2012-09-01 00:52:41 +02:00
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minetest.register_globalstep(function(dtime)
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2012-09-01 03:49:44 +02:00
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for _,player in ipairs(minetest.get_connected_players()) do
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2012-09-01 00:52:41 +02:00
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local pos = player:getpos()
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pos.y = pos.y+0.5
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2012-09-01 03:49:44 +02:00
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local inv = player:get_inventory()
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
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2012-09-09 17:04:27 +02:00
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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2012-10-04 04:52:44 +02:00
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if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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2012-09-01 03:49:44 +02:00
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
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if object:get_luaentity().itemstring ~= "" then
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minetest.sound_play("item_drop_pickup", {
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to_player = player:get_player_name(),
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})
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end
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object:get_luaentity().itemstring = ""
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object:remove()
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2012-09-01 00:52:41 +02:00
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end
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end
|
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end
|
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|
2012-09-01 03:49:44 +02:00
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
|
2012-09-09 17:04:27 +02:00
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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2012-09-01 03:49:44 +02:00
|
|
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if object:get_luaentity().collect then
|
2012-10-04 04:52:44 +02:00
|
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if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
2012-09-01 03:49:44 +02:00
|
|
|
local pos1 = pos
|
2012-09-02 15:57:42 +02:00
|
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|
pos1.y = pos1.y+0.2
|
2012-09-01 03:49:44 +02:00
|
|
|
local pos2 = object:getpos()
|
|
|
|
local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z}
|
2012-09-02 15:57:42 +02:00
|
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|
vec.x = vec.x*3
|
|
|
|
vec.y = vec.y*3
|
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|
vec.z = vec.z*3
|
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|
object:setvelocity(vec)
|
2012-09-02 16:31:33 +02:00
|
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|
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|
|
minetest.after(1, function(args)
|
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|
local lua = object:get_luaentity()
|
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|
|
if object == nil or lua == nil or lua.itemstring == nil then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
|
|
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
|
|
|
if object:get_luaentity().itemstring ~= "" then
|
|
|
|
minetest.sound_play("item_drop_pickup", {
|
|
|
|
to_player = player:get_player_name(),
|
|
|
|
})
|
|
|
|
end
|
|
|
|
object:get_luaentity().itemstring = ""
|
|
|
|
object:remove()
|
|
|
|
else
|
|
|
|
object:setvelocity({x=0,y=0,z=0})
|
|
|
|
end
|
|
|
|
end, {player, object})
|
|
|
|
|
2012-09-01 00:52:41 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2012-09-01 03:49:44 +02:00
|
|
|
end)
|
|
|
|
|
2012-09-02 18:40:20 +02:00
|
|
|
function minetest.handle_node_drops(pos, drops, digger)
|
2012-09-03 18:52:59 +02:00
|
|
|
for _,item in ipairs(drops) do
|
|
|
|
local count, name
|
2012-09-02 16:12:39 +02:00
|
|
|
if type(item) == "string" then
|
2012-09-03 18:52:59 +02:00
|
|
|
count = 1
|
|
|
|
name = item
|
2012-09-02 16:12:39 +02:00
|
|
|
else
|
2012-09-03 18:52:59 +02:00
|
|
|
count = item:get_count()
|
|
|
|
name = item:get_name()
|
|
|
|
end
|
|
|
|
for i=1,count do
|
|
|
|
local obj = minetest.env:add_item(pos, name)
|
|
|
|
if obj ~= nil then
|
|
|
|
obj:get_luaentity().collect = true
|
|
|
|
local x = math.random(1, 5)
|
|
|
|
if math.random(1,2) == 1 then
|
|
|
|
x = -x
|
2012-09-01 00:52:41 +02:00
|
|
|
end
|
2012-09-03 18:52:59 +02:00
|
|
|
local z = math.random(1, 5)
|
|
|
|
if math.random(1,2) == 1 then
|
|
|
|
z = -z
|
|
|
|
end
|
|
|
|
obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
|
2012-09-14 17:00:20 +02:00
|
|
|
|
|
|
|
-- FIXME this doesnt work for deactiveted objects
|
|
|
|
if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
|
|
|
|
minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
|
|
|
|
obj:remove()
|
|
|
|
end, obj)
|
|
|
|
end
|
2012-09-01 00:52:41 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2012-09-03 18:52:59 +02:00
|
|
|
end
|