Merge branch 'master' into nalc-1.2

This commit is contained in:
Sys Quatre 2019-05-04 19:25:15 +02:00
commit 1520d27a73
834 changed files with 5613 additions and 5985 deletions

450
LICENSE
View File

@ -1,17 +1,15 @@
For the Lua code: LGPL 3.0 or higher
For all models, all textures, and all sounds: CC-by-SA 3.0 or higher
For everything else: WTFPL
License for code: LGPL 3.0
License for media and all other assets: CC-by-SA 4.0
Exceptions to the above:
These licenses apply to all modules and components in this modpack,
unless otherwise stated.
Fancy mesh fire model and texture by NathanS (CC-0).
===============================================================================
###############################################################################
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@ -174,26 +172,432 @@ apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
===============================================================================
###############################################################################
This work is licensed under the Creative Commons Attribution-ShareAlike
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to
Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
Attribution-ShareAlike 4.0 International
===============================================================================
=======================================================================
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Creative Commons may be contacted at creativecommons.org.

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@ -1,4 +1,4 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
minetest.register_alias("building_blocks:slab_tar", "stairs:slab_Tar")
@ -19,6 +19,10 @@ if minetest.get_modpath("moreblocks") then
minetest.unregister_item("moreblocks:tar")
minetest.register_alias("moreblocks:tar", "building_blocks:Tar")
stairsplus:register_alias_all("moreblocks", "tar", "building_blocks", "Tar")
if minetest.get_modpath("gloopblocks") then
minetest.register_alias("building_blocks:gravel_spread", "gloopblocks:slab_gravel_1")
end
end
minetest.register_alias("adobe", "building_blocks:Adobe")

View File

@ -1,4 +1,5 @@
default
homedecor_i18n
homedecor_common
moreblocks?
gloopblocks?
stairs?

View File

@ -1,4 +1,4 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
local modpath = minetest.get_modpath("building_blocks")
dofile(modpath.."/alias.lua")
@ -7,3 +7,4 @@ dofile(modpath.."/others.lua")
dofile(modpath.."/recipes.lua")
minetest.log("action", "[building_blocks] loaded.")

View File

@ -1,4 +1,4 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}
@ -33,7 +33,7 @@ local function building_blocks_stairs(nodename, def)
("%s Slab"):format(def.description),
def.sounds
)
end
end
end
end
@ -131,26 +131,30 @@ minetest.register_node("building_blocks:brobble_spread", {
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:gravel_spread", {
drawtype = "raillike",
description = S("Gravel Spread"),
tiles = {"default_gravel.png"},
inventory_image = "building_blocks_gravel_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
minetest.register_node("building_blocks:gravel_spread", {
drawtype = "raillike",
description = S("Gravel Spread"),
tiles = {"default_gravel.png"},
inventory_image = "building_blocks_gravel_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
end
minetest.register_node("building_blocks:Tarmac_spread", {
drawtype = "raillike",
description = S("Tarmac Spread"),

View File

@ -1,4 +1,4 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
minetest.register_craftitem("building_blocks:sticks", {
description = S("Small bundle of sticks"),
@ -20,4 +20,4 @@ minetest.register_tool("building_blocks:knife", {
fleshy={times={[2]=5.50, [3]=2.80}, uses=100, maxlevel=1}
}
},
})
})

View File

@ -1,4 +1,4 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
if minetest.get_modpath("moreblocks") then
minetest.register_craft({
@ -60,12 +60,16 @@ minetest.register_craft({
{"default:glass", "default:glass"},
}
})
minetest.register_craft({
output = 'building_blocks:gravel_spread 4',
recipe = {
{"default:gravel", "default:gravel", "default:gravel"},
}
})
if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
minetest.register_craft({
output = 'building_blocks:gravel_spread 4',
recipe = {
{"default:gravel", "default:gravel", "default:gravel"},
}
})
end
minetest.register_craft({
output = 'building_blocks:hardwood 2',
recipe = {
@ -167,4 +171,4 @@ minetest.register_craft({
type = "fuel",
recipe = "building_blocks:Tar",
burntime = 40,
})
})

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@ -1,2 +0,0 @@
default
homedecor

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@ -1,881 +0,0 @@
# Blender v2.73 (sub 0) OBJ File: 'chains.blend'
# www.blender.org
o Torus.016_Torus
v 0.000000 -0.429978 0.000002
v 0.000000 -0.401109 0.055211
v -0.014044 -0.391975 0.048870
v -0.014044 -0.423304 0.000002
v -0.009826 -0.379748 0.040970
v -0.009826 -0.406012 0.000002
v 0.009826 -0.379748 0.040970
v 0.009826 -0.406012 0.000002
v 0.014044 -0.391975 0.048870
v 0.014044 -0.423304 0.000002
v 0.000000 -0.316336 0.080195
v -0.014044 -0.316336 0.069112
v -0.009826 -0.316336 0.057941
v 0.009826 -0.316336 0.057941
v 0.014044 -0.316336 0.069112
v 0.000000 -0.231564 0.055211
v -0.014044 -0.240700 0.048870
v -0.009826 -0.252925 0.040970
v 0.009826 -0.252925 0.040970
v 0.014044 -0.240700 0.048870
v 0.000000 -0.202695 0.000002
v -0.014044 -0.209368 0.000002
v -0.009826 -0.226661 0.000002
v 0.009826 -0.226661 0.000002
v 0.014044 -0.209368 0.000002
v 0.000000 -0.231564 -0.055206
v -0.014044 -0.240700 -0.048868
v -0.009826 -0.252925 -0.040967
v 0.009826 -0.252925 -0.040967
v 0.014044 -0.240700 -0.048865
v 0.000000 -0.316336 -0.080190
v -0.014044 -0.316336 -0.069108
v -0.009826 -0.316336 -0.057936
v 0.009826 -0.316336 -0.057936
v 0.014044 -0.316336 -0.069108
v 0.000000 -0.400361 -0.055206
v -0.014044 -0.391975 -0.048868
v -0.009826 -0.379748 -0.040967
v 0.009826 -0.379748 -0.040967
v 0.014044 -0.391975 -0.048868
v 0.000000 -0.262249 0.000002
v -0.061672 -0.233381 0.000002
v -0.054590 -0.224245 -0.012569
v 0.000000 -0.255577 -0.012569
v -0.045765 -0.212018 -0.008794
v 0.000000 -0.238285 -0.008794
v -0.045765 -0.212018 0.008798
v 0.000000 -0.238285 0.008798
v -0.054590 -0.224245 0.012574
v 0.000000 -0.255577 0.012574
v -0.089582 -0.148609 0.000002
v -0.077200 -0.148609 -0.012569
v -0.064722 -0.148609 -0.008794
v -0.064722 -0.148609 0.008799
v -0.077200 -0.148609 0.012574
v -0.061672 -0.063837 0.000002
v -0.054590 -0.072971 -0.012569
v -0.045765 -0.085198 -0.008794
v -0.045765 -0.085198 0.008799
v -0.054590 -0.072971 0.012574
v 0.000000 -0.034967 0.000002
v 0.000000 -0.041641 -0.012569
v 0.000000 -0.058933 -0.008794
v 0.000000 -0.058933 0.008799
v 0.000000 -0.041641 0.012574
v 0.061672 -0.063837 0.000002
v 0.054590 -0.072971 -0.012569
v 0.045765 -0.085198 -0.008794
v 0.045765 -0.085198 0.008799
v 0.054590 -0.072971 0.012574
v 0.089582 -0.148609 0.000002
v 0.077200 -0.148609 -0.012569
v 0.064722 -0.148609 -0.008794
v 0.064722 -0.148609 0.008799
v 0.077200 -0.148609 0.012574
v 0.061672 -0.232631 0.000002
v 0.054590 -0.224245 -0.012569
v 0.045765 -0.212018 -0.008794
v 0.045765 -0.212018 0.008798
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s 1
f 1/1/1 2/2/2 3/3/3 4/4/4
f 4/4/4 3/3/3 5/5/5 6/6/6
f 6/6/6 5/5/5 7/7/7 8/8/8
f 8/8/8 7/7/7 9/9/9 10/10/10
f 1/1/1 10/11/10 9/12/9 2/2/2
f 2/2/2 11/13/11 12/14/12 3/3/3
f 3/3/3 12/14/12 13/15/13 5/5/5
f 5/5/5 13/15/13 14/16/14 7/7/7
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@ -33,10 +33,6 @@ computer:admiral128
There's also a `computer:computer' alias to `computer:babytower'.
License:
Sourcecode: WTFPL (see below)
Graphics: WTFPL (see below)
Thanks to all the people in the forums and the #minetest IRC channel for
their support and suggestions; in no particular order:
OldCoder, Josh, tonyka, VanessaE, davidpace, Jordach, and all the other
@ -45,17 +41,3 @@ Thanks to all the people in the forums and the #minetest IRC channel for
See also:
http://minetest.net/
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2012 Diego Martínez <lkaezadl3@gmail.com>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

