forked from mtcontrib/homedecor_modpack
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
f1a3223d20
@ -41,4 +41,5 @@ read_globals = {
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"doors",
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"i3",
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"xcompat",
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"player_monoids"
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}
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@ -23,7 +23,6 @@ if minetest.get_modpath("vessels") then
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},
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = "blend",
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})
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local sbox = {
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@ -37,7 +36,6 @@ if minetest.get_modpath("vessels") then
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tiles = {"homedecor_3d_vessels_shelf_glass.png"},
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inventory_image = "homedecor_3d_vessels_glass_bottle_inv.png",
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wield_image = "homedecor_3d_vessels_glass_bottle_inv.png",
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use_texture_alpha = "blend",
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selection_box = sbox
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})
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@ -56,7 +54,6 @@ if minetest.get_modpath("vessels") then
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tiles = {"homedecor_3d_vessels_shelf_glass.png"},
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inventory_image = "homedecor_3d_vessels_drinking_glass_inv.png",
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wield_image = "homedecor_3d_vessels_drinking_glass_inv.png",
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use_texture_alpha = "blend",
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selection_box = sbox
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})
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end
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@ -239,7 +239,6 @@ homedecor.register("toilet_open", {
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selection_box = toilet_sbox,
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collision_box = toilet_cbox,
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drop = "homedecor:toilet",
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use_texture_alpha = "blend",
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groups = {cracky=3, dig_stone = 2},
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_sound_def = {
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key = "node_sound_stone_defaults",
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@ -19,6 +19,7 @@ local door_list = {
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sounds = default.node_sound_wood_defaults(),
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sound_open = "homedecor_door_open",
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sound_close = "homedecor_door_close",
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use_texture_alpha = "opaque",
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},
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{
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name = "exterior_fancy",
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@ -26,25 +27,29 @@ local door_list = {
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sounds = default.node_sound_wood_defaults(),
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sound_open = "homedecor_door_open",
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sound_close = "homedecor_door_close",
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mesh = "homedecor_door_fancy"
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mesh = "homedecor_door_fancy",
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use_texture_alpha = "blend",
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},
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{
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name = "french_oak",
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description = S("French door, Oak-colored"),
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sounds = default.node_sound_glass_defaults(),
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mesh = "homedecor_door_french"
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mesh = "homedecor_door_french",
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use_texture_alpha = "blend",
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},
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{
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name = "french_mahogany",
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description = S("French door, Mahogany-colored"),
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sounds = default.node_sound_glass_defaults(),
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mesh = "homedecor_door_french"
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mesh = "homedecor_door_french",
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use_texture_alpha = "blend",
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},
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{
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name = "french_white",
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description = S("French door, White"),
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sounds = default.node_sound_glass_defaults(),
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mesh = "homedecor_door_french"
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mesh = "homedecor_door_french",
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use_texture_alpha = "blend",
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},
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{
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name = "basic_panel",
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@ -52,6 +57,7 @@ local door_list = {
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sounds = default.node_sound_wood_defaults(),
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sound_open = "homedecor_door_open",
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sound_close = "homedecor_door_close",
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use_texture_alpha = "opaque",
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},
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{
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name = "wrought_iron",
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@ -59,7 +65,8 @@ local door_list = {
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sounds = default.node_sound_metal_defaults(),
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sound_open = "doors_steel_door_open",
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sound_close = "doors_steel_door_close",
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mesh = "homedecor_door_wrought_iron"
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mesh = "homedecor_door_wrought_iron",
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use_texture_alpha = "clip",
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},
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{
