replace player_set_textures with new API (fallback to old API)

This commit is contained in:
codexp 2018-04-27 21:55:49 +02:00 committed by Vanessa Dannenberg
parent bfda7c49fd
commit fe2acaaa1e
1 changed files with 8 additions and 2 deletions

View File

@ -6,6 +6,12 @@ local wd_cbox = {
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
}
-- cache set_textures function (fallback to old version)
-- default.player_set_textures is deprecated and will be removed in future
local set_player_textures =
minetest.global_exists("player_api") and player_api.set_textures
or default.player_set_textures
homedecor.register("wardrobe", {
mesh = "homedecor_bedroom_wardrobe.obj",
tiles = {
@ -55,7 +61,7 @@ homedecor.register("wardrobe", {
armor:update_player_visuals(sender)
break
end
default.player_set_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
set_player_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
break
elseif fields["fe"..skins[i]] then
if armor_mod then
@ -63,7 +69,7 @@ homedecor.register("wardrobe", {
armor:update_player_visuals(sender)
break
end
default.player_set_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
set_player_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
break
end
end