View File

@ -1,5 +1,5 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
-- Amiga 500 lookalike
computer.register("computer:shefriendSOO", {

View File

@ -1,2 +1,2 @@
default
homedecor_i18n
homedecor_common

View File

@ -1,14 +1,12 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- License is WTFPL (see README.txt).
-- This file defines some items in order to not have to depend on other mods.
local S = homedecor_i18n.gettext
local S = homedecor.gettext
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":homedecor:plastic_sheeting", {
minetest.register_craftitem(":basic_materials:plastic_sheet", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
@ -51,7 +49,7 @@ if (not minetest.get_modpath("homedecor")) then
minetest.register_craft({
type = "cooking",
output = "homedecor:plastic_sheeting",
output = "basic_materials:plastic_sheet",
recipe = "homedecor:plastic_base",
})
@ -63,7 +61,7 @@ if (not minetest.get_modpath("homedecor")) then
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_sheeting',
recipe = 'basic_materials:plastic_sheet',
burntime = 30,
})

View File

@ -1,54 +1,52 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- License is WTFPL (see README.txt).
minetest.register_craft({
output = "computer:shefriendSOO",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "group:wood", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:slaystation",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "group:wood", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:vanio",
recipe = {
{ "homedecor:plastic_sheeting", "", "" },
{ "basic_materials:plastic_sheet", "", "" },
{ "default:glass", "", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:specter",
recipe = {
{ "", "", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "", "", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:slaystation2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:admiral64",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:wood", "group:wood", "group:wood" }
}
})
@ -56,7 +54,7 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:admiral128",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
}
})
@ -64,16 +62,16 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:wee",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:copper_ingot", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:piepad",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" }
}
})
@ -82,9 +80,9 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:monitor",
recipe = {
{ "homedecor:plastic_sheeting", "default:glass","" },
{ "homedecor:plastic_sheeting", "default:glass","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "default:glass","" },
{ "basic_materials:plastic_sheet", "default:glass","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal_fragment", "basic_materials:plastic_sheet" }
}
})
@ -92,35 +90,35 @@ minetest.register_craft({
output = "computer:router",
recipe = {
{ "default:steel_ingot","","" },
{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "default:steel_ingot" ,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment","basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:tower",
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:printer",
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:coal_lump", "basic_materials:plastic_sheet" }
}
})
minetest.register_craft({
output = "computer:printer",
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", }
{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet", }
}
})
@ -136,8 +134,8 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:tetris_arcade",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting", },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet", },
{ "dye:black", "default:glass", "dye:black" },
{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet" }
}
})

View File

@ -1,5 +1,5 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
local shapes = {
{ { x = {0, 1, 0, 1}, y = {0, 0, 1, 1} } },
@ -231,7 +231,7 @@ local function step(pos, fields)
local scr = { formsize, background,
t.boardstring, t.previewstring,
draw_shape(t.cur, t.x, t.y, t.rot, boardx, boardy),
"label[3.8,0.1;"..S("Next...").."]label[3.8,2.7;"..S("Score: "),
"label[3.8,0.1;"..S("Next...").."]label[3.8,2.7;"..S("Score: "),
t.score, close, buttons }

20
copyright.txt Normal file
View File

@ -0,0 +1,20 @@
Most code and textures by Vanessa Ezekowitz.
Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Whatever is stated here applies to all homedecor modpack components, as
appropriate.
Licenses:
* Door open/close sound by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
* Gate open/close by j1987 on freesound.org
http://freesound.org/people/j1987/sounds/106116/
* Doorbell sound by guitarguy1985 on freesound.org
http://freesound.org/people/guitarguy1985/sounds/69384/
* Book soundn by mckinneysound's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/book?p=3
* Phone ringing sound by andyt's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/phone?p=5

View File

@ -1,2 +1,2 @@
default
homedecor
default
homedecor_common

View File

@ -1,5 +1,5 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
screwdriver = screwdriver or {}

