Various changes

Recipe changes:

Brass and wrought iron poles, table legs, and fences/railings were too
expensive in practice.  Increased recipe outputs.

Small square glass table now comes from one small round table (instead of
three-to-two).  Large square glass comes from one small square insted of two.  Small round, small square, and large wooden tables follow the same pattern.

All glass tables can be recycled back into glass blocks via the Vessels mod's
recipes.  All are 3:1 with glass fragments (and thus, 3:1 with glass blocks),
so there's no glass wasted.

All wooden tables can be crafted into sticks by putting three of a given item
onto the crafting grid.  Any such craft yields 4 sticks, so there's no waste.

Other changes:

3d-ified nightstands, improved their textures somewhat.

New nodes:

* Added working oven (really just a furnace with new textures)
* Added mini-fridge that stores 24 slots
* Added kitchen cabinet that stores 24 slots
* Added half-size kitchen cabinet that stores 12 slots (6x2)
* Added kitchen sink with under-sink cabinet that stores 16 slots.
* Added slab-sized and half-slab-sized glowlights (e.g. ceiling fixtures)
* Added curtains in 6 colors:  red, green, blue, purple, pink, white

Notes:

This mod now requires Moreblocks for some recipes - namely fridge and oven.
This commit is contained in:
Vanessa Ezekowitz 2012-09-30 01:51:59 -04:00
parent 1ca119a557
commit 150b50a487
47 changed files with 958 additions and 291 deletions

