Add missing translations.

This commit is contained in:
Diego Martínez 2017-01-29 18:41:03 -03:00
parent dc7b60c11f
commit 27e1175fb0
25 changed files with 162 additions and 111 deletions

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@ -1,2 +1,3 @@
default
homedecor_i18n
moreblocks?

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@ -1,6 +1,9 @@
local S = homedecor_i18n.gettext
minetest.register_node("building_blocks:Adobe", {
tiles = {"building_blocks_Adobe.png"},
description = "Adobe",
description = S("Adobe"),
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_stone_defaults(),
@ -8,7 +11,7 @@ minetest.register_node("building_blocks:Adobe", {
minetest.register_node("building_blocks:Roofing", {
tiles = {"building_blocks_Roofing.png"},
is_ground_content = true,
description = "Roof block",
description = S("Roof block"),
groups = {snappy=3},
})
minetest.register_craft({
@ -150,7 +153,7 @@ minetest.register_craft({
})
minetest.register_node("building_blocks:smoothglass", {
drawtype = "glasslike",
description = "Streak Free Glass",
description = S("Streak Free Glass"),
tiles = {"building_blocks_sglass.png"},
inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
paramtype = "light",
@ -161,7 +164,7 @@ minetest.register_node("building_blocks:smoothglass", {
})
minetest.register_node("building_blocks:grate", {
drawtype = "glasslike",
description = "Grate",
description = S("Grate"),
tiles = {"building_blocks_grate.png"},
inventory_image = minetest.inventorycube("building_blocks_grate.png"),
paramtype = "light",
@ -171,7 +174,7 @@ minetest.register_node("building_blocks:grate", {
})
minetest.register_node("building_blocks:Fireplace", {
description = "Fireplace",
description = S("Fireplace"),
tiles = {
"building_blocks_cast_iron.png",
"building_blocks_cast_iron.png",
@ -188,7 +191,7 @@ minetest.register_node("building_blocks:Fireplace", {
minetest.register_node("building_blocks:woodglass", {
drawtype = "glasslike",
description = "Wood Framed Glass",
description = S("Wood Framed Glass"),
tiles = {"building_blocks_wglass.png"},
inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
paramtype = "light",
@ -199,7 +202,7 @@ minetest.register_node("building_blocks:woodglass", {
})
minetest.register_node("building_blocks:terrycloth_towel", {
drawtype = "raillike",
description = "Terrycloth towel",
description = S("Terrycloth towel"),
tiles = {"building_blocks_towel.png"},
inventory_image = "building_blocks_towel_inv.png",
paramtype = "light",
@ -215,7 +218,7 @@ minetest.register_node("building_blocks:terrycloth_towel", {
})
minetest.register_node("building_blocks:Tarmac_spread", {
drawtype = "raillike",
description = "Tarmac Spread",
description = S("Tarmac Spread"),
tiles = {"building_blocks_tar.png"},
inventory_image = "building_blocks_tar_spread_inv.png",
paramtype = "light",
@ -232,7 +235,7 @@ minetest.register_node("building_blocks:Tarmac_spread", {
})
minetest.register_node("building_blocks:BWtile", {
drawtype = "raillike",
description = "Chess board tiling",
description = S("Chess board tiling"),
tiles = {"building_blocks_BWtile.png"},
inventory_image = "building_blocks_bwtile_inv.png",
paramtype = "light",
@ -248,7 +251,9 @@ minetest.register_node("building_blocks:BWtile", {
})
minetest.register_node("building_blocks:brobble_spread", {
drawtype = "raillike",
description = "Brobble Spread",
-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
-- Translate however you see fit.
description = S("Brobble Spread"),
tiles = {"building_blocks_brobble.png"},
inventory_image = "building_blocks_brobble_spread_inv.png",
paramtype = "light",
@ -264,7 +269,7 @@ minetest.register_node("building_blocks:brobble_spread", {
})
minetest.register_node("building_blocks:gravel_spread", {
drawtype = "raillike",
description = "Gravel Spread",
description = S("Gravel Spread"),
tiles = {"default_gravel.png"},
inventory_image = "building_blocks_gravel_spread_inv.png",
paramtype = "light",
@ -285,7 +290,7 @@ minetest.register_node("building_blocks:gravel_spread", {
minetest.register_node("building_blocks:hardwood", {
tiles = {"building_blocks_hardwood.png"},
is_ground_content = true,
description = "Hardwood",
description = S("Hardwood"),
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
})
@ -448,44 +453,44 @@ else
bb_stairs.register_stair_and_slab("marble","building_blocks:Marble",
{cracky=3},
{"building_blocks_marble.png"},
"Marble stair",
"Marble slab"
S("Marble stair"),
S("Marble slab")
)
bb_stairs.register_stair_and_slab("hardwood","building_blocks:hardwood",
{choppy=1,flammable=1},
{"building_blocks_hardwood.png"},
"Hardwood stair",
"Hardwood slab"
S("Hardwood stair"),
S("Hardwood slab")
)
bb_stairs.register_stair_and_slab("fakegrass","building_blocks:fakegrass",
{crumbly=3},
{"default_grass.png"},
"Grass stair",
"Grass slab"
S("Grass stair"),
S("Grass slab")
)
bb_stairs.register_stair_and_slab("tar","building_blocks:Tar",
{crumbly=1},
{"building_blocks_tar.png"},
"Tar stair",
"Tar slab"
S("Tar stair"),
S("Tar slab")
)
bb_stairs.register_stair_and_slab("grate","building_blocks:grate",
{cracky=1},
{"building_blocks_grate.png"},
"Grate Stair",
"Grate Slab"
S("Grate Stair"),
S("Grate Slab")
)
bb_stairs.register_stair_and_slab("Adobe", "building_blocks:Adobe",
{crumbly=3},
{"building_blocks_Adobe.png"},
"Adobe stair",
"Adobe slab"
S("Adobe stair"),
S("Adobe slab")
)
bb_stairs.register_stair_and_slab("Roofing", "building_blocks:Roofing",
{snappy=3},
{"building_blocks_Roofing.png"},
"Roofing stair",
"Roofing slab"
S("Roofing stair"),
S("Roofing slab")
)
end
@ -537,14 +542,14 @@ minetest.register_alias("building_blocks:faggot", "building_blocks:sticks")
minetest.register_alias("marble", "building_blocks:Marble")
minetest.register_node("building_blocks:Tar", {
description = "Tar",
description = S("Tar"),
tiles = {"building_blocks_tar.png"},
is_ground_content = true,
groups = {crumbly=1, tar_block = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("building_blocks:Marble", {
description = "Marble",
description = S("Marble"),
tiles = {"building_blocks_marble.png"},
is_ground_content = true,
groups = {cracky=3, marble = 1},
@ -568,7 +573,7 @@ minetest.register_craft({
})
minetest.register_tool("building_blocks:knife", {
description = "Tar Knife",
description = S("Tar Knife"),
inventory_image = "building_blocks_knife.png",
tool_capabilities = {
max_drop_level=0,
@ -590,7 +595,7 @@ minetest.register_craft({
if not minetest.get_modpath("technic") then
minetest.register_node( ":technic:granite", {
description = "Granite",
description = S("Granite"),
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=1},
@ -608,7 +613,7 @@ if not minetest.get_modpath("technic") then
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("technic", "granite", "technic:granite", {
description="Granite",
description=S("Granite"),
groups={cracky=1, not_in_creative_inventory=1},
tiles={"technic_granite.png"},
})

