fix collision boxes on tables

This commit is contained in:
Vanessa Ezekowitz 2014-12-25 21:40:56 -05:00
parent 1e31d0e02a
commit 258304569f
1 changed files with 10 additions and 12 deletions

View File

@ -7,6 +7,11 @@ local materials = {
{"wood","Wood"}
}
local tables_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
}
for i in ipairs(materials) do
local m = materials[i][1]
local d = materials[i][2]
@ -33,10 +38,8 @@ for i in ipairs(materials) do
groups = { snappy = 3 },
sounds = s,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = tables_cbox,
collision_box = tables_cbox,
on_place = minetest.rotate_node
})
@ -55,10 +58,8 @@ for i in ipairs(materials) do
groups = { snappy = 3 },
sounds = s,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = tables_cbox,
collision_box = tables_cbox,
on_place = minetest.rotate_node
})
@ -87,10 +88,7 @@ for i in ipairs(materials) do
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = tables_cbox,
on_place = minetest.rotate_node
})