forked from mtcontrib/homedecor_modpack
Move table copy function out of signs lib and into init.lua, make it global.
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2ffd00909a
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@ -373,7 +373,7 @@ for i in ipairs(gates_list) do
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minetest.register_node("homedecor:gate_"..gate.."_closed", def)
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-- this is either a terrible idea or a great one
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def = table.copy(def)
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def = homedecor.table_copy(def)
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def.groups.not_in_creative_inventory = 1
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def.selection_box.fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
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def.tiles = {
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18
init.lua
18
init.lua
@ -29,18 +29,36 @@ else
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end
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homedecor.gettext = S
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-- debug
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local dbg = function(s)
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if homedecor.debug == 1 then
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print('[HomeDecor] ' .. s)
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end
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end
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-- infinite stacks
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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homedecor.expect_infinite_stacks = false
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else
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homedecor.expect_infinite_stacks = true
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end
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--table copy
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function homedecor.table_copy(t)
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local nt = { };
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for k, v in pairs(t) do
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if type(v) == "table" then
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nt[k] = homedecor.table_copy(v)
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else
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nt[k] = v
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end
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end
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return nt
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end
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dofile(homedecor.modpath.."/ownership.lua")
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dofile(homedecor.modpath.."/lib_6d.lua")
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@ -288,18 +288,6 @@ local function make_line_texture(line, lineno)
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return table.concat(texture, ""), lineno
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end
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local function copy ( t )
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local nt = { };
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for k, v in pairs(t) do
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if type(v) == "table" then
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nt[k] = copy(v)
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else
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nt[k] = v
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end
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end
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return nt
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end
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local function make_sign_texture(lines)
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local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES * LINE_SEP) }
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local lineno = 0
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@ -594,8 +582,8 @@ function homedecor.register_fence_with_sign(fencename, fencewithsignname)
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minetest.log("warning", "[homedecor] Attempt to register unknown node as fence")
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return
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end
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def = copy(def)
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def_sign = copy(def_sign)
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def = homedecor.table_copy(def)
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def_sign = homedecor.table_copy(def_sign)
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fences_with_sign[fencename] = fencewithsignname
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def.on_place = function(itemstack, placer, pointed_thing, ...)
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