View File

@ -194,19 +194,17 @@ minetest.register_craft( {
--
minetest.register_craft( {
output = 'homedecor:glass_table_small_square 2',
recipe = {
{ 'homedecor:glass_table_small_round', 'homedecor:glass_table_small_round', 'homedecor:glass_table_small_round' },
},
type = "shapeless",
output = 'homedecor:glass_table_small_square',
recipe = { 'homedecor:glass_table_small_round' },
})
--
minetest.register_craft( {
output = 'homedecor:glass_table_large 2',
recipe = {
{ 'homedecor:glass_table_small_square', 'homedecor:glass_table_small_square' },
},
type = "shapeless",
output = 'homedecor:glass_table_large',
recipe = { 'homedecor:glass_table_small_square' },
})
--
@ -306,10 +304,9 @@ minetest.register_craft({
})
minetest.register_craft( {
type = "shapeless",
output = 'homedecor:wood_table_small_square 2',
recipe = {
{ 'homedecor:wood_table_small_round', 'homedecor:wood_table_small_round', 'homedecor:wood_table_small_round' },
},
recipe = { 'homedecor:wood_table_small_round' },
})
minetest.register_craft({
@ -321,10 +318,9 @@ minetest.register_craft({
--
minetest.register_craft( {
type = "shapeless",
output = 'homedecor:wood_table_large 2',
recipe = {
{ 'homedecor:wood_table_small_square', 'homedecor:wood_table_small_square' },
},
recipe = { 'homedecor:wood_table_small_square' },
})
minetest.register_craft({
@ -630,7 +626,7 @@ minetest.register_craft({
-- Table legs and stuff
minetest.register_craft( {
output = 'homedecor:table_legs_wrought_iron 2',
output = 'homedecor:table_legs_wrought_iron 3',
recipe = {
{ '', 'default:iron_lump', '' },
{ '', 'default:iron_lump', '' },
@ -641,7 +637,7 @@ minetest.register_craft( {
--
minetest.register_craft( {
output = 'homedecor:pole_wrought_iron 2',
output = 'homedecor:pole_wrought_iron 4',
recipe = {
{ 'default:iron_lump', },
{ 'default:iron_lump', },
@ -650,7 +646,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = 'homedecor:fence_wrought_iron 4',
output = 'homedecor:fence_wrought_iron 6',
recipe = {
{ 'default:iron_lump','default:iron_lump','default:iron_lump' },
{ 'default:iron_lump','default:iron_lump','default:iron_lump' },
@ -771,91 +767,6 @@ minetest.register_craft({
burntime = 30,
})
--
minetest.register_craftitem("homedecor:drawer_large", {
description = "Large Wooden Drawer",
inventory_image = "homedecor_drawer_large.png",
})
minetest.register_craft( {
output = 'homedecor:drawer_large',
recipe = {
{ 'default:wood', 'default:steel_ingot', 'default:wood' },
{ 'default:wood', 'default:wood', 'default:wood' },
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:drawer_large',
burntime = 30,
})
--
minetest.register_craftitem("homedecor:dresser_oak", {
description = "Three-Drawer Oak Dresser",
inventory_image = "homedecor_dresser_oak_inv.png",
})
minetest.register_craft( {
output = 'homedecor:dresser_oak',
recipe = {
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:dresser_oak',
burntime = 30,
})
--
minetest.register_craftitem("homedecor:dresser_mahogany", {
description = "Three-Drawer Mahogany Dresser",
inventory_image = "homedecor_dresser_mahogany_inv.png",
})
minetest.register_craft( {
type = 'shapeless',
output = 'homedecor:dresser_mahogany',
recipe = {
'homedecor:dresser_oak',
'unifieddyes:dark_orange',
'unifieddyes:dark_orange',
},
replacements = {
{'unifieddyes:dark_orange', 'vessels:glass_bottle'},
{'unifieddyes:dark_orange', 'vessels:glass_bottle'}
},
})
minetest.register_craft( {
type = 'shapeless',
output = 'homedecor:dresser_mahogany',
recipe = {
'homedecor:dresser_oak',
'default:dirt',
'default:dirt',
'default:coal_lump',
'default:coal_lump',
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:dresser_oak',
burntime = 30,
})
-- ==========================================================
-- Recipes that require materials from Calinou's Moreores mod
@ -875,7 +786,7 @@ minetest.register_craft( {
minetest.register_craft( {
output = 'homedecor:table_legs_brass 2',
output = 'homedecor:table_legs_brass 3',
recipe = {
{ '', 'homedecor:brass_ingot', '' },
{ '', 'homedecor:brass_ingot', '' },
@ -884,7 +795,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = 'homedecor:pole_brass 2',
output = 'homedecor:pole_brass 4',
recipe = {
{ '', 'homedecor:brass_ingot', '' },
{ '', 'homedecor:brass_ingot', '' },
@ -893,7 +804,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = 'homedecor:fence_brass 4',
output = 'homedecor:fence_brass 6',
recipe = {
{ 'homedecor:brass_ingot', 'homedecor:brass_ingot', 'homedecor:brass_ingot' },
{ 'homedecor:brass_ingot', 'homedecor:brass_ingot', 'homedecor:brass_ingot' },
@ -1038,5 +949,154 @@ minetest.register_craft( {
},
})
-- Curtains
local curtaincolors = {
"red",
"green",
"blue",
"white",
"pink",
"violet"
}
for c in ipairs(curtaincolors) do
local color = curtaincolors[c]
minetest.register_craft( {
output = "homedecor:curtain_"..color.." 3",
recipe = {
{ "wool:"..color, "", ""},
{ "wool:"..color, "", ""},
{ "wool:"..color, "", ""},
},
})
end
-- Recycling recipes
-- Glass object recycle via the glass fragments item/recipe in the Vessels mod.
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_small_round",
"homedecor:glass_table_small_round",
"homedecor:glass_table_small_round"
}
})
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_small_square",
"homedecor:glass_table_small_square",
"homedecor:glass_table_small_square"
}
})
minetest.register_craft({
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"homedecor:glass_table_large",
"homedecor:glass_table_large",
"homedecor:glass_table_large"
}
})
-- Wooden tabletops can turn into sticks
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_small_round",
"homedecor:wood_table_small_round",
"homedecor:wood_table_small_round"
}
})
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_small_square",
"homedecor:wood_table_small_square",
"homedecor:wood_table_small_square"
}
})
minetest.register_craft({
type = "shapeless",
output = "default:stick 4",
recipe = {
"homedecor:wood_table_large",
"homedecor:wood_table_large",
"homedecor:wood_table_large"
}
})
-- Kitchen stuff
minetest.register_craft({
output = "homedecor:oven",
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot", },
{"default:steel_ingot", "moreblocks:ironglass", "default:steel_ingot", },
{"default:steel_ingot", "moreores:copper_ingot", "default:steel_ingot", },
}
})
minetest.register_craft({
output = "homedecor:refrigerator 2",
recipe = {
{"default:steel_ingot", "moreblocks:glowglass", "default:steel_ingot", },
{"default:steel_ingot", "moreores:tin_ingot", "default:steel_ingot", },
{"default:steel_ingot", "default:clay", "default:steel_ingot", },
}
})
minetest.register_craft({
output = "homedecor:kitchen_cabinet",
recipe = {
{"default:wood", "default:stick", "default:wood", },
{"default:wood", "default:stick", "default:wood", },
{"default:wood", "default:stick", "default:wood", },
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:kitchen_cabinet_half 2",
recipe = { "homedecor:kitchen_cabinet" }
})
minetest.register_craft({
output = "homedecor:kitchen_cabinet_with_sink",
recipe = {
{"default:wood", "default:steel_ingot", "default:wood", },
{"default:wood", "default:steel_ingot", "default:wood", },
{"default:wood", "default:stick", "default:wood", },
}
})
-- Lighting
minetest.register_craft({
output = "homedecor:glowlight_thick 6",
recipe = {
{"moreblocks:superglowglass", "moreblocks:superglowglass", "moreblocks:superglowglass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_thin 6",
recipe = {
{"homedecor:glowlight_thick", "homedecor:glowlight_thick", "homedecor:glowlight_thick", },
}
})