View File

@ -1,193 +0,0 @@
local S = homedecor_i18n.gettext
minetest.register_node("homedecor:bathroom_tiles_dark", {
description = S("Bathroom/kitchen tiles (dark)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xff606060 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:bathroom_tiles_medium", {
description = S("Bathroom/kitchen tiles (medium)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffc0c0c0 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:bathroom_tiles_light", {
description = S("Bathroom/kitchen tiles (light)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffffffff },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
local tr_cbox = {
type = "fixed",
fixed = { -0.375, -0.3125, 0.25, 0.375, 0.375, 0.5 }
}
homedecor.register("towel_rod", {
description = S("Towel rod with towel"),
mesh = "homedecor_towel_rod.obj",
tiles = {
"homedecor_generic_terrycloth.png",
"default_wood.png",
},
inventory_image = "homedecor_towel_rod_inv.png",
selection_box = tr_cbox,
walkable = false,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_defaults(),
})
homedecor.register("medicine_cabinet", {
description = S("Medicine cabinet"),
mesh = "homedecor_medicine_cabinet.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png'
},
inventory_image = "homedecor_medicine_cabinet_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet_open"
minetest.swap_node(pos, node)
end,
infotext=S("Medicine cabinet"),
inventory = {
size=6,
},
})
homedecor.register("medicine_cabinet_open", {
mesh = "homedecor_medicine_cabinet_open.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png',
'homedecor_medicine_cabinet_inside.png'
},
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, -0.25, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3, not_in_creative_inventory=1 },
drop = "homedecor:medicine_cabinet",
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet"
minetest.swap_node(pos, node)
end,
})
-- convert old static nodes
homedecor.old_static_bathroom_tiles = {
"homedecor:tiles_1",
"homedecor:tiles_2",
"homedecor:tiles_3",
"homedecor:tiles_4",
"homedecor:tiles_red",
"homedecor:tiles_tan",
"homedecor:tiles_yellow",
"homedecor:tiles_green",
"homedecor:tiles_blue"
}
local old_to_color = {
"light_grey",
"grey",
"black",
"black"
}
minetest.register_lbm({
name = "homedecor:convert_bathroom_tiles",
label = "Convert bathroom tiles to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_bathroom_tiles,
action = function(pos, node)
local name = node.name
local newname = "homedecor:bathroom_tiles_light"
local a = string.find(name, "_")
local color = string.sub(name, a + 1)
if color == "tan" then
color = "yellow_s50"
elseif color == "1" or color == "2" or color == "3" or color == "4" then
if color == "4" then
newname = "homedecor:bathroom_tiles_medium"
end
color = old_to_color[tonumber(color)]
elseif color ~= "yellow" then
color = color.."_s50"
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
minetest.set_node(pos, { name = newname, param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("palette", "ext")
end
})
minetest.register_lbm({
name = "homedecor:recolor_bathroom_tiles",
label = "Convert bathroom tiles to use UD extended palette",
run_at_every_load = false,
nodenames = {
"homedecor:bathroom_tiles_light",
"homedecor:bathroom_tiles_medium",
"homedecor:bathroom_tiles_dark",
},
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
meta:set_string("palette", "ext")
end
end
})

View File

@ -1,18 +0,0 @@
Most code and all textures by Vanessa Ezekowitz.
Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Licenses:
* For the lua code, LGPL.
* For the door open/close sound, CC-By-SA 3.0 by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
* For the gate open/close sound, CC0, by j1987 on freesound.org
http://freesound.org/people/j1987/sounds/106116/
* For the doorbell sound, CC0 by guitarguy1985 on freesound.org
http://freesound.org/people/guitarguy1985/sounds/69384/
* For the book sound, Public Domain by mckinneysound's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/book?p=3
* For the phone ring, Public Domain by andyt's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/phone?p=5
* For all images and everything else, WTFPL.

File diff suppressed because it is too large Load Diff

View File

@ -1,15 +0,0 @@
default
unifieddyes
homedecor_i18n
creative
building_blocks?
signs_lib?
moreblocks?
technic?
dye?
bees?
bucket?
beds?
flowers?
3d_armor?
skinsdb?

View File

@ -1,157 +0,0 @@
-- Various home electronics
local S = homedecor_i18n.gettext
homedecor.register("speaker", {
description = S("Large Stereo Speaker"),
mesh="homedecor_speaker_large.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_front.png"
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker_open", param2 = node.param2})
end
})
homedecor.register("speaker_open", {
description = S("Large Stereo Speaker, open front"),
mesh="homedecor_speaker_large_open.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_driver.png",
"homedecor_speaker_open_front.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black }
},
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker", param2 = node.param2})
end
})
local spk_cbox = {
type = "fixed",
fixed = { -3/16, -8/16, 1/16, 3/16, -2/16, 7/16 }
}
homedecor.register("speaker_small", {
description = S("Small Surround Speaker"),
mesh="homedecor_speaker_small.obj",
tiles = {
"homedecor_speaker_sides.png",
"homedecor_speaker_front.png"
},
selection_box = spk_cbox,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("stereo", {
description = S("Stereo Receiver"),
tiles = { 'homedecor_stereo_top.png',
'homedecor_stereo_bottom.png',
'homedecor_stereo_left.png^[transformFX',
'homedecor_stereo_left.png',
'homedecor_stereo_back.png',
'homedecor_stereo_front.png'},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("projection_screen", {
description = S("Projection Screen Material"),
drawtype = 'signlike',
tiles = { 'homedecor_projection_screen.png' },
wield_image = 'homedecor_projection_screen_inv.png',
inventory_image = 'homedecor_projection_screen_inv.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = 'wallmounted',
selection_box = {
type = "wallmounted",
--wall_side = = <default>
},
})
homedecor.register("television", {
description = S("Small CRT Television"),
tiles = { 'homedecor_television_top.png',
'homedecor_television_bottom.png',
'homedecor_television_left.png^[transformFX',
'homedecor_television_left.png',
'homedecor_television_back.png',
{ name="homedecor_television_front_animated.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=80.0
}
}
},
light_source = default.LIGHT_MAX - 1,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("dvd_vcr", {
description = S("DVD and VCR"),
tiles = {
"homedecor_dvdvcr_top.png",
"homedecor_dvdvcr_bottom.png",
"homedecor_dvdvcr_sides.png",
"homedecor_dvdvcr_sides.png^[transformFX",
"homedecor_dvdvcr_back.png",
"homedecor_dvdvcr_front.png",
},
inventory_image = "homedecor_dvdvcr_inv.png",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.25, 0.3125, -0.375, 0.1875},
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.125},
}
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
})
local tel_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.1875, 0.25, -0.21, 0.15 }
}
homedecor.register("telephone", {
mesh = "homedecor_telephone.obj",
tiles = {
"homedecor_telephone_dial.png",
"homedecor_telephone_base.png",
"homedecor_telephone_handset.png",
"homedecor_telephone_cord.png",
},
inventory_image = "homedecor_telephone_inv.png",
description = S("Telephone"),
groups = {snappy=3},
selection_box = tel_cbox,
walkable = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_abm({
nodenames = "homedecor:telephone",
label = "sfx",
interval = 30,
chance = 15,
action = function(pos, node)
minetest.sound_play("homedecor_telephone_ringing", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
end
})

