]: https://github.com/minetest-mods/gauges/compare/v1.0.1...v1.0.2
[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1