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@ -1 +1,2 @@
default
homedecor

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.625, -0.1, 0.1, 0.5, 0.1 }
@ -12,7 +15,7 @@ local topchains_sbox = {
}
minetest.register_node("chains:chain", {
description = "Hanging chain (wrought iron)",
description = S("Hanging chain (wrought iron)"),
drawtype = "mesh",
mesh = "chains.obj",
tiles = {"chains_wrought_iron.png"},
@ -26,7 +29,7 @@ minetest.register_node("chains:chain", {
})
minetest.register_node("chains:chain_brass", {
description = "Hanging chain (brass)",
description = S("Hanging chain (brass)"),
drawtype = "mesh",
mesh = "chains.obj",
tiles = {"chains_brass.png"},
@ -40,7 +43,7 @@ minetest.register_node("chains:chain_brass", {
})
minetest.register_node("chains:chain_top", {
description = "Hanging chain (ceiling mount, wrought iron)",
description = S("Hanging chain (ceiling mount, wrought iron)"),
drawtype = "mesh",
mesh = "top_chains.obj",
tiles = {"chains_wrought_iron.png"},
@ -54,7 +57,7 @@ minetest.register_node("chains:chain_top", {
})
minetest.register_node("chains:chain_top_brass", {
description = "Hanging chain (ceiling mount, brass)",
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "top_chains.obj",
tiles = {"chains_brass.png"},
@ -68,7 +71,7 @@ minetest.register_node("chains:chain_top_brass", {
})
minetest.register_node("chains:chandelier", {
description = "Chandelier (wrought iron)",
description = S("Chandelier (wrought iron)"),
paramtype = "light",
light_source = default.LIGHT_MAX-2,
walkable = false,
@ -95,7 +98,7 @@ minetest.register_node("chains:chandelier", {
})
minetest.register_node("chains:chandelier_brass", {
description = "Chandelier (brass)",
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = default.LIGHT_MAX-2,
walkable = false,

