forked from minetest-mods/item_drop
Reflect particle feature setting in readme
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@ -19,6 +19,8 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
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`true` (true by default) It does nothing in creative mode.
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`true` (true by default) It does nothing in creative mode.
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* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
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* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
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is `true` (true by default)
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is `true` (true by default)
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* Multiple items are picked in a quick succession instead of all at once which
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is indicated by the pickup sound.
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* It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
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* It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
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if items are within this radius around the player's belt, they're picked.
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if items are within this radius around the player's belt, they're picked.
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* If `item_drop.pickup_age` is something positive, items dropped by players
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* If `item_drop.pickup_age` is something positive, items dropped by players
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@ -41,6 +43,9 @@ developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
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* Sneak key and right mouse button combined (`SneakAndRMB`)
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* Sneak key and right mouse button combined (`SneakAndRMB`)
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* If `item_drop.pickup_keyinvert` is `true` (false by default), items are
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* If `item_drop.pickup_keyinvert` is `true` (false by default), items are
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collected when the key is not pressed instead of when it's pressed.
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collected when the key is not pressed instead of when it's pressed.
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* Displays a particle of the picked item above the player if
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`item_drop.pickup_particle` is `true` (true by default)
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## Known issues
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## Known issues
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