85
dressers.lua Normal file
View File

@ -0,0 +1,85 @@
-- This file supplies dressers
minetest.register_craftitem("homedecor:drawer_large", {
description = "Large Wooden Drawer",
inventory_image = "homedecor_drawer_large.png",
})
minetest.register_craft( {
output = 'homedecor:drawer_large',
recipe = {
{ 'default:wood', 'default:steel_ingot', 'default:wood' },
{ 'default:wood', 'default:wood', 'default:wood' },
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:drawer_large',
burntime = 30,
})
--
minetest.register_craftitem("homedecor:dresser_oak", {
description = "Three-Drawer Oak Dresser",
inventory_image = "homedecor_dresser_oak_inv.png",
})
minetest.register_craft( {
output = 'homedecor:dresser_oak',
recipe = {
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
{ 'default:wood', 'homedecor:drawer_large', 'default:wood' },
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:dresser_oak',
burntime = 30,
})
--
minetest.register_craftitem("homedecor:dresser_mahogany", {
description = "Three-Drawer Mahogany Dresser",
inventory_image = "homedecor_dresser_mahogany_inv.png",
})
minetest.register_craft( {
type = 'shapeless',
output = 'homedecor:dresser_mahogany',
recipe = {
'homedecor:dresser_oak',
'unifieddyes:dark_orange',
'unifieddyes:dark_orange',
},
replacements = {
{'unifieddyes:dark_orange', 'vessels:glass_bottle'},
{'unifieddyes:dark_orange', 'vessels:glass_bottle'}
},
})
minetest.register_craft( {
type = 'shapeless',
output = 'homedecor:dresser_mahogany',
recipe = {
'homedecor:dresser_oak',
'default:dirt',
'default:dirt',
'default:coal_lump',
'default:coal_lump',
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:dresser_oak',
burntime = 30,
})