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
-- Amiga 500 lookalike
computer.register("computer:shefriendSOO", {
description = "SheFriendSOO",
@ -157,7 +160,7 @@ local mo_sbox = {
}
minetest.register_node("computer:monitor", {
description = "Monitor and keyboard",
description = S("Monitor and keyboard"),
inventory_image = "computer_monitor_inv.png",
drawtype = "mesh",
mesh = "computer_monitor.obj",
@ -175,7 +178,6 @@ minetest.register_node("computer:monitor", {
})
minetest.register_node("computer:monitor_on", {
description = "Monitor and keyboard",
drawtype = "mesh",
mesh = "computer_monitor.obj",
tiles = {"monitor_display.png^[transformFX", "monitor_plastic.png", "computer_black.png", "monitor_plastic.png"},
@ -200,7 +202,7 @@ minetest.register_alias("computer:monitor_desktop", "computer:monitor")
--WIFI Router (linksys look-a-like)
minetest.register_node("computer:router", {
description = "WIFI Router",
description = S("WIFI Router"),
inventory_image = "computer_router_inv.png",
tiles = {"computer_router_t.png","computer_router_bt.png","computer_router_l.png","computer_router_r.png","computer_router_b.png",
{name="computer_router_f_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.0}},}, --"computer_router_f.png"},
@ -228,7 +230,7 @@ local pct_cbox = {
--Modern PC Tower
minetest.register_node("computer:tower", {
description = "Computer Tower",
description = S("Computer Tower"),
inventory_image = "computer_tower_inv.png",
drawtype = "mesh",
mesh = "computer_tower.obj",
@ -245,7 +247,7 @@ minetest.register_alias("computer:tower_on", "computer:tower")
-- Printer/scaner combo
minetest.register_node("computer:printer", {
description = "Printer Scaner Combo",
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
@ -273,7 +275,7 @@ minetest.register_node("computer:printer", {
--Rack Server
minetest.register_node("computer:server", {
drawtype = "nodebox",
description = "Rack Server",
description = S("Rack Server"),
tiles = {
'computer_server_t.png',
'computer_server_bt.png',
@ -303,7 +305,8 @@ minetest.register_node("computer:server", {
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(), "Not enough vertical space to place a server!" )
minetest.chat_send_player( placer:get_player_name(),
S("Not enough vertical space to place a server!" ))
return itemstack
end
return minetest.item_place(itemstack, placer, pointed_thing)
@ -312,7 +315,6 @@ minetest.register_node("computer:server", {
minetest.register_node("computer:server_on", {
drawtype = "nodebox",
description = "Rack Server",
tiles = {
'computer_server_t.png',
'computer_server_bt.png',

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@ -1,3 +1,2 @@
default
intllib?
homedecor_i18n

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@ -4,8 +4,7 @@
-- This file defines some items in order to not have to depend on other mods.
-- Boilerplate to support localized strings if intllib mod is installed.
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
local S = homedecor_i18n.gettext
if (not minetest.get_modpath("homedecor")) then