View File

@ -1,244 +0,0 @@
minetest.register_craft({
output = "homedecor:table",
recipe = {
{ "group:wood","group:wood", "group:wood" },
{ "group:stick", "", "group:stick" },
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:table_mahogany",
recipe = {
"homedecor:table",
"dye:brown",
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:table_mahogany",
recipe = {
"homedecor:table",
"unifieddyes:dark_orange",
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:table_white",
recipe = {
"homedecor:table",
"dye:white",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_mahogany",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_white",
burntime = 30,
})
minetest.register_craft({
output = "homedecor:kitchen_chair_wood 2",
recipe = {
{ "group:stick",""},
{ "group:wood","group:wood" },
{ "group:stick","group:stick" },
},
})
minetest.register_craft({
output = "homedecor:armchair 2",
recipe = {
{ "wool:white",""},
{ "group:wood","group:wood" },
{ "wool:white","wool:white" },
},
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:kitchen_chair_padded",
recipe = {
"homedecor:kitchen_chair_wood",
"wool:white",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:kitchen_chair_wood",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:kitchen_chair_padded",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:armchair",
burntime = 30,
})
minetest.register_craft({
output = "homedecor:standing_lamp_off",
recipe = {
{"homedecor:table_lamp_off"},
{"group:stick"},
{"group:stick"},
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_lamp_off",
burntime = 10,
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:standing_lamp_off",
recipe = {
{ "homedecor:table_lamp_off"},
{ "group:stick"},
{ "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:toilet",
recipe = {
{ "","","bucket:bucket_water"},
{ "group:marble","group:marble", "group:marble" },
{ "", "bucket:bucket_empty", "" },
},
})
minetest.register_craft({
output = "homedecor:sink",
recipe = {
{ "group:marble","bucket:bucket_empty", "group:marble" },
},
})
minetest.register_craft({
output = "homedecor:taps",
recipe = {
{ "default:steel_ingot","bucket:bucket_water", "default:steel_ingot" },
},
})
minetest.register_craft({
output = "homedecor:taps_brass",
recipe = {
{ "technic:brass_ingot","bucket:bucket_water", "technic:brass_ingot" },
},
})
minetest.register_craft({
output = "homedecor:shower_tray",
recipe = {
{ "group:marble","bucket:bucket_water", "group:marble" },
},
})
minetest.register_craft({
output = "homedecor:shower_head",
recipe = {
{"default:steel_ingot", "bucket:bucket_water"},
},
})
minetest.register_craft({
output = "homedecor:bathtub_clawfoot_brass_taps",
recipe = {
{ "homedecor:taps_brass", "", "" },
{ "group:marble", "", "group:marble" },
{"default:steel_ingot", "group:marble", "default:steel_ingot"},
},
})
minetest.register_craft({
output = "homedecor:bathtub_clawfoot_chrome_taps",
recipe = {
{ "homedecor:taps", "", "" },
{ "group:marble", "", "group:marble" },
{"default:steel_ingot", "group:marble", "default:steel_ingot"},
},
})
minetest.register_craft({
output = "homedecor:bars 6",
recipe = {
{ "default:steel_ingot","default:steel_ingot","default:steel_ingot" },
{ "homedecor:pole_wrought_iron","homedecor:pole_wrought_iron","homedecor:pole_wrought_iron" },
},
})
minetest.register_craft({
output = "homedecor:L_binding_bars 3",
recipe = {
{ "homedecor:bars","" },
{ "homedecor:bars","homedecor:bars" },
},
})
minetest.register_craft({
output = "homedecor:torch_wall 10",
recipe = {
{ "default:coal_lump" },
{ "default:steel_ingot" },
},
})

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@ -1,24 +0,0 @@
local handlerpath = homedecor.modpath .. "/handlers/"
-- nodebox arithmetics and helpers
-- (please keep non-generic nodeboxes with their node definition)
dofile(handlerpath.."nodeboxes.lua")
-- expand and unexpand decor
dofile(handlerpath.."expansion.lua")
-- register nodes that cook stuff
dofile(handlerpath.."furnaces.lua")
-- inventory related functionality, like initialization, ownership and spawning locked versions
dofile(handlerpath.."inventory.lua")
-- glue it all together into a registration function
dofile(handlerpath.."registration.lua")
-- some nodes have particle spawners
dofile(handlerpath.."water_particles.lua")
dofile(handlerpath.."mt_game_beds_functions.lua")
dofile(handlerpath.."sit.lua")

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@ -1,256 +0,0 @@
-- This file supplies refrigerators
local S = homedecor_i18n.gettext
local function N_(x) return x end
-- steel-textured fridge
homedecor.register("refrigerator_steel", {
mesh = "homedecor_refrigerator.obj",
tiles = { "homedecor_refrigerator_steel.png" },
inventory_image = "homedecor_refrigerator_steel_inv.png",
description = S("Refrigerator (stainless steel)"),
groups = {snappy=3},
sounds = default.node_sound_stone_defaults(),
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
expand = { top="placeholder" },
infotext=S("Refrigerator"),
inventory = {
size=50,
lockable=true,
},
on_rotate = screwdriver.rotate_simple
})
-- white, enameled fridge
homedecor.register("refrigerator_white", {
mesh = "homedecor_refrigerator.obj",
tiles = { "homedecor_refrigerator_white.png" },
inventory_image = "homedecor_refrigerator_white_inv.png",
description = S("Refrigerator"),
groups = {snappy=3},
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
sounds = default.node_sound_stone_defaults(),
expand = { top="placeholder" },
infotext=S("Refrigerator"),
inventory = {
size=50,
lockable=true,
},
on_rotate = screwdriver.rotate_simple
})
minetest.register_alias("homedecor:refrigerator_white_bottom", "homedecor:refrigerator_white")
minetest.register_alias("homedecor:refrigerator_white_top", "air")
minetest.register_alias("homedecor:refrigerator_steel_bottom", "homedecor:refrigerator_steel")
minetest.register_alias("homedecor:refrigerator_steel_top", "air")
minetest.register_alias("homedecor:refrigerator_white_bottom_locked", "homedecor:refrigerator_white_locked")
minetest.register_alias("homedecor:refrigerator_white_top_locked", "air")
minetest.register_alias("homedecor:refrigerator_locked", "homedecor:refrigerator_white_locked")
minetest.register_alias("homedecor:refrigerator_steel_bottom_locked", "homedecor:refrigerator_steel_locked")
minetest.register_alias("homedecor:refrigerator_steel_top_locked", "air")
-- kitchen "furnaces"
homedecor.register_furnace("oven", {
description = S("Oven"),
tile_format = "homedecor_oven_%s%s.png",
output_slots = 4,
output_width = 2,
cook_speed = 1.25,
})
homedecor.register_furnace("oven_steel", {
description = S("Oven (stainless steel)"),
tile_format = "homedecor_oven_steel_%s%s.png",
output_slots = 4,
output_width = 2,
cook_speed = 1.25,
})
homedecor.register_furnace("microwave_oven", {
description = S("Microwave Oven"),
tiles = {
"homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180",
"homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90",
"homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front.png"
},
tiles_active = {
"homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180",
"homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90",
"homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front_active.png"
},
output_slots = 2,
output_width = 2,
cook_speed = 1.5,
extra_nodedef_fields = {
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.125, 0.5, 0.125, 0.5 },
},
},
})
-- coffee!
-- coffee!
-- coffee!
local cm_cbox = {
type = "fixed",
fixed = {
{ 0, -8/16, 0, 7/16, 3/16, 8/16 },
{ -4/16, -8/16, -6/16, -1/16, -5/16, -3/16 }
}
}
homedecor.register("coffee_maker", {
mesh = "homedecor_coffeemaker.obj",
tiles = {
"homedecor_coffeemaker_decanter.png",
"homedecor_coffeemaker_cup.png",
"homedecor_coffeemaker_case.png",
},
description = S("Coffee Maker"),
inventory_image = "homedecor_coffeemaker_inv.png",
walkable = false,
groups = {snappy=3},
selection_box = cm_cbox,
node_box = cm_cbox,
on_rotate = screwdriver.disallow
})
local fdir_to_steampos = {
x = { 0.15, 0.275, -0.15, -0.275 },
z = { 0.275, -0.15, -0.275, 0.15 }
}
minetest.register_abm({
nodenames = "homedecor:coffee_maker",
label = "sfx",
interval = 2,
chance = 1,
action = function(pos, node)
local fdir = node.param2
if fdir and fdir < 4 then
local steamx = fdir_to_steampos.x[fdir + 1]
local steamz = fdir_to_steampos.z[fdir + 1]
minetest.add_particlespawner({
amount = 1,
time = 1,
minpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
maxpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz},
minvel = {x=-0.003, y=0.01, z=-0.003},
maxvel = {x=0.003, y=0.01, z=-0.003},
minacc = {x=0.0,y=-0.0,z=-0.0},
maxacc = {x=0.0,y=0.003,z=-0.0},
minexptime = 2,
maxexptime = 5,
minsize = 1,
maxsize = 1.2,
collisiondetection = false,
texture = "homedecor_steam.png",
})
end
end
})
homedecor.register("toaster", {
description = S("Toaster"),
tiles = { "homedecor_toaster_sides.png" },
inventory_image = "homedecor_toaster_inv.png",
walkable = false,
groups = { snappy=3 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster_loaf", param2 = fdir })
minetest.sound_play("toaster", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
return itemstack
end
})
homedecor.register("toaster_loaf", {
tiles = {
"homedecor_toaster_toploaf.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png",
"homedecor_toaster_sides.png"
},
walkable = false,
groups = { snappy=3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1
{-0.03125, -0.3125, -0.0935, 0, -0.25, 0.0935}, -- NodeBox2
{0.0625, -0.3125, -0.0935, 0.0935, -0.25, 0.0935}, -- NodeBox3
},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:toaster", param2 = fdir })
return itemstack
end,
drop = "homedecor:toaster"
})
homedecor.register("dishwasher", {
description = S("Dishwasher"),
drawtype = "nodebox",
tiles = {
"homedecor_dishwasher_top.png",
"homedecor_dishwasher_bottom.png",
"homedecor_dishwasher_sides.png",
"homedecor_dishwasher_sides.png^[transformFX",
"homedecor_dishwasher_back.png",
"homedecor_dishwasher_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.4375},
{-0.5, -0.5, -0.5, 0.5, 0.1875, 0.1875},
{-0.4375, -0.5, -0.5, 0.4375, 0.4375, 0.4375},
}
},
selection_box = { type = "regular" },
sounds = default.node_sound_stone_defaults(),
groups = { snappy = 3 },
})
local materials = { N_("granite"), N_("marble"), N_("steel"), N_("wood") }
for _, m in ipairs(materials) do
homedecor.register("dishwasher_"..m, {
description = S("Dishwasher (@1)", S(m)),
tiles = {
"homedecor_kitchen_cabinet_top_"..m..".png",
"homedecor_dishwasher_bottom.png",
"homedecor_dishwasher_sides.png",
"homedecor_dishwasher_sides.png^[transformFX",
"homedecor_dishwasher_back.png",
"homedecor_dishwasher_front.png"
},
groups = { snappy = 3 },
sounds = default.node_sound_stone_defaults(),
})
end