284
init.lua
View File

@ -1,18 +1,21 @@
-- Home Decor mod by VanessaE
-- 2012-06-12
-- 2012-09-30
--
-- Mostly my own code, with bits and pieces lifted from Minetest's default
-- lua files, from ironzorg's flowers mod
-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
-- for helping me figure out the inventories used in the nightstands/dressers.
--
-- See also, foldingdoors.lua (borrowed heavily from Minetest's default
-- doors mod)
-- The code for ovens, nightstands, refrigerators are basically modified
-- copies of the code for chests and furnaces.
--
-- This mod requires the presence of the "unifieddyes" mod, which also
-- supplies ironzorg's flowers mod.
--
-- License: GPL
-- License: LGPL
--
dofile(minetest.get_modpath("homedecor").."/kitchen_cabinet.lua")
dofile(minetest.get_modpath("homedecor").."/refrigerator.lua")
dofile(minetest.get_modpath("homedecor").."/oven.lua")
dofile(minetest.get_modpath("homedecor").."/nightstands.lua")
dofile(minetest.get_modpath("homedecor").."/dressers.lua")
dofile(minetest.get_modpath("homedecor").."/television.lua")
dofile(minetest.get_modpath("homedecor").."/foldingdoors_oak.lua")
dofile(minetest.get_modpath("homedecor").."/foldingdoors_mahogany.lua")
@ -290,180 +293,6 @@ minetest.register_node('homedecor:stereo', {
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('homedecor:nightstand_oak_one_drawer', {
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_1_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,6]"..
"list[current_name;main;0,0;8,1;]"..
"list[current_player;main;0,2;8,4;]")
meta:set_string("infotext", "One-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 8)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_oak_two_drawers', {
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_sides.png',
'homedecor_nightstand_oak_2_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Two-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 16)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_mahogany_one_drawer', {
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_1_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,6]"..
"list[current_name;main;0,0;8,1;]"..
"list[current_player;main;0,2;8,4;]")
meta:set_string("infotext", "One-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 8)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_mahogany_two_drawers', {
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_sides.png',
'homedecor_nightstand_mahogany_2_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Two-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 16)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:utility_table_top', {
description = "Utility Table",
tiles = { 'homedecor_utility_table_top.png' },
@ -941,10 +770,6 @@ minetest.register_node('homedecor:utilitytable2', {
sounds = default.node_sound_leaves_defaults(),
})
-- ===================================================
-- everything after this line is for testing purposes.
-- ===================================================
-- cylinder-shaped objects courtesy Jeija
local cylbox = {}
@ -1076,4 +901,91 @@ minetest.register_node('homedecor:speaker_small', {
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('homedecor:glowlight_thick', {
description = "Glowlight (thick)",
drawtype = "nodebox",
tiles = { 'homedecor_glowlight_tb.png',
'homedecor_glowlight_tb.png',
'homedecor_glowlight_thick_sides.png',
'homedecor_glowlight_thick_sides.png',
'homedecor_glowlight_thick_sides.png',
'homedecor_glowlight_thick_sides.png'},
selection_box = {
type = "fixed",
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
},
sunlight_propagates = false,
paramtype = "light",
walkable = true,
groups = { snappy = 3 },
light_source = LIGHT_MAX,
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('homedecor:glowlight_thin', {
description = "Glowlight (thin)",
drawtype = "nodebox",
tiles = { 'homedecor_glowlight_tb.png',
'homedecor_glowlight_tb.png',
'homedecor_glowlight_thin_sides.png',
'homedecor_glowlight_thin_sides.png',
'homedecor_glowlight_thin_sides.png',
'homedecor_glowlight_thin_sides.png'},
selection_box = {
type = "fixed",
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
},
sunlight_propagates = false,
paramtype = "light",
walkable = true,
groups = { snappy = 3 },
light_source = LIGHT_MAX-1,
sounds = default.node_sound_leaves_defaults(),
})
--
local curtaincolors = {
"red",
"green",
"blue",
"white",
"pink",
"violet"
}
for c in ipairs(curtaincolors) do
local color = curtaincolors[c]
minetest.register_node("homedecor:curtain_"..color, {
description = "Curtains ("..color..")",
tiles = { "homedecor_curtain_"..color..".png" },
inventory_image = "homedecor_curtain_"..color..".png",
wield_image = "homedecor_curtain_"..color..".png",
drawtype = 'signlike',
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = 'wallmounted',
selection_box = {
type = "wallmounted",
--wall_side = = <default>
},
})
end
print("[HomeDecor] Loaded!")