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
local shapes = {
{ { x = {0, 1, 0, 1}, y = {0, 0, 1, 1} } },
@ -35,7 +38,7 @@ local buttons = "button[3,4.5;0.6,0.6;left;<]"
.."button[4.2,5.3;0.6,0.6;drop;V]"
.."button[4.8,4.5;0.6,0.6;rotateright;R]"
.."button[5.4,4.5;0.6,0.6;right;>]"
.."button[3.5,3;2,2;new;New Game]"
.."button[3.5,3;2,2;new;"..minetest.formspec_escape(S("New Game")).."]"
local formsize = "size[5.9,5.7]"
local boardx, boardy = 0, 0
@ -241,7 +244,7 @@ local function step(pos, fields)
end
minetest.register_node("computer:tetris_arcade", {
description="Tetris Arcade",
description=S("Tetris Arcade"),
drawtype = "mesh",
mesh = "tetris_arcade.obj",
tiles = {"tetris_arcade.png"},
@ -259,7 +262,8 @@ minetest.register_node("computer:tetris_arcade", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formsize.."button[2,2.5;2,2;new;New Game]"
meta:set_string("formspec", formsize
.."button[2,2.5;2,2;new;"..minetest.formspec_escape(S("New Game")).."]"
..default.gui_bg..default.gui_bg_img..default.gui_slots)
end,
on_timer = function(pos)
@ -275,7 +279,7 @@ minetest.register_node("computer:tetris_arcade", {
return itemstack
end
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player(placer:get_player_name(), "No room for place the Arcade!")
minetest.chat_send_player(placer:get_player_name(), S("No room for place the Arcade!"))
return itemstack
end
local dir = placer:get_look_dir()

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@ -1 +1,2 @@
default
homedecor

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
screwdriver = screwdriver or {}
local function start_smoke(pos, node, clicker, chimney)
@ -64,12 +67,16 @@ local function stop_smoke(pos)
end
-- FLAME TYPES
local flame_types = {"fake", "ice"}
local flame_types = {
{ "fake", S("Fake fire") },
{ "ice", S("Ice fire") },
}
for _, f in ipairs(flame_types) do
minetest.register_node("fake_fire:"..f.."_fire", {
inventory_image = f.."_fire_inv.png",
description = f.." fire",
local name, desc = unpack(f)
minetest.register_node("fake_fire:"..name.."_fire", {
inventory_image = name.."_fire_inv.png",
description = desc,
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "facedir",
@ -80,7 +87,7 @@ for _, f in ipairs(flame_types) do
light_source = 14,
waving = 1,
tiles = {
{name=f.."_fire_animated.png", animation={type="vertical_frames",
{name=name.."_fire_animated.png", animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=1.5}},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
@ -99,7 +106,7 @@ end
minetest.register_node("fake_fire:fancy_fire", {
inventory_image = "fancy_fire_inv.png",
description = "Fancy Fire",
description = S("Fancy Fire"),
drawtype = "mesh",
mesh = "fancy_fire.obj",
paramtype = "light",
@ -136,7 +143,7 @@ minetest.register_node("fake_fire:fancy_fire", {
-- EMBERS
minetest.register_node("fake_fire:embers", {
description = "Glowing Embers",
description = S("Glowing Embers"),
tiles = {
{name="embers_animated.png", animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2}},
@ -181,7 +188,7 @@ end
-- FLINT and STEEL
minetest.register_tool("fake_fire:flint_and_steel", {
description = "Flint and steel",
description = S("Flint and steel"),
inventory_image = "flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,

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@ -1 +1,2 @@
default
homedecor_i18n

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
local inbox = {}
screwdriver = screwdriver or {}
@ -19,7 +22,7 @@ minetest.register_node("inbox:empty", {
paramtype = "light",
drawtype = "mesh",
mesh = "inbox_mailbox.obj",
description = "Mailbox",
description = S("Mailbox"),
tiles = {
"inbox_red_metal.png",
"inbox_white_metal.png",
@ -36,7 +39,7 @@ minetest.register_node("inbox:empty", {
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
meta:set_string("owner", owner)
meta:set_string("infotext", owner.."'s Mailbox")
meta:set_string("infotext", S("@1's Mailbox", owner))
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_size("drop", 1)

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@ -1,2 +1,3 @@
default
homedecor_i18n
mesecons_mvps?