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@ -1,157 +0,0 @@
-- This file supplies Kitchen cabinets and kitchen sink
local S = homedecor_i18n.gettext
local cabinet_sides = "(default_wood.png^[transformR90)^homedecor_kitchen_cabinet_bevel.png"
local cabinet_bottom = "(default_wood.png^[colorize:#000000:100)^(homedecor_kitchen_cabinet_bevel.png^[colorize:#46321580)"
local function N_(x) return x end
local counter_materials = { "", N_("granite"), N_("marble"), N_("steel") }
for _, mat in ipairs(counter_materials) do
local desc = S("Kitchen Cabinet")
local material = ""
if mat ~= "" then
desc = S("Kitchen Cabinet (@1 top)", S(mat))
material = "_"..mat
end
homedecor.register("kitchen_cabinet"..material, {
description = desc,
tiles = { 'homedecor_kitchen_cabinet_top'..material..'.png',
cabinet_bottom,
cabinet_sides,
cabinet_sides,
cabinet_sides,
'homedecor_kitchen_cabinet_front.png'},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Kitchen Cabinet"),
inventory = {
size=24,
lockable=true,
},
})
end
local kitchen_cabinet_half_box = homedecor.nodebox.slab_y(0.5, 0.5)
homedecor.register("kitchen_cabinet_half", {
description = S('Half-height Kitchen Cabinet (on ceiling)'),
tiles = {
cabinet_sides,
cabinet_bottom,
cabinet_sides,
cabinet_sides,
cabinet_sides,
'homedecor_kitchen_cabinet_front_half.png'
},
selection_box = kitchen_cabinet_half_box,
node_box = kitchen_cabinet_half_box,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Kitchen Cabinet"),
inventory = {
size=12,
lockable=true,
},
})
homedecor.register("kitchen_cabinet_with_sink", {
description = S("Kitchen Cabinet with sink"),
mesh = "homedecor_kitchen_sink.obj",
tiles = {
"homedecor_kitchen_sink_top.png",
"homedecor_kitchen_cabinet_front.png",
cabinet_sides,
cabinet_bottom
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Under-sink cabinet"),
inventory = {
size=16,
lockable=true,
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, -8/16, 8/16, 6/16, 8/16 },
{ -8/16, 6/16, -8/16, -6/16, 8/16, 8/16 },
{ 6/16, 6/16, -8/16, 8/16, 8/16, 8/16 },
{ -8/16, 6/16, -8/16, 8/16, 8/16, -6/16 },
{ -8/16, 6/16, 6/16, 8/16, 8/16, 8/16 },
}
},
on_destruct = function(pos)
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
end
})
local cp_cbox = {
type = "fixed",
fixed = { -0.375, -0.5, -0.5, 0.375, -0.3125, 0.3125 }
}
homedecor.register("copper_pans", {
description = S("Copper pans"),
mesh = "homedecor_copper_pans.obj",
tiles = { "homedecor_polished_copper.png" },
inventory_image = "homedecor_copper_pans_inv.png",
groups = { snappy=3 },
selection_box = cp_cbox,
walkable = false,
on_place = minetest.rotate_node
})
local kf_cbox = {
type = "fixed",
fixed = { -2/16, -8/16, 1/16, 2/16, -1/16, 8/16 }
}
homedecor.register("kitchen_faucet", {
mesh = "homedecor_kitchen_faucet.obj",
tiles = { "homedecor_generic_metal_bright.png" },
inventory_image = "homedecor_kitchen_faucet_inv.png",
description = S("Kitchen Faucet"),
groups = {snappy=3},
selection_box = kf_cbox,
walkable = false,
on_rotate = screwdriver.disallow,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
if below and
below.name == "homedecor:sink" or
below.name == "homedecor:kitchen_cabinet_with_sink" or
below.name == "homedecor:kitchen_cabinet_with_sink_locked" then
local particledef = {
outlet = { x = 0, y = -0.19, z = 0.13 },
velocity_x = { min = -0.05, max = 0.05 },
velocity_y = -0.3,
velocity_z = { min = -0.1, max = 0 },
spread = 0
}
homedecor.start_particle_spawner(pos, node, particledef, "homedecor_faucet")
end
return itemstack
end,
on_destruct = homedecor.stop_particle_spawner
})
homedecor.register("paper_towel", {
mesh = "homedecor_paper_towel.obj",
tiles = {
"homedecor_generic_quilted_paper.png",
"default_wood.png"
},
inventory_image = "homedecor_paper_towel_inv.png",
description = S("Paper towels"),
groups = { snappy=3 },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.4375, 0.125, 0.0625, 0.4375, 0.4375, 0.5 }
},
})