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-- This file supplies Kitchen cabinets and kitchen sink
minetest.register_node('homedecor:kitchen_cabinet', {
description = "Kitchen Cabinet",
tiles = { 'homedecor_kitchen_cabinet_top.png',
'homedecor_kitchen_cabinet_bottom.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,8]"..
"list[current_name;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", "Kitchen cabinet")
local inv = meta:get_inventory()
inv:set_size("main", 24)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in kitchen cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to kitchen cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from kitchen cabinet at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:kitchen_cabinet_half', {
drawtype="nodebox",
description = 'Half-height Kitchen Cabinet (on ceiling)',
tiles = { 'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_bottom.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_front_half.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
},
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;6,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Kitchen cabinet")
local inv = meta:get_inventory()
inv:set_size("main", 12)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in kitchen cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to kitchen cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from kitchen cabinet at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:kitchen_cabinet_with_sink', {
description = "Kitchen Cabinet with sink",
tiles = { 'homedecor_kitchen_cabinet_sinktop.png',
'homedecor_kitchen_cabinet_bottom.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_sides.png',
'homedecor_kitchen_cabinet_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Under-sink cabinet")
local inv = meta:get_inventory()
inv:set_size("main", 16)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in under-sink cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to under-sink cabinet at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from under-sink cabinet at "..minetest.pos_to_string(pos))
end,
})

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-- This file supplies nightstands
minetest.register_node('homedecor:nightstand_oak_one_drawer', {
drawtype = "nodebox",
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_oak_top.png',
'homedecor_nightstand_oak_bottom.png',
'homedecor_nightstand_oak_right.png',
'homedecor_nightstand_oak_left.png',
'homedecor_nightstand_oak_back.png',
'homedecor_nightstand_oak_1_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 0, -30/64, 8/16, 8/16, 8/16 }, -- top half
{ -7/16, 1/16, -32/64, 7/16, 7/16, -29/64}, -- drawer face
{ -8/16, -8/16, -30/64, -7/16, 0, 8/16 }, -- left
{ 7/16, -8/16, -30/64, 8/16, 0, 8/16 }, -- right
{ -8/16, -8/16, 7/16, 8/16, 0, 8/16 }, -- back
{ -8/16, -8/16, -30/64, 8/16, -7/16, 8/16 } -- bottom
}
},
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,6]"..
"list[current_name;main;0,0;8,1;]"..
"list[current_player;main;0,2;8,4;]")
meta:set_string("infotext", "One-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 8)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_oak_two_drawers', {
drawtype = "nodebox",
description = "Oak Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_oak_top.png',
'homedecor_nightstand_oak_bottom.png',
'homedecor_nightstand_oak_right.png',
'homedecor_nightstand_oak_left.png',
'homedecor_nightstand_oak_back.png',
'homedecor_nightstand_oak_2_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, -30/64, 8/16, 8/16, 8/16 }, -- main body
{ -7/16, 1/16, -32/64, 7/16, 7/16, -29/64 }, -- top drawer face
{ -7/16, -7/16, -32/64, 7/16, -1/16, -29/64 }, -- bottom drawer face
}
},
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Two-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 16)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_mahogany_one_drawer', {
drawtype = "nodebox",
description = "Mahogany Nightstand with One Drawer",
tiles = { 'homedecor_nightstand_mahogany_top.png',
'homedecor_nightstand_mahogany_bottom.png',
'homedecor_nightstand_mahogany_right.png',
'homedecor_nightstand_mahogany_left.png',
'homedecor_nightstand_mahogany_back.png',
'homedecor_nightstand_mahogany_1_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, 0, -30/64, 8/16, 8/16, 8/16 }, -- top half
{ -7/16, 1/16, -32/64, 7/16, 7/16, -29/64}, -- drawer face
{ -8/16, -8/16, -30/64, -7/16, 0, 8/16 }, -- left
{ 7/16, -8/16, -30/64, 8/16, 0, 8/16 }, -- right
{ -8/16, -8/16, 7/16, 8/16, 0, 8/16 }, -- back
{ -8/16, -8/16, -30/64, 8/16, -7/16, 8/16 } -- bottom
}
},
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,6]"..
"list[current_name;main;0,0;8,1;]"..
"list[current_player;main;0,2;8,4;]")
meta:set_string("infotext", "One-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 8)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})
minetest.register_node('homedecor:nightstand_mahogany_two_drawers', {
drawtype = "nodebox",
description = "Mahogany Nightstand with Two Drawers",
tiles = { 'homedecor_nightstand_mahogany_top.png',
'homedecor_nightstand_mahogany_bottom.png',
'homedecor_nightstand_mahogany_right.png',
'homedecor_nightstand_mahogany_left.png',
'homedecor_nightstand_mahogany_back.png',
'homedecor_nightstand_mahogany_2_drawer_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, -30/64, 8/16, 8/16, 8/16 }, -- main body
{ -7/16, 1/16, -32/64, 7/16, 7/16, -29/64 }, -- top drawer face
{ -7/16, -7/16, -32/64, 7/16, -1/16, -29/64 }, -- bottom drawer face
}
},
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,7]"..
"list[current_name;main;0,0;8,2;]"..
"list[current_player;main;0,3;8,4;]")
meta:set_string("infotext", "Two-drawer Nightstand")
local inv = meta:get_inventory()
inv:set_size("main", 16)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to nightstand at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from nightstand at "..minetest.pos_to_string(pos))
end,
})

