rename and move generic light source textures

This commit is contained in:
Vanessa Dannenberg 2019-06-02 02:23:10 -04:00
parent 4174737a1a
commit 2f3c12eb2a
5 changed files with 5 additions and 5 deletions

View File

@ -96,7 +96,7 @@ homedecor.register("wall_lamp", {
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
"homedecor_light.png",
"homedecor_generic_light_source_yellow.png",
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = true,

View File

@ -264,11 +264,11 @@ for light_brightn_name in pairs(brightn_light_source) do
local onflag = (light_brightn_name ~= "off")
local nici = (light_brightn_name ~= "on") and 1 or nil
local gen_ls_tex_white = "homedecor_table_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_table_generic_light_source_on.png" end
local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
local gen_ls_tex_yellow = "homedecor_table_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_light.png" end
local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),

View File

Before

Width:  |  Height:  |  Size: 524 B

After

Width:  |  Height:  |  Size: 524 B