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@ -1,61 +0,0 @@
-- laundry devices
homedecor.register("washing_machine", {
description = "Washing Machine",
tiles = {
"homedecor_washing_machine_top.png",
"homedecor_washing_machine_bottom.png",
"homedecor_washing_machine_sides.png",
"homedecor_washing_machine_sides.png^[transformFX",
"homedecor_washing_machine_back.png",
"homedecor_washing_machine_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.375, 0.375},
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
}
},
selection_box = { type = "regular" },
groups = { snappy = 3 },
})
homedecor.register("dryer", {
description = "Tumble dryer",
tiles = {
"homedecor_dryer_top.png",
"homedecor_dryer_bottom.png",
"homedecor_dryer_sides.png",
"homedecor_dryer_sides.png^[transformFX",
"homedecor_dryer_back.png",
"homedecor_dryer_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.375, 0.375},
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
}
},
selection_box = { type = "regular" },
groups = { snappy = 3 },
})
local ib_cbox = {
type = "fixed",
fixed = { -6/16, -8/16, -4/16, 17/16, 4/16, 4/16 }
}
homedecor.register("ironing_board", {
description = "Ironing board",
mesh = "homedecor_ironing_board.obj",
tiles = {
"wool_grey.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
},
expand = {right = "placeholder"},
groups = { snappy = 3 },
selection_box = ib_cbox,
collision_box = ib_cbox
})

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-- Various kinds of window shutters
local S = homedecor_i18n.gettext
local shutters = {
"mahogany",
"red",
"yellow",
"forest_green",
"light_blue",
"violet",
"black",
"dark_grey",
"grey",
"white",
}
local shutter_cbox = {
type = "wallmounted",
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 }
}
local inv = "homedecor_window_shutter_inv.png^[colorize:#a87034:150"
homedecor.register("shutter", {
mesh = "homedecor_window_shutter.obj",
tiles = {
{ name = "homedecor_window_shutter.png", color = 0xffa87034 }
},
description = S("Wooden Shutter"),
inventory_image = inv,
wield_image = inv,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
ud_replacement_node = "homedecor:shutter_colored",
groups = { snappy = 3, ud_param2_colorable = 1 },
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("shutter_colored", {
mesh = "homedecor_window_shutter.obj",
tiles = { "homedecor_window_shutter.png" },
description = S("Wooden Shutter"),
inventory_image = "homedecor_window_shutter_inv.png",
wield_image = "homedecor_window_shutter_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
groups = { snappy = 3 , not_in_creative_inventory = 1, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
drop = "homedecor:shutter"
})
minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
minetest.register_alias("homedecor:shutter_oak", "homedecor:shutter")
-- convert to param2 coloring
homedecor.old_shutter_nodes = {}
for _, color in ipairs(shutters) do
table.insert(homedecor.old_shutter_nodes, "homedecor:shutter_"..color)
end
minetest.register_lbm({
name = "homedecor:convert_shutters",
label = "Convert shutter static nodes to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_shutter_nodes,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_") + 1)
if color == "mahogany" then
color = "dark_red"
elseif color == "forest_green" then
color = "dark_green"
elseif color == "light_blue" then
color = "medium_cyan"
elseif color == "red" then
color = "medium_red"
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local param2 = paletteidx + node.param2
minetest.set_node(pos, { name = "homedecor:shutter_colored", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})

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local S = homedecor_i18n.gettext
local wd_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
}
-- cache set_textures function (fallback to old version)
-- default.player_set_textures is deprecated and will be removed in future
local set_player_textures =
minetest.get_modpath("player_api") and player_api.set_textures
or default.player_set_textures
local armor_mod_path = minetest.get_modpath("3d_armor")
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
local default_skin = "character.png"
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
if skinsdb_mod_path then
for _, shrt in ipairs(skinslist) do
for _, prefix in ipairs({"", "fe"}) do
local skin_name = prefix..shrt
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
skin_obj:set_meta("name", "Wardrobe "..skin_name)
skin_obj:set_meta("author", 'Calinou and Jordach')
skin_obj:set_meta("license", 'WTFPL')
local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
skin_obj:set_meta("format", skins.get_skin_format(file))
file:close()
skin_obj:set_meta("in_inventory_list", false)
end
end
end
function homedecor.get_player_skin(player)
local skin = player:get_attribute("homedecor:player_skin")
if not skin or skin == "" then
return default_skin, true
end
return skin, false
end
function homedecor.set_player_skin(player, skin, save)
skin = skin or default_skin
if skinsdb_mod_path then
skins.set_player_skin(player, skin)
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
armor.textures[player:get_player_name()].skin = skin
armor:update_player_visuals(player)
else
set_player_textures(player, { skin })
end
if save then
if skin == default_skin then
skin = "default"
player:set_attribute("homedecor:player_skin", "")
else
player:set_attribute("homedecor:player_skin", skin)
end
if save == "player" then -- if player action
minetest.log("verbose",
S("player @1 sets skin to @2", player:get_player_name(), skin) ..
(armor_mod_path and ' [3d_armor]' or '')
)
end
end
end
function homedecor.unset_player_skin(player)
homedecor.set_player_skin(player, nil, true)
end
homedecor.register("wardrobe", {
mesh = "homedecor_bedroom_wardrobe.obj",
tiles = {
homedecor.plain_wood,
"homedecor_wardrobe_drawers.png",
"homedecor_wardrobe_doors.png"
},
inventory_image = "homedecor_wardrobe_inv.png",
description = S("Wardrobe"),
groups = {snappy=3},
selection_box = wd_cbox,
collision_box = wd_cbox,
sounds = default.node_sound_wood_defaults(),
expand = { top="placeholder" },
on_rotate = screwdriver.rotate_simple,
infotext = S("Wardrobe"),
inventory = {
size = 10
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
-- textures made by the Minetest community (mostly Calinou and Jordach)
local clothes_strings = ""
for i = 1,5 do
clothes_strings = clothes_strings..
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
end
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
"button_exit[0,3.29;0.6,0.6;default;x]"..
clothes_strings..
"vertlabel[0,5.2;"..minetest.formspec_escape(S("Storage")).."]"..
"list[current_name;main;0.5,4.5;5,2;]"..
"list[current_player;main;0.5,6.8;5,2;]" ..
"listring[]")
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.default then
homedecor.set_player_skin(sender, nil, "player")
return
end
for i = 1,5 do
if fields[skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
break
elseif fields["fe"..skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
break
end
end
end
})
minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
minetest.register_alias("homedecor:wardrobe_top", "air")
minetest.register_on_joinplayer(function(player)
local skin = player:get_attribute("homedecor:player_skin")
if skin and skin ~= "" then
-- setting player skin on connect has no effect, so delay skin change
minetest.after(1, function(player, skin)
homedecor.set_player_skin(player, skin)
end, player, skin)
end
end)

View File

@ -1,12 +0,0 @@
Most code and all textures by Vanessa Ezekowitz.
Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Licenses:
* For the lua code, LGPL.
* For the door open/close sound, CC-By-SA 3.0 by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
* For the gate open/close sound, CC0, by j1987 on freesound.org
http://freesound.org/people/j1987/sounds/106116/
* For all images and everything else, WTFPL.

