move handlers into subdirectory to split them apart from the actual game content

This commit is contained in:
Tim 2015-01-23 22:53:57 +01:00
parent 4516aa960b
commit 5fb4bff628
6 changed files with 5 additions and 5 deletions

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@ -107,13 +107,13 @@ end
-- nodebox arithmetics and helpers
-- (please keep non-generic nodeboxes with their node definition)
dofile(homedecor.modpath.."/nodeboxes.lua")
dofile(homedecor.modpath.."/handlers/nodeboxes.lua")
-- expand and unexpand decor
dofile(homedecor.modpath.."/expansion.lua")
dofile(homedecor.modpath.."/handlers/expansion.lua")
-- register nodes that cook stuff
dofile(homedecor.modpath.."/furnaces.lua")
dofile(homedecor.modpath.."/handlers/furnaces.lua")
-- glue it all together into a registration function
dofile(homedecor.modpath.."/registration_handler.lua")
dofile(homedecor.modpath.."/handlers/registration.lua")
-- load various other components
dofile(homedecor.modpath.."/misc-nodes.lua") -- the catch-all for all misc nodes
@ -154,6 +154,6 @@ dofile(homedecor.modpath.."/climate-control.lua")
dofile(homedecor.modpath.."/cobweb.lua")
dofile(homedecor.modpath.."/locked.lua")
dofile(homedecor.modpath.."/handlers/locked.lua")
print("[HomeDecor] "..S("Loaded!"))