numerous changes

Power level displayed via infotext.
Right click decreases power.
Power levels do not cycle (e.g. 6 - 1)
Only Power Level 1 Trampoline is shown in creative
Trampolines have a name according to their power level
This commit is contained in:
endev15 2016-05-13 18:55:57 -07:00
parent 6f64406102
commit 9870eaa3f7

View File

@ -19,12 +19,15 @@ local cushionbox = {
local trampoline_punch = function(pos, node)
local id = string.sub(node.name, #node.name)
id = id + 1
if id == 7 then id = 1 end
minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
local meta = minetest.get_meta(pos)
if id < "6" then
id = id + 1
minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
meta:set_string("infotext", "Power Level: "..id)
end
end
for i = 1, 6 do
for i = 2, 6 do
minetest.register_node("jumping:trampoline"..i, {
description = "Trampoline",
drawtype = "nodebox",
@ -32,15 +35,42 @@ for i = 1, 6 do
selection_box = trampolinebox,
paramtype = "light",
on_punch = trampoline_punch,
on_rightclick = function(pos, node)
local id = string.sub(node.name, #node.name)
local meta = minetest.get_meta(pos)
id = id - 1
minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
meta:set_string("infotext", "Power Level: "..id)
end,
drop = "jumping:trampoline1",
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay"..i..".png"
},
groups = {dig_immediate=2, bouncy=20+i*20, fall_damage_add_percent=-70},
groups = {dig_immediate=2, bouncy=20+i*20, fall_damage_add_percent=-70, not_in_creative_inventory=1},
})
end
minetest.register_node("jumping:trampoline1", {
description = "Trampoline",
drawtype = "nodebox",
node_box = trampolinebox,
selection_box = trampolinebox,
paramtype = "light",
on_punch = trampoline_punch,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Power Level: 1")
end,
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay1.png"
},
groups = {dig_immediate=2, bouncy=20+1*20, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:cushion", {
description = "Cushion",
drawtype = "nodebox",
@ -58,8 +88,8 @@ minetest.register_node("jumping:cushion", {
minetest.register_craft({
output = "jumping:trampoline1",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:leaves", "default:leaves", "default:leaves"},
{"group:wood", "group:wood", "group:wood"},
{"group:leaves", "group:leaves", "group:leaves"},
{"default:stick", "default:stick", "default:stick"}
}
})