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name = "carolina",
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@ -67,6 +74,7 @@ local door_list = {
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sounds = default.node_sound_wood_defaults(),
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sound_open = "homedecor_door_open",
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sound_close = "homedecor_door_close",
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use_texture_alpha = "blend",
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},
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{
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name = "woodglass",
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@ -74,19 +82,22 @@ local door_list = {
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sounds = default.node_sound_wood_defaults(),
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sound_open = "homedecor_door_open",
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sound_close = "homedecor_door_close",
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mesh = "homedecor_door_wood_glass_3"
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mesh = "homedecor_door_wood_glass_3",
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use_texture_alpha = "clip",
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},
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{
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name = "closet_mahogany",
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description = S("Mahogany Closet Door"),
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sounds = default.node_sound_wood_defaults(),
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mesh = "homedecor_door_closet"
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mesh = "homedecor_door_closet",
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use_texture_alpha = "clip",
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},
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{
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name = "closet_oak",
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description = S("Oak Closet Door"),
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sounds = default.node_sound_wood_defaults(),
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mesh = "homedecor_door_closet"
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mesh = "homedecor_door_closet",
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use_texture_alpha = "clip",
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},
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}
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@ -99,7 +110,7 @@ local function generate_door(def)
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local default_settings = {
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tiles = {{ name = "homedecor_door_" .. def.name .. ".png", backface_culling = true }},
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inventory_image = "homedecor_door_" .. def.name .. "_inv.png",
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use_texture_alpha = "blend",
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use_texture_alpha = def.use_texture_alpha or "blend",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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mesecons = {
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effector = {
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@ -410,8 +421,8 @@ minetest.register_craft( {
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type = "shapeless",
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output = "homedecor:gate_half_door_closed 4",
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recipe = {
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"doors:homedecor_wood_plain_a",
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"doors:homedecor_wood_plain_a"
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"doors:homedecor_wood_plain",
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"doors:homedecor_wood_plain"
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},
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})
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@ -419,8 +430,8 @@ minetest.register_craft( {
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type = "shapeless",
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output = "homedecor:gate_half_door_white_closed 4",
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recipe = {
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"doors:homedecor_bedroom_a",
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"doors:homedecor_bedroom_a"
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"doors:homedecor_basic_panel",
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"doors:homedecor_basic_panel"
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},
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})
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@ -4,7 +4,7 @@ Refrigerator=Kühlschrank
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Oven=Backofen
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Oven (stainless steel)=Backofen (Edelstahl)
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Microwave Oven=Mikrowelle
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Dishwasher=Spülmachine
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Dishwasher=Spülmaschine
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granite=Granit
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marble=Marmor
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steel=Stahl
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@ -488,7 +488,6 @@ for brightness_level = 0, 14 do
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description = S("Ground Lantern/Light"),
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mesh = "homedecor_ground_lantern.obj",
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tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
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use_texture_alpha = "blend",
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inventory_image = "homedecor_ground_lantern_inv.png",
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wield_image = "homedecor_ground_lantern_inv.png",
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groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
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@ -515,7 +514,6 @@ for brightness_level = 0, 14 do
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description = S("Hanging Lantern/Light"),
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mesh = "homedecor_hanging_lantern.obj",
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tiles = { "homedecor_generic_metal_wrought_iron.png", gen_ls_tex_yellow },
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use_texture_alpha = "blend",
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inventory_image = "homedecor_hanging_lantern_inv.png",
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wield_image = "homedecor_hanging_lantern_inv.png",
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groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
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@ -951,7 +949,6 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
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gen_ls_tex_yellow,
