Commit Graph

54 Commits

Author SHA1 Message Date
Vanessa Ezekowitz d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
kilbith 492780e59a Better UV-maps for desk lamps 2015-05-03 23:39:28 +02:00
kilbith fab1a56f32 Better UV-maps for wall lamp 2015-05-03 12:22:49 -04:00
kilbith 358d606e0e Better UV-maps for lanterns 2015-05-02 15:59:05 +02:00
kilbith 4dee35893a Cleaning and tweaking node params 2015-04-29 16:58:33 +02:00
Vanessa Ezekowitz 960dd57f7b fix sel/coll box on lamp 2015-04-28 12:31:03 -04:00
kilbith a574bb8591 Add tabletop-style oil lamp 2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz a35b57d713 rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz a0bf61cfa7 do the same for wrought iron 2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz a346bf5803 rework brass texture(s) and usage thereof 2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz 029611417e use inventory image for ceiling lamp 2015-04-22 04:41:15 -04:00
Vanessa Ezekowitz 8597b39122 take "off" ceiling lamp out of creative inv 2015-04-22 04:37:18 -04:00
Vanessa Ezekowitz 4b411d0466 add brass and wrought-iron candlesticks 2015-04-22 01:31:07 -04:00
Vanessa Ezekowitz 8b924be206 add hanging-from-chain ceiling lamp 2015-04-21 21:33:06 -04:00
jp 877e6f3607 Better invo images for candles 2015-04-17 12:47:21 -04:00
Vanessa Ezekowitz c2575df10c fix collision box on oil lamp 2015-04-17 06:11:05 -04:00
Vanessa Ezekowitz 52ef3e9099 use mesh node for oil lamp
also turn the light level up one step
2015-04-17 02:47:55 -04:00
Vanessa Ezekowitz ca4b20505a rework meshes for table and standing lamps, better use of materials
use default wool for the lamp shades

also, use ^[colorize to brighten the lampshades and lightbulbs according
to the lamp's light/brightness setting, instead of baking it into the
textures.
2015-04-14 15:34:17 -04:00
Vanessa Ezekowitz 79b5c94f6c add wall sconce 2015-04-14 13:42:22 -04:00
Vanessa Ezekowitz 8e1dd5f268 use mesh nodes for candles 2015-04-14 11:58:05 -04:00
kilbith f580f26124 Add Ceiling Lantern 2015-03-29 10:42:27 -04:00
jp dca81b1648 Clean-up 2015-03-05 23:10:27 +01:00
jp 546f8b501c Opti. code 2015-02-28 10:14:46 +01:00
Vanessa Ezekowitz 7359f4eb99 Merge branch 'lantern' of github.com:kilbith/homedecor_modpack 2015-02-27 01:41:38 -05:00
jp 7b829e874b Switch wall lantern to mesh 2015-02-23 13:56:27 +01:00
jp c681f017aa Add hanging lantern (mesh) 2015-02-23 12:26:42 +01:00
jeanpatrick.guerrero@gmail.com 576a89216d Add desk lamps (mesh) 2015-02-20 16:15:57 -05:00
Vanessa Ezekowitz 9f87c47ebe use inventory images for table lamps 2015-02-05 03:01:38 -05:00
Tim 307d969f4c remove unnecessary nodeupdate() usage
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
2015-01-24 19:47:41 +01:00
kilbith fc436a1a1c Remove vertical expansion on standing lamp
use new API function to handle the second-node air
2015-01-24 12:40:44 -05:00
Tim 78045a752f move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults 2015-01-24 00:34:02 +01:00
Tim f60eb9ca47 whitespace cleanup, now also making most of homedecor consistenly use the same indentation style 2015-01-23 22:14:00 +01:00
Tim b5188493cc abstract common nodebox forms, fixing some ignored ones in the process 2015-01-23 12:37:23 -05:00
Tim 0a0c558c3a rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code 2015-01-23 12:37:23 -05:00
Tim be4ed12b6c whitespace cleanup:
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
Vanessa Ezekowitz 88e5c28d39 use mesh nodes for standing lamp and "3dforniture" table lamp
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz 5c918706cd local-ize a couple of variable refs 2014-11-23 01:51:14 -05:00
jp 3bb41cbb4f Textures optimizing 2014-11-03 12:46:45 +01:00
Vanessa Ezekowitz 168ecbb05d Merge branch 'master' of https://github.com/kilbith3/homedecor_modpack 2014-10-19 20:49:04 -04:00
kilbith 7c511ac140 Update thin/little candle 2014-10-17 16:09:37 +02:00
kilbith 015728049b Add wall lantern 2014-10-16 09:22:58 +02:00
kilbith 5a8113d177 Update lamps textures 2014-10-14 09:27:19 +02:00
Vanessa Ezekowitz a0f656a85d add inventory images for standing lamps, by jp 2014-09-30 10:58:46 -04:00
Vanessa Ezekowitz 4021edd243 properly name each lamp by color 2014-09-30 10:53:56 -04:00
Vanessa Ezekowitz 86b6326dcf move "3dforniture" lamps to lighting.lua 2014-09-30 10:40:36 -04:00
kilbith e2a8c928f7 Better candles descriptions
Better candles descriptions
2014-09-23 12:38:10 -04:00
kilbith 5f1ce0b01f Add thin candle, repurpose "thick" candle recipe for it
add new recipe for thick candle
2014-09-22 03:20:02 -04:00
Vanessa Ezekowitz 65c502fe0f fixed Z-fighting between ceiling fan blades and block above
moved it to climate control where it belongs
2014-08-20 15:01:41 -04:00
Vanessa Ezekowitz febcdb2605 add animated ceiling fan 2014-08-08 16:27:46 -04:00
Vanessa Ezekowitz 5f1d48c40d add wooden lattice lamps 2014-07-27 15:15:47 -04:00