forked from mtcontrib/homedecor_modpack
Nightstands now offer small inventories - one-drawer units get 8 slots, while
two-drawer nightstands get 16 slots (8x2). They're smaller than chests because they're cheaper to make.
This commit is contained in:
parent
ae0d8c0bbc
commit
1ca119a557
111
init.lua
111
init.lua
@ -304,6 +304,34 @@ minetest.register_node('homedecor:nightstand_oak_one_drawer', {
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,6]"..
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"list[current_name;main;0,0;8,1;]"..
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"list[current_player;main;0,2;8,4;]")
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meta:set_string("infotext", "One-drawer Nightstand")
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local inv = meta:get_inventory()
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inv:set_size("main", 8)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from nightstand at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node('homedecor:nightstand_oak_two_drawers', {
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@ -320,7 +348,35 @@ minetest.register_node('homedecor:nightstand_oak_two_drawers', {
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"list[current_name;main;0,0;8,2;]"..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", "Two-drawer Nightstand")
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local inv = meta:get_inventory()
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inv:set_size("main", 16)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from nightstand at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node('homedecor:nightstand_mahogany_one_drawer', {
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description = "Oak Nightstand with One Drawer",
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tiles = { 'homedecor_nightstand_mahogany_sides.png',
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@ -335,6 +391,34 @@ minetest.register_node('homedecor:nightstand_mahogany_one_drawer', {
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,6]"..
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"list[current_name;main;0,0;8,1;]"..
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"list[current_player;main;0,2;8,4;]")
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meta:set_string("infotext", "One-drawer Nightstand")
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local inv = meta:get_inventory()
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inv:set_size("main", 8)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from nightstand at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node('homedecor:nightstand_mahogany_two_drawers', {
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@ -351,6 +435,33 @@ minetest.register_node('homedecor:nightstand_mahogany_two_drawers', {
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walkable = true,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"list[current_name;main;0,0;8,2;]"..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", "Two-drawer Nightstand")
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local inv = meta:get_inventory()
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inv:set_size("main", 16)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to nightstand at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from nightstand at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node('homedecor:utility_table_top', {
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