forked from mtcontrib/hangglider
add luacheck and fix common errors
also fixes https://github.com/pandorabox-io/pandorabox.io/issues/493
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e2d8721a52
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18
.github/workflows/luacheck.yml
vendored
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18
.github/workflows/luacheck.yml
vendored
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@ -0,0 +1,18 @@
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name: luacheck
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ubuntu-latest
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timeout-minutes: 10
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steps:
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- uses: actions/checkout@v1
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- name: apt
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run: sudo apt-get install -y luarocks
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- name: luacheck install
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run: luarocks install --local luacheck
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- name: luacheck run
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run: $HOME/.luarocks/bin/luacheck ./
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21
.luacheckrc
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21
.luacheckrc
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@ -0,0 +1,21 @@
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globals = {
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"hangglider",
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"areas"
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}
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read_globals = {
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-- Stdlib
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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-- Minetest
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"minetest",
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"vector", "ItemStack",
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"dump", "dump2",
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"VoxelArea",
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-- deps
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"wardzones",
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"minetestd",
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"player_monoids"
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}
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34
init.lua
34
init.lua
@ -54,7 +54,8 @@
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local HUD_Overlay = true --show glider struts as overlay on HUD
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local debug = false --show debug info in top-center of hud
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local moveModelUp = false
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if tonumber(string.sub(minetest.get_version().string, 1, 1)) and tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
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if tonumber(string.sub(minetest.get_version().string, 1, 1)) and
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tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
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moveModelUp = true
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end
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hangglider = {} --Make this global, so other mods can tell if hangglider exists.
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@ -99,7 +100,7 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
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end
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})]]
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if core.global_exists("areas") then
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if minetest.global_exists("areas") then
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hangglider.flak = true
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-- chat command definition essentially copied from areas mod.
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minetest.register_chatcommand("area_flak",{
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@ -124,14 +125,13 @@ if core.global_exists("areas") then
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})
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end
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if core.global_exists("minetestd") and minetestd.services.physicsctl.enabled then
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if minetest.global_exists("minetestd") and minetestd.services.physicsctl.enabled then
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minetestd.physicsctl.register_physics_effect("hangglider",
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function(player) -- check
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return hangglider.use[player:get_player_name()]
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end,
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function(phys, player) -- blend
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local vel_y = player:get_player_velocity().y
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if debug then player:hud_change(hangglider.debug[pname].id, "text", vel_y..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
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phys.gravity = phys.gravity*((vel_y + 3)/20)
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if vel_y < 0 and vel_y > -3 then
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phys.speed = (math.abs(vel_y/2) + 0.75)
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@ -149,11 +149,12 @@ hangglider.can_fly = function (pname, pos)
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if wardzones then
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local zone = wardzones.getZone(pos)
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if zone then
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return (minetest.check_player_privs(pname, {protection_bypass=true}) or wardzones.checkPlayerZoneAccess(pname, zone) or not zone["data"]["no_fly"])
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return (minetest.check_player_privs(pname, {protection_bypass=true}) or
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wardzones.checkPlayerZoneAccess(pname, zone) or not zone["data"]["no_fly"])
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end
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end
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if areas and hangglider.flak then
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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for _, area in pairs(areas:getAreasAtPos(pos)) do
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if area.flak then
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return false
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end
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@ -186,7 +187,7 @@ end
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local function remove_physics_override(player, overrides)
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for _, attr in pairs(physics_attrs) do
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if overrides[attr] then
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if core.global_exists("player_monoids") then
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if minetest.global_exists("player_monoids") then
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player_monoids[attr]:del_change(player, "hangglider:glider")
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else
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player:set_physics_override({[attr] = 1})
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@ -226,14 +227,13 @@ minetest.register_entity("hangglider:glider", {
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else
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remove_physics_override(player, {speed=1})
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end
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if debug then player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
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if debug then
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player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..
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player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname]))
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end
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apply_physics_override(player, {gravity=((step_v + 3)/20)})
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end
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--[[local vel = player:get_player_velocity()
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if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end
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player:set_physics_override({gravity = (vel.y + 2.0)/20})
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]]end
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end
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end
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end
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if not hangglider.can_fly(pname,pos) then
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@ -321,7 +321,7 @@ minetest.register_tool("hangglider:hangglider", {
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description = "Glider",
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inventory_image = "glider_item.png",
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stack_max=1,
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on_use = function(itemstack, player, pointed_thing)
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on_use = function(itemstack, player)
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if not player then
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return
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end
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@ -331,7 +331,6 @@ minetest.register_tool("hangglider:hangglider", {
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minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
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if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
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local airbreak = false
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local vel = player:get_player_velocity().y
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--[[if vel < -1.5 then -- engage mid-air, falling fast, so stop but ramp velocity more quickly
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--hangglider.airbreak[pname] = true
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airbreak = true
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@ -368,7 +367,10 @@ minetest.register_tool("hangglider:hangglider", {
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minetest.register_craft({
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type = "shapeless",
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output = "hangglider:hangglider",
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recipe = {"default:paper", "default:paper", "default:paper", "default:paper", "hangglider:hangglider", "default:paper", "default:paper", "default:paper", "default:paper"},
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recipe = {"default:paper", "default:paper", "default:paper",
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"default:paper", "hangglider:hangglider", "default:paper",
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"default:paper", "default:paper", "default:paper"
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},
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})
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minetest.register_craft({
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