Vanessa Ezekowitz
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853cc4904c
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use default gold block for plasma_lamp
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2015-05-03 23:52:48 -04:00 |
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Vanessa Ezekowitz
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458082e4da
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phase out separate colors of shutter textures
in favor of colorizing a base texture
also all-new inventory image
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2015-05-03 23:47:43 -04:00 |
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Vanessa Ezekowitz
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e53e46e285
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use default dirt for potting soil, darkened
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2015-05-03 23:22:46 -04:00 |
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Vanessa Ezekowitz
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a2b464892c
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use luxury wood for picture frame
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2015-05-03 23:19:24 -04:00 |
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Vanessa Ezekowitz
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8873559795
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phase out separate colored bathroom tiles textures
use entirely new, better-looking separate fg and bg images, colorized as needed.
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2015-05-03 23:12:30 -04:00 |
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Vanessa Ezekowitz
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9736e3d187
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phase out extra curtain textures
use a single "base" color and colorize it
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2015-05-03 22:20:06 -04:00 |
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Vanessa Ezekowitz
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fa6289b282
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no need for cobweb inv texture, it's identical to the regular one
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2015-05-03 22:00:30 -04:00 |
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Vanessa Ezekowitz
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961178da7d
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rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
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2015-05-03 21:56:14 -04:00 |
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Vanessa Ezekowitz
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245ca4c102
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phase out various "luxury" woods in favor of colorizing just one
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2015-05-03 21:52:52 -04:00 |
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Vanessa Ezekowitz
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3996b55c03
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phase out generic dark, mahogany, and white wood
and rename the base wood to _plain instead of beech
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2015-05-03 21:18:35 -04:00 |
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Vanessa Ezekowitz
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5041ae2cdd
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phase out brown and white plastic images
use a colorized dark "black" one as the base.
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2015-05-03 19:08:58 -04:00 |
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Vanessa Ezekowitz
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d6cdff41aa
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phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
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2015-05-03 18:58:16 -04:00 |
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Vanessa Ezekowitz
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94f7e63ba7
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phase out light marble
rename regular marble
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2015-05-03 18:58:04 -04:00 |
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kilbith
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9ab2b50629
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Delete obsolete files
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2015-05-03 23:48:14 +02:00 |
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kilbith
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492780e59a
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Better UV-maps for desk lamps
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2015-05-03 23:39:28 +02:00 |
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kilbith
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fa7a0716b7
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Update inv. images for lanterns
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2015-05-03 19:49:46 +02:00 |
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kilbith
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9f66f0fc33
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Wardrobe's skins : add support for 3d_armor
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2015-05-03 18:43:18 +02:00 |
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kilbith
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fab1a56f32
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Better UV-maps for wall lamp
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2015-05-03 12:22:49 -04:00 |
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kilbith
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358d606e0e
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Better UV-maps for lanterns
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2015-05-02 15:59:05 +02:00 |
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Vanessa Ezekowitz
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a5094f481a
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consense preview display and skin-set code into loops
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2015-05-01 12:13:10 -04:00 |
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kilbith
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b3a7a3bb73
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Enhanced wardrobe formspec
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2015-05-01 11:28:06 -04:00 |
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kilbith
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fa9d73201c
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Fix params (again)
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2015-05-01 00:12:21 +02:00 |
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kilbith
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add43c9529
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More cleanup/tweaking
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2015-04-30 09:53:44 -04:00 |
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kilbith
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3eb9d192d0
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Params fix
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2015-04-30 00:24:47 +02:00 |
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kilbith
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4dee35893a
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Cleaning and tweaking node params
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2015-04-29 16:58:33 +02:00 |
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kilbith
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9a92d09421
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Disable shower flowing for everyone
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2015-04-29 09:18:38 +02:00 |
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Vanessa Ezekowitz
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07ced77591
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add a second type of gold for future use
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2015-04-28 16:56:44 -04:00 |
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Vanessa Ezekowitz
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927a9f4155
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add ironing board
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2015-04-28 15:29:49 -04:00 |
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Vanessa Ezekowitz
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994849de7e
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Make shower tray turn off the showerhead above it when removed.
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2015-04-28 14:44:48 -04:00 |
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Vanessa Ezekowitz
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1e3c27e984
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fix sounds not shutting off (and crash) when they should
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2015-04-28 14:22:51 -04:00 |
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Vanessa Ezekowitz
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c074e47bcd
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fix bug in showerhead spawners
(if two or more running at the same time, only the last could be turned off)
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2015-04-28 14:13:43 -04:00 |
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Vanessa Ezekowitz
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960dd57f7b
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fix sel/coll box on lamp
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2015-04-28 12:31:03 -04:00 |
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kilbith
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a574bb8591
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Add tabletop-style oil lamp
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2015-04-28 11:58:47 -04:00 |
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Vanessa Ezekowitz
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79559e41a6
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revise wrought iron door
(gave it a custom model so that the ironwork doesn't look double-sided)
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2015-04-28 11:46:51 -04:00 |
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jp
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eec2ffcc56
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Add Shower Head water flow
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2015-04-28 16:46:27 +02:00 |
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Vanessa Ezekowitz
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ccae9ac714
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another obsolete texture
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2015-04-28 01:34:51 -04:00 |
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Vanessa Ezekowitz
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9af478327f
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delete obsolete texture
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2015-04-28 01:34:07 -04:00 |
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Vanessa Ezekowitz
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77d36352fc
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split showerhead into two materials
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2015-04-28 01:32:24 -04:00 |
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Vanessa Ezekowitz
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84d27b9b5b
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deleted obsolete texture
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2015-04-28 01:15:44 -04:00 |
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Vanessa Ezekowitz
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f800c4830d
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split analog clock into multiple materials
also tweak the shape of the front a bit
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2015-04-28 01:12:37 -04:00 |
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Vanessa Ezekowitz
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084c82f4ce
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split 4-bottle model into separate materials
(obsoletes the "4/multi" model)
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2015-04-28 00:26:54 -04:00 |
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Vanessa Ezekowitz
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aaf25a97e4
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split globe model into multiple materials
(allows use of some generic materials)
renamed earth image
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2015-04-28 00:12:46 -04:00 |
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Vanessa Ezekowitz
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a35b57d713
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rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
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2015-04-27 23:48:02 -04:00 |
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Vanessa Ezekowitz
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f8fc0bbad6
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All new brass and wrought iron inventory images (and a few in-world
images), using the new textures.
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2015-04-27 20:52:54 -04:00 |
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Vanessa Ezekowitz
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a0bf61cfa7
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do the same for wrought iron
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2015-04-27 19:00:35 -04:00 |
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Vanessa Ezekowitz
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a346bf5803
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rework brass texture(s) and usage thereof
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2015-04-27 18:35:14 -04:00 |
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Vanessa Ezekowitz
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0323ba021b
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add brass-themed version of bathroom taps
remame inv/wield image for steel one
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2015-04-27 17:09:50 -04:00 |
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Vanessa Ezekowitz
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57d6fb423c
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add wield image, make faucet non-walkable
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2015-04-27 16:53:22 -04:00 |
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Vanessa Ezekowitz
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b6c6ea8395
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new inventory image for same
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2015-04-27 16:45:35 -04:00 |
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Vanessa Ezekowitz
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50b48c3265
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use mesh node for former "3dforniture" bathroom taps/faucet
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2015-04-27 16:42:20 -04:00 |
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