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
local tmp = {}
screwdriver = screwdriver or {}
@ -98,7 +101,7 @@ local drop_item = function(pos, node)
end
minetest.register_node("itemframes:frame",{
description = "Item frame",
description = S("Item frame"),
drawtype = "nodebox",
node_box = {
type = "fixed",
@ -121,7 +124,7 @@ minetest.register_node("itemframes:frame",{
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")")
meta:set_string("infotext", S("Item frame (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
@ -159,7 +162,7 @@ minetest.register_node("itemframes:frame",{
minetest.register_node("itemframes:pedestal",{
description = "Pedestal",
description = S("Pedestal"),
drawtype = "nodebox",
node_box = {
type = "fixed", fixed = {
@ -181,7 +184,7 @@ minetest.register_node("itemframes:pedestal",{
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Pedestal (owned by "..placer:get_player_name()..")")
meta:set_string("infotext", S("Pedestal (owned by @1)", placer:get_player_name()))
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end

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@ -1,3 +1,4 @@
wool
bucket
homedecor_i18n
unifieddyes

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@ -1,8 +1,10 @@
local S = homedecor_i18n.gettext
lavalamp = {}
minetest.register_node("lavalamp:lavalamp", {
description = "Lava Lamp",
description = S("Lava Lamp"),
drawtype = "mesh",
mesh = "lavalamp.obj",
tiles = {
@ -45,7 +47,7 @@ minetest.register_node("lavalamp:lavalamp", {
})
minetest.register_node("lavalamp:lavalamp_off", {
description = "Lava Lamp (off)",
description = S("Lava Lamp (off)"),
drawtype = "mesh",
mesh = "lavalamp.obj",
tiles = {

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@ -1,4 +1,6 @@
local S = homedecor_i18n.gettext
local armchair_cbox = {
type = "fixed",
fixed = {
@ -7,12 +9,11 @@ local armchair_cbox = {
}
}
for i in ipairs(lrfurn.colors) do
local colour = lrfurn.colors[i][1]
local hue = lrfurn.colors[i][2]
for i, c in ipairs(lrfurn.colors) do
local colour, coldesc, hue = unpack(c)
minetest.register_node("lrfurn:armchair_"..colour, {
description = "Armchair ("..colour..")",
description = S("Armchair (@1)", coldesc),
drawtype = "mesh",
mesh = "lrfurn_armchair.obj",
tiles = {
@ -56,5 +57,5 @@ for i in ipairs(lrfurn.colors) do
end
if minetest.setting_get("log_mods") then
minetest.log("action", "armchairs loaded")
minetest.log("action", "[lrfurn/armchairs] "..S("Loaded!"))
end

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@ -1,5 +1,8 @@
local S = homedecor_i18n.gettext
minetest.register_node("lrfurn:coffeetable_back", {
description = "Coffee Table",
description = S("Coffee Table"),
drawtype = "nodebox",
tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
paramtype = "light",
@ -45,7 +48,8 @@ minetest.register_node("lrfurn:coffeetable_back", {
end
minetest.set_node(pos, node)
else
minetest.chat_send_player(placer:get_player_name(), "No room to place the coffee table!")
minetest.chat_send_player(placer:get_player_name(),
S("No room to place the coffee table!"))
minetest.set_node(pos, {name = "air"})
return true
end
@ -122,5 +126,5 @@ minetest.register_craft({
})
if minetest.setting_get("log_mods") then
minetest.log("action", "coffeetable loaded")
minetest.log("action", "[lrfurn/coffeetable] "..S("Loaded!"))
end

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@ -1,2 +1,3 @@
default
wool
homedecor_i18n

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@ -1,5 +1,8 @@
local S = homedecor_i18n.gettext
minetest.register_node("lrfurn:endtable", {
description = "End Table",
description = S("End Table"),
drawtype = "nodebox",
tiles = {"lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png", "lrfurn_coffeetable_back.png"},
paramtype = "light",
@ -46,5 +49,5 @@ minetest.register_craft({
})
if minetest.setting_get("log_mods") then
minetest.log("action", "endtable loaded")
minetest.log("action", "[lrfurn/endtable] "..S("Loaded!"))
end