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"homedecor_generic_metal_wrought_iron.png"
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},
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use_texture_alpha = "blend",
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inventory_image = "homedecor_wall_lamp_inv.png",
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groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
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light_source = onflag and (minetest.LIGHT_MAX - 3) or nil,
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@ -159,7 +159,7 @@ homedecor_roofing.register_slope = function(modname, subname, recipeitem, groups
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paramtype2 = "facedir",
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selection_box = slope_cbox,
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collision_box = slope_cbox,
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use_texture_alpha = "blend",
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use_texture_alpha = "clip",
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groups = groups,
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is_ground_content = false,
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_mcl_hardness=1.6,
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@ -33,7 +33,9 @@ minetest.register_node(":lrfurn:armchair", {
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
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end
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end,
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on_destruct = lrfurn.on_seat_destruct,
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on_movenode = lrfurn.on_seat_movenode,
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})
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homedecor.register("armchair", {
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@ -59,7 +61,9 @@ homedecor.register("armchair", {
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
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end
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end,
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on_destruct = lrfurn.on_seat_destruct,
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on_movenode = lrfurn.on_seat_movenode,
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})
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-- crafts
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@ -78,14 +78,63 @@ function lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
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minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
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end
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local physics_cache = {}
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local seated_cache = {}
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local offset_cache = {}
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minetest.register_entity("homedecor_seating:seat", {
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initial_properties = {
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visual = "cube",
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--comment out the following when testing so you can see it
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textures = {"blank.png", "blank.png", "blank.png", "blank.png", "blank.png", "blank.png"},
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collisionbox = { -0.01, -0.01, -0.01, 0.01, 0.01, 0.01 },
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selectionbox = { -0.01, -0.01, -0.01, 0.01, 0.01, 0.01, rotate = false },
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static_save = false,
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},
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on_punch = function(self)
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self.object:remove()
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end,
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})
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--we only care about 4 rotations, but just in case someone worldedits, etc - do something other than crash
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--radians are stupid, using degrees and then converting
|
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local p2r = {
|
||||
0*math.pi/180,
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0*math.pi/180, --correct
|
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180*math.pi/180, --correct
|
||||
90*math.pi/180, --correct
|
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270*math.pi/180, --correct
|
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0*math.pi/180,
|
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0*math.pi/180,
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0*math.pi/180,
|
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}
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p2r[0] = p2r[1]
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local p2r_sofa = {
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0*math.pi/180,
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90*math.pi/180, --correct
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||||
270*math.pi/180, --correct
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180*math.pi/180, --correct
|
||||
0*math.pi/180, --correct
|
||||
0*math.pi/180,
|
||||
0*math.pi/180,
|
||||
0*math.pi/180,
|
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}
|
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p2r_sofa[0] = p2r_sofa[1]
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local p2r_facedir = {
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[0] = 180*math.pi/180,
|
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[1] = 90*math.pi/180,
|
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[2] = 0*math.pi/180,
|
||||
[3] = 270*math.pi/180,
|
||||
}
|
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|
||||
function lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, seats)
|
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if not clicker:is_player() then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if physics_cache[clicker:get_player_name()] then
|
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local name = clicker:get_player_name()
|
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if seated_cache[name] then --already sitting
|
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lrfurn.stand(clicker)
|
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return itemstack
|
||||
end
|
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@ -113,41 +162,109 @@ function lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, seats)
|
||||
|
||||
--see if we can find a non occupied seat
|
||||
local sit_pos
|
||||
local sit_hash
|
||||
for hash, spos in pairs(valid_seats) do
|
||||
local pstatus = false
|
||||
for _, ref in pairs(minetest.get_objects_inside_radius(spos, 0.5)) do
|
||||
if ref:is_player() then
|
||||
if ref:is_player() and seated_cache[ref:get_player_name()] then
|
||||
pstatus = true
|
||||
end
|
||||
end
|
||||
if not pstatus then sit_pos = spos end
|
||||
if not pstatus then
|
||||
sit_pos = spos
|
||||
sit_hash = hash
|
||||
break;
|
||||
end
|
||||
end
|
||||
if not sit_pos then
|
||||
minetest.chat_send_player(clicker:get_player_name(), "sorry, this seat is currently occupied")