View File

@ -1,3 +1,4 @@
homedecor_common
default
moreblocks?
vessels?
moreblocks?

View File

@ -0,0 +1,5 @@
homedecor_common
default
basic_materials
unifieddyes
building_blocks

View File

@ -1,5 +1,119 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
minetest.register_node(":homedecor:bathroom_tiles_dark", {
description = S("Bathroom/kitchen tiles (dark)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xff606060 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
minetest.register_node(":homedecor:bathroom_tiles_medium", {
description = S("Bathroom/kitchen tiles (medium)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffc0c0c0 },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
minetest.register_node(":homedecor:bathroom_tiles_light", {
description = S("Bathroom/kitchen tiles (light)"),
tiles = {
"homedecor_bathroom_tiles_bg.png"
},
overlay_tiles = {
{ name = "homedecor_bathroom_tiles_fg.png", color = 0xffffffff },
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
})
local tr_cbox = {
type = "fixed",
fixed = { -0.375, -0.3125, 0.25, 0.375, 0.375, 0.5 }
}
homedecor.register("towel_rod", {
description = S("Towel rod with towel"),
mesh = "homedecor_towel_rod.obj",
tiles = {
"homedecor_generic_terrycloth.png",
"default_wood.png",
},
inventory_image = "homedecor_towel_rod_inv.png",
selection_box = tr_cbox,
walkable = false,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_defaults(),
})
homedecor.register("medicine_cabinet", {
description = S("Medicine cabinet"),
mesh = "homedecor_medicine_cabinet.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png'
},
inventory_image = "homedecor_medicine_cabinet_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet_open"
minetest.swap_node(pos, node)
end,
infotext=S("Medicine cabinet"),
inventory = {
size=6,
},
})
homedecor.register("medicine_cabinet_open", {
mesh = "homedecor_medicine_cabinet_open.obj",
tiles = {
'default_wood.png',
'homedecor_medicine_cabinet_mirror.png',
'homedecor_medicine_cabinet_inside.png'
},
selection_box = {
type = "fixed",
fixed = {-0.3125, -0.1875, -0.25, 0.3125, 0.5, 0.5}
},
walkable = false,
groups = { snappy = 3, not_in_creative_inventory=1 },
drop = "homedecor:medicine_cabinet",
on_punch = function(pos, node, puncher, pointed_thing)
node.name = "homedecor:medicine_cabinet"
minetest.swap_node(pos, node)
end,
})
-- "Sanitation" related
local toilet_sbox = {
type = "fixed",
@ -18,9 +132,9 @@ homedecor.register("toilet", {
description = S("Toilet"),
mesh = "homedecor_toilet_closed.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"homedecor_marble.png",
"building_blocks_marble.png",
"building_blocks_marble.png",
"building_blocks_marble.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }
},
selection_box = toilet_sbox,
@ -36,9 +150,9 @@ homedecor.register("toilet", {
homedecor.register("toilet_open", {
mesh = "homedecor_toilet_open.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"homedecor_marble.png",
"building_blocks_marble.png",
"building_blocks_marble.png",
"building_blocks_marble.png",
"default_water.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }
},
@ -81,33 +195,35 @@ homedecor.register("toilet_paper", {
--Sink
local sink_cbox = {
local sink_sbox = {
type = "fixed",
fixed = { -5/16, -8/16, 1/16, 5/16, 8/16, 8/16 }
}
local sink_cbox = {
type = "fixed",
fixed = {
{ -5/16, 5/16, 1/16, -4/16, 8/16, 8/16 },
{ 5/16, 5/16, 1/16, 4/16, 8/16, 8/16 },
{ -5/16, 5/16, 1/16, 5/16, 8/16, 2/16 },
{ -5/16, 5/16, 6/16, 5/16, 8/16, 8/16 },
{ -4/16, -8/16, 1/16, 4/16, 5/16, 6/16 }
}
}
homedecor.register("sink", {
description = S("Bathroom Sink"),
mesh = "homedecor_bathroom_sink.obj",
tiles = {
"homedecor_marble.png",
"homedecor_marble.png",
"building_blocks_marble.png",
"building_blocks_marble.png",
"default_water.png"
},
inventory_image="homedecor_bathroom_sink_inv.png",
selection_box = sink_cbox,
selection_box = sink_sbox,
collision_box = sink_cbox,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
node_box = {
type = "fixed",
fixed = {
{ -5/16, 5/16, 1/16, -4/16, 8/16, 8/16 },
{ 5/16, 5/16, 1/16, 4/16, 8/16, 8/16 },
{ -5/16, 5/16, 1/16, 5/16, 8/16, 2/16 },
{ -5/16, 5/16, 6/16, 5/16, 8/16, 8/16 },
{ -4/16, -8/16, 1/16, 4/16, 5/16, 6/16 }
}
},
on_destruct = function(pos)
homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
end
@ -127,7 +243,8 @@ local function taps_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
velocity_x = { min = -0.1, max = 0.1 },
velocity_y = -0.3,
velocity_z = { min = -0.1, max = 0 },
spread = 0
spread = 0,
die_on_collision = true,
}
homedecor.start_particle_spawner(pos, node, particledef, "homedecor_faucet")
end
@ -186,7 +303,7 @@ homedecor.register("shower_tray", {
description = S("Shower Tray"),
tiles = {
"forniture_marble_base_ducha_top.png",
"homedecor_marble.png"
"building_blocks_marble.png"
},
node_box = {
type = "fixed",
@ -255,7 +372,7 @@ homedecor.register("bathtub_clawfoot_brass_taps", {
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_brass.png",
"homedecor_marble.png",
"building_blocks_marble.png",
"homedecor_bathtub_clawfoot_bottom_inside.png",
},
description = S("Bathtub, clawfoot, with brass taps"),
@ -275,7 +392,7 @@ homedecor.register("bathtub_clawfoot_chrome_taps", {
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_bright.png",
"homedecor_marble.png",
"building_blocks_marble.png",
"homedecor_bathtub_clawfoot_bottom_inside.png",
},
description = S("Bathtub, clawfoot, with chrome taps"),
@ -310,6 +427,8 @@ homedecor.register("bathroom_set", {
sounds = default.node_sound_glass_defaults(),
})
-- aliases
minetest.register_alias("3dforniture:toilet", "homedecor:toilet")
minetest.register_alias("3dforniture:toilet_open", "homedecor:toilet_open")
minetest.register_alias("3dforniture:sink", "homedecor:sink")
@ -324,3 +443,153 @@ minetest.register_alias("taps", "homedecor:taps")
minetest.register_alias("shower_tray", "homedecor:shower_tray")
minetest.register_alias("shower_head", "homedecor:shower_head")
minetest.register_alias("table_lamp", "homedecor:table_lamp_off")
-- convert old static nodes
homedecor.old_static_bathroom_tiles = {
"homedecor:tiles_1",
"homedecor:tiles_2",
"homedecor:tiles_3",
"homedecor:tiles_4",
"homedecor:tiles_red",
"homedecor:tiles_tan",
"homedecor:tiles_yellow",
"homedecor:tiles_green",
"homedecor:tiles_blue"
}
local old_to_color = {
"light_grey",
"grey",
"black",
"black"
}
minetest.register_lbm({
name = ":homedecor:convert_bathroom_tiles",
label = "Convert bathroom tiles to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_bathroom_tiles,
action = function(pos, node)
local name = node.name
local newname = "homedecor:bathroom_tiles_light"
local a = string.find(name, "_")
local color = string.sub(name, a + 1)
if color == "tan" then
color = "yellow_s50"
elseif color == "1" or color == "2" or color == "3" or color == "4" then
if color == "4" then
newname = "homedecor:bathroom_tiles_medium"
end
color = old_to_color[tonumber(color)]
elseif color ~= "yellow" then
color = color.."_s50"
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
minetest.set_node(pos, { name = newname, param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("palette", "ext")
end
})
-- crafting
minetest.register_craft({
output = "homedecor:towel_rod",
recipe = {
{ "group:wood", "group:stick", "group:wood" },
{ "", "building_blocks:terrycloth_towel", "" },
},
})
minetest.register_craft({
output = "homedecor:toilet_paper",
recipe = {
{ "", "default:paper", "default:paper" },
{ "group:wood", "group:stick", "default:paper" },
{ "", "default:paper", "default:paper" },
},
})
minetest.register_craft({
output = "homedecor:medicine_cabinet",
recipe = {
{ "group:stick", "default:glass", "group:stick" },
{ "group:stick", "default:glass", "group:stick" },
{ "group:stick", "default:glass", "group:stick" }
},
})
-- bathroom/kitchen tiles
minetest.register_craft( {
output = "homedecor:bathroom_tiles_light 4",
recipe = {
{ "group:marble", "group:marble", "" },
{ "group:marble", "group:marble", "dye:white" }
},
})
unifieddyes.register_color_craft({
output = "homedecor:bathroom_tiles_light",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:bathroom_tiles_light",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft( {
output = "homedecor:bathroom_tiles_medium 4",
recipe = {
{ "group:marble", "group:marble", "" },
{ "group:marble", "group:marble", "dye:grey" }
},
})
unifieddyes.register_color_craft({
output = "homedecor:bathroom_tiles_medium",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:bathroom_tiles_medium",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft( {
output = "homedecor:bathroom_tiles_dark 4",
recipe = {
{ "group:marble", "group:marble", "" },
{ "group:marble", "group:marble", "dye:dark_grey" }
},
})
unifieddyes.register_color_craft({
output = "homedecor:bathroom_tiles_dark",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:bathroom_tiles_dark",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:bathroom_set",
recipe = {
{ "", "homedecor:glass_table_small_round", "" },
{ "basic_materials:plastic_sheet", "homedecor:glass_table_small_round", "basic_materials:plastic_sheet" },
{ "group:stick", "basic_materials:plastic_sheet", "group:stick" }
},
})