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@ -1,3 +1,6 @@
local S = homedecor_i18n.gettext
lrfurn = {}
screwdriver = screwdriver or {}
@ -9,21 +12,21 @@ lrfurn.fdir_to_fwd = {
}
lrfurn.colors = {
{ "black", 0xff181818 },
{ "brown", 0xff251005 },
{ "blue", 0xff0000d0 },
{ "cyan", 0xff009fa7 },
{ "dark_grey", 0xff101010 },
{ "dark_green", 0xff007000 },
{ "green", 0xff00d000 },
{ "grey", 0xff303030 },
{ "magenta", 0xffe0048b },
{ "orange", 0xffee9000 },
{ "pink", 0xffff90b0 },
{ "red", 0xff800000 },
{ "violet", 0xff9000d0 },
{ "white", 0xffffffff },
{ "yellow", 0xffdde000 }
{ "black", S("black"), 0xff181818 },
{ "brown", S("brown"), 0xff251005 },
{ "blue", S("blue"), 0xff0000d0 },
{ "cyan", S("cyan"), 0xff009fa7 },
{ "dark_grey", S("dark grey"), 0xff101010 },
{ "dark_green", S("dark green"), 0xff007000 },
{ "green", S("green"), 0xff00d000 },
{ "grey", S("grey"), 0xff303030 },
{ "magenta", S("magenta"), 0xffe0048b },
{ "orange", S("orange"), 0xffee9000 },
{ "pink", S("pink"), 0xffff90b0 },
{ "red", S("red"), 0xff800000 },
{ "violet", S("violet"), 0xff9000d0 },
{ "white", S("white"), 0xffffffff },
{ "yellow", S("yellow"), 0xffdde000 }
}
function lrfurn.check_forward(pos, fdir, long, placer)

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@ -1,4 +1,6 @@
local S = homedecor_i18n.gettext
local longsofa_sbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 2.5}
@ -12,12 +14,11 @@ local longsofa_cbox = {
}
}
for i in ipairs(lrfurn.colors) do
local colour = lrfurn.colors[i][1]
local hue = lrfurn.colors[i][2]
for i, c in ipairs(lrfurn.colors) do
local colour, coldesc, hue = unpack(c)
minetest.register_node("lrfurn:longsofa_"..colour, {
description = "Long Sofa ("..colour..")",
description = S("Long Sofa (@1)", coldesc),
drawtype = "mesh",
mesh = "lrfurn_sofa_long.obj",
tiles = {
@ -41,7 +42,8 @@ for i in ipairs(lrfurn.colors) do
minetest.set_node(pos, {name = "lrfurn:longsofa_"..colour, param2 = fdir})
itemstack:take_item()
else
minetest.chat_send_player(placer:get_player_name(), "No room to place the sofa!")
minetest.chat_send_player(placer:get_player_name(),
S("No room to place the sofa!"))
minetest.set_node(pos, { name = "air" })
end
return itemstack
@ -82,5 +84,5 @@ for i in ipairs(lrfurn.colors) do
end
if minetest.setting_get("log_mods") then
minetest.log("action", "long sofas loaded")
minetest.log("action", "[lrfurn/longsofas] "..S("Loaded!"))
end

View File

@ -1,4 +1,5 @@
local S = homedecor_i18n.gettext
local sofa_sbox = {
type = "fixed",
@ -13,12 +14,11 @@ local sofa_cbox = {
}
}
for i in ipairs(lrfurn.colors) do
local colour = lrfurn.colors[i][1]
local hue = lrfurn.colors[i][2]
for i, c in ipairs(lrfurn.colors) do
local colour, coldesc, hue = unpack(c)
minetest.register_node("lrfurn:sofa_"..colour, {
description = "Sofa ("..colour..")",
description = S("Sofa (@1)", coldesc),
drawtype = "mesh",
mesh = "lrfurn_sofa_short.obj",
tiles = {
@ -83,5 +83,5 @@ for i in ipairs(lrfurn.colors) do
end
if minetest.setting_get("log_mods") then
minetest.log("action", "sofas loaded")
minetest.log("action", "[lrfurn/sofas] "..S("Loaded!"))
end

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@ -1 +1,2 @@
default
homedecor

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@ -1,7 +1,10 @@
local S = homedecor_i18n.gettext
screwdriver = screwdriver or {}
minetest.register_node("plasmascreen:stand", {
description = "Plasma Screen TV Stand",
description = S("Plasma Screen TV Stand"),
tiles = {"plasmascreen_back.png"},
paramtype = "light",
paramtype2 = "facedir",
@ -94,7 +97,7 @@ local function checkwall(pos)
end
minetest.register_node("plasmascreen:tv", {
description = "Plasma TV",
description = S("Plasma TV"),
drawtype = "mesh",
mesh = "plasmascreen_tv.obj",
tiles = {
@ -130,7 +133,7 @@ minetest.register_node("plasmascreen:tv", {
})
minetest.register_node("plasmascreen:tv_off", {
description = "Plasma TV (off)",
description = S("Plasma TV (off)"),
drawtype = "mesh",
mesh = "plasmascreen_tv.obj",
tiles = {