combine chimney, roof shingles and roof slopes into roofing.lua

This commit is contained in:
Tim 2015-08-16 19:58:35 +02:00
parent 518d1432f6
commit 7d07e81a8c
4 changed files with 61 additions and 81 deletions

View File

@ -98,8 +98,8 @@ dofile(modpath.."/misc-nodes.lua") -- the catch-all for all misc nodes
dofile(modpath.."/tables.lua")
dofile(modpath.."/electronics.lua")
dofile(modpath.."/shutters.lua")
dofile(modpath.."/shingles.lua")
dofile(modpath.."/slopes.lua")
dofile(modpath.."/roofing.lua")
dofile(modpath.."/foyer.lua")

View File

@ -158,18 +158,6 @@ homedecor.register("pole_wrought_iron", {
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("chimney", {
description = "Chimney",
mesh = "homedecor_chimney.obj",
tiles = {
"homedecor_chimney_tb.png",
"default_brick.png"
},
selection_box = homedecor.nodebox.bar_y(0.25),
groups = {cracky=3},
sounds = default.node_sound_stone_defaults()
})
local ft_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 }

View File

@ -1,5 +1,45 @@
local S = homedecor.gettext
minetest.register_node("homedecor:skylight", {
description = S("Glass Skylight"),
drawtype = "raillike",
tiles = { "default_glass.png" },
wield_image = "default_glass.png",
inventory_image = "homedecor_skylight_inv.png",
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
minetest.register_node("homedecor:skylight_frosted", {
description = S("Glass Skylight Frosted"),
drawtype = "raillike",
tiles = { "homedecor_skylight_frosted.png" },
wield_image = "homedecor_skylight_frosted.png",
inventory_image = "homedecor_skylight_frosted_inv.png",
use_texture_alpha = true,
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
for _, s in pairs({"asphalt", "terracotta", "wood"}) do
minetest.register_node("homedecor:shingles_"..s, {
description = S("Shingles ("..s..")"),
drawtype = "raillike",
tiles = { "homedecor_shingles_"..s..".png" },
wield_image = "homedecor_shingles_"..s..".png",
inventory_image = "homedecor_shingles_"..s.."_inv.png",
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
end
local slope_cbox = {
type = "fixed",
fixed = {
@ -34,7 +74,6 @@ local icorner_cbox = {
}
homedecor.register_outer_corner = function(modname, subname, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
@ -57,7 +96,6 @@ homedecor.register_outer_corner = function(modname, subname, groups, slope_image
end
homedecor.register_inner_corner = function(modname, subname, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
@ -79,7 +117,6 @@ homedecor.register_inner_corner = function(modname, subname, groups, slope_image
end
homedecor.register_slope = function(modname, subname, recipeitem, groups, slope_image, description)
local tiles = slope_image
if type(slope_image) ~= "table" then
@ -219,25 +256,19 @@ end
-- corners
homedecor.register_roof(
"homedecor",
"wood",
homedecor.register_roof("homedecor", "wood",
{ snappy = 3 },
{ "homedecor_shingles_wood.png" },
"Wood Shingles"
)
homedecor.register_roof(
"homedecor",
"asphalt",
homedecor.register_roof("homedecor", "asphalt",
{ snappy = 3 },
{ "homedecor_shingles_asphalt.png" },
"Asphalt Shingles"
)
homedecor.register_roof(
"homedecor",
"terracotta",
homedecor.register_roof("homedecor", "terracotta",
{ snappy = 3 },
{ "homedecor_shingles_terracotta.png" },
"Terracotta Shingles"
@ -245,39 +276,43 @@ homedecor.register_roof(
-- register just the slopes
homedecor.register_slope(
"homedecor",
"wood",
homedecor.register_slope("homedecor", "wood",
"homedecor:shingles_wood",
{ snappy = 3 },
{ "homedecor_shingles_wood.png" },
"Wood Shingles"
)
homedecor.register_slope(
"homedecor",
"asphalt",
homedecor.register_slope("homedecor", "asphalt",
"homedecor:shingles_asphalt",
{ snappy = 3 },
{ "homedecor_shingles_asphalt.png" },
"Asphalt Shingles"
)
homedecor.register_slope(
"homedecor",
"terracotta",
homedecor.register_slope("homedecor", "terracotta",
"homedecor:shingles_terracotta",
{ snappy = 3 },
{ "homedecor_shingles_terracotta.png" },
"Terracotta Shingles"
)
homedecor.register_slope(
"homedecor",
"glass",
homedecor.register_slope("homedecor", "glass",
"homedecor:shingles_glass",
{ snappy = 3 },
{ "homedecor_shingles_glass.png", "homedecor_shingles_wood.png" },
"Glass Shingles"
)
homedecor.register("chimney", {
description = "Chimney",
mesh = "homedecor_chimney.obj",
tiles = {
"homedecor_chimney_tb.png",
"default_brick.png"
},
selection_box = homedecor.nodebox.bar_y(0.25),
groups = {cracky=3},
sounds = default.node_sound_stone_defaults()
})

View File

@ -1,43 +0,0 @@
local S = homedecor.gettext
minetest.register_node("homedecor:skylight", {
description = S("Glass Skylight"),
drawtype = "raillike",
tiles = { "default_glass.png" },
wield_image = "default_glass.png",
inventory_image = "homedecor_skylight_inv.png",
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
minetest.register_node("homedecor:skylight_frosted", {
description = S("Glass Skylight Frosted"),
drawtype = "raillike",
tiles = { "homedecor_skylight_frosted.png" },
wield_image = "homedecor_skylight_frosted.png",
inventory_image = "homedecor_skylight_frosted_inv.png",
use_texture_alpha = true,
groups = { snappy = 3 },
paramtype = "light",
sounds = default.node_sound_glass_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
local materials = {"asphalt", "terracotta", "wood"}
for _, s in ipairs(materials) do
minetest.register_node("homedecor:shingles_"..s, {
description = S("Shingles ("..s..")"),
drawtype = "raillike",
tiles = { "homedecor_shingles_"..s..".png" },
wield_image = "homedecor_shingles_"..s..".png",
inventory_image = "homedecor_shingles_"..s.."_inv.png",
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = homedecor.nodebox.slab_y(0.1),
})
end