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@ -0,0 +1,5 @@
homedecor_common
default
basic_materials
unifieddyes
creative

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@ -1,5 +1,5 @@
local S = homedecor_i18n.gettext
local S = homedecor.gettext
local function N_(x) return x end
@ -52,13 +52,11 @@ homedecor.register("bed_regular", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
if not placer:get_player_control().sneak then
return homedecor.bed_expansion(pos, placer, itemstack, pointed_thing)
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
@ -66,9 +64,9 @@ homedecor.register("bed_regular", {
if itemname == "homedecor:bed_regular" then
homedecor.bed_expansion(pos, clicker, itemstack, pointed_thing, true)
return itemstack
else
homedecor.beds_on_rightclick(pos, node, clicker)
return itemstack
-- else
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
end
end
})
@ -91,15 +89,13 @@ homedecor.register("bed_extended", {
sounds = default.node_sound_wood_defaults(),
expand = { forward = "air" },
on_rotate = screwdriver.disallow,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
homedecor.beds_on_rightclick(pos, node, clicker)
return itemstack
end,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
-- end,
drop = "homedecor:bed_regular"
})
@ -124,20 +120,18 @@ homedecor.register("bed_kingsize", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
local inv = digger:get_inventory()
if digger:get_player_control().sneak and inv:room_for_item("main", "homedecor:bed_regular 2") then
inv:remove_item("main", "homedecor:bed_kingsize 1")
inv:add_item("main", "homedecor:bed_regular 2")
end
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
homedecor.beds_on_rightclick(pos, node, clicker)
return itemstack
end
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
-- end,
})
for _, w in pairs({ N_("mahogany"), N_("oak") }) do
@ -226,7 +220,7 @@ for _, color in ipairs(bedcolors) do
end
minetest.register_lbm({
name = "homedecor:convert_beds",
name = ":homedecor:convert_beds",
label = "Convert homedecor static bed nodes to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_bed_nodes,
@ -271,3 +265,126 @@ minetest.register_lbm({
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- crafting
minetest.register_craft( {
output = "homedecor:nightstand_oak_one_drawer",
recipe = {
{ "homedecor:drawer_small" },
{ "group:wood" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_oak_one_drawer",
burntime = 30,
})
minetest.register_craft( {
output = "homedecor:nightstand_oak_two_drawers",
recipe = {
{ "homedecor:drawer_small" },
{ "homedecor:drawer_small" },
{ "group:wood" },
},
})
minetest.register_craft( {
output = "homedecor:nightstand_oak_two_drawers",
recipe = {
{ "homedecor:nightstand_oak_one_drawer" },
{ "homedecor:drawer_small" },
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_oak_two_drawers",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:nightstand_mahogany_one_drawer",
recipe = {
"homedecor:nightstand_oak_one_drawer",
"dye:brown",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_mahogany_one_drawer",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:nightstand_mahogany_two_drawers",
recipe = {
"homedecor:nightstand_oak_two_drawers",
"dye:brown",
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:nightstand_mahogany_two_drawers",
burntime = 30,
})
minetest.register_craft( {
output = "homedecor:bed_regular",
recipe = {
{ "group:stick", "", "group:stick" },
{ "wool:white", "wool:white", "wool:white" },
{ "group:wood", "", "group:wood" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:bed_regular",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_regular",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft( {
output = "homedecor:bed_kingsize",
recipe = {
{ "homedecor:bed_regular", "homedecor:bed_regular" }
},
})
unifieddyes.register_color_craft({
output = "homedecor:bed_kingsize",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_kingsize",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "homedecor:bed_kingsize",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:bed_regular",
recipe = {
"NEUTRAL_NODE",
"NEUTRAL_NODE",
"MAIN_DYE"
}
})

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