forked from mtcontrib/homedecor_modpack
rename and move generic light source textures
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4174737a1a
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2f3c12eb2a
@ -96,7 +96,7 @@ homedecor.register("wall_lamp", {
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tiles = {
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tiles = {
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{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
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{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
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homedecor.lux_wood,
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homedecor.lux_wood,
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"homedecor_light.png",
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"homedecor_generic_light_source_yellow.png",
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"homedecor_generic_metal_wrought_iron.png"
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"homedecor_generic_metal_wrought_iron.png"
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},
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},
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use_texture_alpha = true,
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use_texture_alpha = true,
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@ -264,11 +264,11 @@ for light_brightn_name in pairs(brightn_light_source) do
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local onflag = (light_brightn_name ~= "off")
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local onflag = (light_brightn_name ~= "off")
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local nici = (light_brightn_name ~= "on") and 1 or nil
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local nici = (light_brightn_name ~= "on") and 1 or nil
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local gen_ls_tex_white = "homedecor_table_generic_light_source_off.png"
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local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
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if onflag then gen_ls_tex_white = "homedecor_table_generic_light_source_on.png" end
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if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
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local gen_ls_tex_yellow = "homedecor_table_generic_light_source_off.png"
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local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
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if onflag then gen_ls_tex_yellow = "homedecor_light.png" end
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if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
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local glowlight_nodebox = {
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local glowlight_nodebox = {
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half = homedecor.nodebox.slab_y(1/2),
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half = homedecor.nodebox.slab_y(1/2),
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Before Width: | Height: | Size: 450 B After Width: | Height: | Size: 450 B |
Before Width: | Height: | Size: 594 B After Width: | Height: | Size: 594 B |
Before Width: | Height: | Size: 524 B After Width: | Height: | Size: 524 B |
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