|
||||
minetest.chat_send_player(name, "sorry, this seat is currently occupied")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
--seat the player
|
||||
clicker:set_pos(sit_pos)
|
||||
|
||||
xcompat.player.player_attached[clicker:get_player_name()] = true
|
||||
local entity = minetest.add_entity(sit_pos, "homedecor_seating:seat")
|
||||
if not entity then return itemstack end --catch for when the entity fails to spawn just in case
|
||||
|
||||
clicker:set_attach(entity, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}, true)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
if nodedef.paramtype2 == "facedir" then
|
||||
entity:set_rotation({x = 0, y = p2r_facedir[node.param2 % 4], z = 0})
|
||||
elseif string.find(node.name, "sofa") then
|
||||
entity:set_rotation({x = 0, y = p2r_sofa[node.param2 % 8], z = 0})
|
||||
else
|
||||
entity:set_rotation({x = 0, y = p2r[node.param2 % 8], z = 0})
|
||||
end
|
||||
|
||||
xcompat.player.player_attached[name] = true
|
||||
xcompat.player.set_animation(clicker, "sit", 0)
|
||||
physics_cache[clicker:get_player_name()] = table.copy(clicker:get_physics_override())
|
||||
clicker:set_physics_override({speed = 0, jump = 0, gravity = 0})
|
||||
seated_cache[name] = minetest.hash_node_position(pos)
|
||||
if seated_cache[name] ~= sit_hash then
|
||||
offset_cache[name] = core.hash_node_position(vector.subtract(pos, sit_pos))
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function lrfurn.stand(clicker)
|
||||
xcompat.player.player_attached[clicker:get_player_name()] = false
|
||||
if physics_cache[clicker:get_player_name()] then
|
||||
clicker:set_physics_override(physics_cache[clicker:get_player_name()])
|
||||
physics_cache[clicker:get_player_name()] = nil
|
||||
else --in case this is called and the cache is empty
|
||||
clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
|
||||
local name = clicker:get_player_name()
|
||||
xcompat.player.player_attached[name] = false
|
||||
if seated_cache[name] then
|
||||
local attached_to = clicker:get_attach()
|
||||
-- Check, clearobjects might have been called, etc
|
||||
if attached_to then
|
||||
-- Removing also detaches
|
||||
attached_to:remove()
|
||||
end
|
||||
seated_cache[name] = nil
|
||||
offset_cache[name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Called when a seat is destroyed
|
||||
function lrfurn.on_seat_destruct(pos)
|
||||
for name, seatpos in pairs(seated_cache) do
|
||||
if seatpos == minetest.hash_node_position(pos) then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
lrfurn.stand(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function lrfurn.on_seat_movenode(from_pos, to_pos)
|
||||
local hashed_from_pos = core.hash_node_position(from_pos)
|
||||
local hashed_to_pos = core.hash_node_position(to_pos)
|
||||
for name, seatpos in pairs(seated_cache) do
|
||||
if seatpos == hashed_from_pos then
|
||||
local player = core.get_player_by_name(name)
|
||||
if player then
|
||||
local attached_to = player:get_attach()
|
||||
-- Check, clearobjects might have been called, etc
|
||||
if attached_to then
|
||||
if offset_cache[name] then
|
||||
-- multi-seat node aka sofas
|
||||
attached_to:set_pos(vector.subtract(to_pos,
|
||||
core.get_position_from_hash(offset_cache[name])))
|
||||
else
|
||||
attached_to:set_pos(to_pos)
|
||||
end
|
||||
seated_cache[name] = hashed_to_pos
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--if the player gets killed in the seat, handle it
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
if seated_cache[player:get_player_name()] then
|
||||
lrfurn.stand(player)
|
||||
end
|
||||
end)
|
||||
|
||||
dofile(modpath.."/longsofas.lua")
|
||||
dofile(modpath.."/sofas.lua")
|
||||
dofile(modpath.."/armchairs.lua")
|
||||
|
@ -47,7 +47,9 @@ minetest.register_node(":lrfurn:longsofa", {
|
||||
on_dig = unifieddyes.on_dig,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 3)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -22,7 +22,9 @@ homedecor.register("deckchair", {
|
||||
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair")
|
||||
@ -42,7 +44,9 @@ homedecor.register("deckchair_striped_blue", {
|
||||
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
homedecor.register("simple_bench", {
|
||||
@ -62,7 +66,9 @@ homedecor.register("simple_bench", {
|
||||
},
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
local bl1_sbox = {
|
||||
@ -154,7 +160,9 @@ homedecor.register("kitchen_chair_wood", {
|
||||
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
homedecor.register("kitchen_chair_padded", {
|
||||
@ -180,7 +188,9 @@ homedecor.register("kitchen_chair_padded", {
|
||||
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
local ofchairs_sbox = {
|
||||
@ -219,7 +229,9 @@ for _, c in pairs(chairs) do
|
||||
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -47,7 +47,9 @@ minetest.register_node(":lrfurn:sofa", {
|
||||
on_dig = unifieddyes.on_dig,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 2)
|
||||
end
|
||||
end,
|
||||
on_destruct = lrfurn.on_seat_destruct,
|
||||
on_movenode = lrfurn.on_seat_movenode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -57,7 +57,7 @@ minetest.register_node(":lrfurn:coffeetable", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, axey=5},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=1.6,
|
||||
|
@ -15,7 +15,7 @@ minetest.register_node(":lrfurn:endtable", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, axey=5},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=1.6,
|
||||
|
@ -34,7 +34,7 @@ for _, t in ipairs(leg_materials) do
|
||||
inventory_image = "homedecor_table_legs_"..name..".png",
|
||||
wield_image = "homedecor_table_legs_"..name..".png",
|
||||
walkable = false,
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = {snappy=3, dig_tree=2},
|
||||
_sound_def = {
|
||||
key = "node_sound_wood_defaults",
|
||||
@ -79,7 +79,7 @@ for i, mat in ipairs(tabletop_materials) do
|
||||
'blank.png',
|
||||
},
|
||||
wield_image = 'homedecor_'..m..'_table_'..shape..'_inv.png',
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = { snappy = 3, dig_tree=2 },
|
||||
_sound_def = {
|
||||
key = s,
|
||||
@ -117,7 +117,7 @@ for i, mat in ipairs(tabletop_materials) do
|
||||
'homedecor_'..m..'_table_edges.png',
|
||||
"homedecor_table_legs_"..leg_mat..".png",
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = { snappy = 3, dig_tree=2 },
|
||||
_sound_def = {
|
||||
key = s
|
||||
|
@ -71,9 +71,9 @@ local function set_player_skin(player, skin, save)
|
||||
if save and not skinsdb_mod_path then
|
||||
|
||||
if skin == default_skin then
|
||||
player:set_attribute("homedecor:player_skin", "")
|
||||
player:get_meta():set_string("homedecor:player_skin", "")
|
||||
else
|
||||
player:set_attribute("homedecor:player_skin", skin)
|
||||
player:get_meta():set_string("homedecor:player_skin", skin)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -12,7 +12,7 @@ homedecor.register("window_quartered", {
|
||||
"homedecor_window_quartered.png",
|
||||
"homedecor_window_quartered.png"
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
use_texture_alpha = "clip",
|
||||
groups = {snappy=3, dig_glass=2},
|
||||
_sound_def = {
|
||||
key = "node_sound_glass_defaults",
|
||||
|
@ -22,7 +22,6 @@ minetest.register_node("lavalamp:lavalamp", {
|
||||
},
|
||||
},
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
inventory_image = "lavalamp_lamp_inv.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "color",
|
||||
|
Loading…
x
Reference in New Issue
Block a user