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-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
default.oven_inactive_formspec =
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("homedecor:oven", {
description = "Oven",
tiles = {"homedecor_oven_top.png", "homedecor_oven_bottom.png", "homedecor_oven_side.png",
"homedecor_oven_side.png", "homedecor_oven_side.png", "homedecor_oven_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", default.oven_inactive_formspec)
meta:set_string("infotext", "Oven")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_node("homedecor:oven_active", {
description = "Oven",
tiles = {"homedecor_oven_top.png", "homedecor_oven_bottom.png", "homedecor_oven_side.png",
"homedecor_oven_side.png", "homedecor_oven_side.png", "homedecor_oven_front_active.png"},
paramtype2 = "facedir",
light_source = 8,
drop = "homedecor:oven",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", default.oven_inactive_formspec)
meta:set_string("infotext", "Oven");
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
function hacky_swap_node(pos,name)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
if node.name == name then
return
end
node.name = name
local meta0 = meta:to_table()
minetest.env:set_node(pos,node)
meta = minetest.env:get_meta(pos)
meta:from_table(meta0)
end
minetest.register_abm({
nodenames = {"homedecor:oven","homedecor:oven_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
else
print("Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Oven active: "..percent.."%")
hacky_swap_node(pos,"homedecor:oven_active")
meta:set_string("formspec",
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]")
return
end
local fuel = nil
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if fuel.time <= 0 then
meta:set_string("infotext","Oven out of fuel")
hacky_swap_node(pos,"homedecor:oven")
meta:set_string("formspec", default.oven_inactive_formspec)
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Oven is empty")
hacky_swap_node(pos,"homedecor:oven")
meta:set_string("formspec", default.oven_inactive_formspec)
end
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
end,
})

45
refrigerator.lua Normal file
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@ -0,0 +1,45 @@
-- This file supplies refrigerators
minetest.register_node('homedecor:refrigerator', {
description = "Refrigerator",
tiles = { 'homedecor_refrigerator_top.png',
'homedecor_refrigerator_bottom.png',
'homedecor_refrigerator_right.png',
'homedecor_refrigerator_left.png',
'homedecor_refrigerator_back.png',
'homedecor_refrigerator_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,8]"..
"list[current_name;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", "Refrigerator")
local inv = meta:get_inventory()
inv:set_size("main", 24)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in refrigerator at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to refrigerator at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from refrigerator at "..minetest.pos_to_string(pos))
end,
})

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