updated version and comments and removed surplus blanks

This commit is contained in:
Sokomine 2018-07-30 16:58:46 +02:00
parent 720451bd38
commit 06b8ea5e26

View File

@ -1,6 +1,3 @@
--[[
Shared locked objects (Mod for MineTest)
Allows to restrict usage of blocks to a certain player or a group of
@ -21,9 +18,12 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Version 1.20
-- Version 2.00
-- Changelog:
-- Changelog:
-- 30.07.2018 * Fixed bug with pipeworks.
-- * Repaired password.
-- * Converted back to unix file format.
-- 08.05.2014 * Changed animation of shared locked furnace (removed pipeworks overlay on front, changed to new animation type)
-- 10.01.2013 * Added command to toggle for pipeworks output
-- * Added pipeworks support for chests and furnace.
@ -89,7 +89,7 @@ function locks:get_lockdata( pos )
if( pos == nil ) then
return;
end
local meta = minetest.env:get_meta(pos);
if( meta == nil) then
return;
@ -110,12 +110,12 @@ function locks:set_lockdata( pos, data )
if( pos == nil ) then
return;
end
local meta = minetest.env:get_meta(pos);
if( meta == nil) then
return;
end
meta:set_string("infotext", (data.infotext or ""));
meta:set_string("owner", (data.owner or ""));
meta:set_string("allowed_users",(data.allowed_users or ""));
@ -138,7 +138,7 @@ function locks:lock_set_owner( pos, player_or_name, description )
print( "Error: [locks] Missing/wrong parameters to lock_set_owner");
return false;
end
local meta = minetest.env:get_meta(pos);
if( meta == nil ) then
print( "Error: [locks] lock_set_owner: unable to get meta data");
@ -156,7 +156,7 @@ function locks:lock_set_owner( pos, player_or_name, description )
end
-- The locked object can only be digged by the owner OR by people with the diglocks priv
-- Call this in can_dig in register_node. Example:
-- can_dig = function(pos,player)
@ -181,7 +181,7 @@ function locks:lock_allow_dig( pos, player )
if( player:get_player_name() == meta:get_string("owner")) then
return true;
end
-- players with diglocks priv can dig up locked objects as well
if( minetest.check_player_privs(player:get_player_name(), {diglocks=true})) then
return true;
@ -189,7 +189,7 @@ function locks:lock_allow_dig( pos, player )
return false; -- fallback
end
-- The locked object can only be used (i.e. opened, stuff taken out, changed, ... - depends on object) if this
-- function returns true. Call it wherever appropriate (usually in on_punch in register_node). Example:
@ -221,7 +221,7 @@ function locks:lock_allow_use( pos, player )
end
-- the player has to have a key or a keychain to open his own shared locked objects
if( name == meta:get_string("owner")) then
if( name == meta:get_string("owner")) then
if( not( player:get_inventory():contains_item("main","locks:keychain 1"))
and not( player:get_inventory():contains_item("main","locks:key 1"))) then
@ -230,14 +230,14 @@ function locks:lock_allow_use( pos, player )
end
-- the player has to have a keychain to open shared locked objects of other players
else
else
if( not( player:get_inventory():contains_item("main","locks:keychain 1"))) then
minetest.chat_send_player(name, "You do not have a keychain. Without that you can't open shared locked objects of other players!");
return false;
end
end
-- if the user would even be allowed to dig this node up, using the node is allowed as well
if( locks:lock_allow_dig( pos, player )) then
return true;
@ -249,7 +249,7 @@ function locks:lock_allow_use( pos, player )
return false;
end
-- players with openlocks priv can open locked objects
-- players with openlocks priv can open locked objects
if( minetest.check_player_privs(name, {openlocks=true})) then
return true;
end
@ -257,7 +257,7 @@ function locks:lock_allow_use( pos, player )
-- the player might be specificly allowed to use this object through allowed_users
local liste = meta:get_string("allowed_users"):split( "," );
for i in ipairs( liste ) do
if( liste[i] == name ) then
return true;
end
@ -349,18 +349,18 @@ function locks:lock_handle_input( pos, formname, fields, player )
minetest.chat_send_player(name, "Input contains unsupported characters. Allowed: a-z, A-Z, 0-9, _, -, :.");
return;
end
if( #fields.locks_sent_lock_command > 60) then
minetest.chat_send_player(name, "Input too long. Only up to 80 characters supported.");
return;
end
local password = meta:get_string("password");
-- other players can only try to input the correct password
if( name ~= meta:get_string( "owner" )
or (password and password ~= "" and password==fields.locks_sent_lock_command)
or (name==meta:get_string("pw_user"))) then
or (name==meta:get_string("pw_user"))) then
-- no need to bother with trying other PWs if none is set...
if( meta:get_string("password")=="" ) then
@ -386,7 +386,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
minetest.chat_send_player(name, "Password confirmed. Access granted.");
return;
end
local txt = "";
@ -437,11 +437,11 @@ function locks:lock_handle_input( pos, formname, fields, player )
-- -- all other commands take exactly one parameter
local help = fields.locks_sent_lock_command:split( " " );
print( tostring( help[1] ));
print( tostring( help[2] ));
-- set/change a password
if( help[1]=="/set" ) then
@ -454,7 +454,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
"\"\n Changed to new password: \""..tostring( help[2]).."\".");
meta:set_string( "password", help[2]);
meta:set_string( "password", help[2]);
-- reset the list of users who typed the right password
meta:set_string("pw_users","");
@ -476,7 +476,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
local liste = meta:get_string("allowed_users"):split( "," );
for i in ipairs( liste ) do
anz = anz + 1; -- count players
anz = anz + 1; -- count players
if( tostring( liste[i] ) == help[2] ) then
found = true;
end
@ -487,7 +487,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
minetest.chat_send_player(name, "Player \""..tostring( help[2] ).."\" is already allowed to use this locked object. Nothing to do.");
return;
end
if( help[1]=="/del" and found==false) then
minetest.chat_send_player(name, "Player \""..tostring( help[2] ).."\" is not amongst the players allowed to use this locked object. Nothing to do.");
return;
@ -505,10 +505,10 @@ function locks:lock_handle_input( pos, formname, fields, player )
minetest.chat_send_player(name, "You are already owner of this object.");
return;
end
-- the player might try to add a playergroup
if( help[2]:sub(1,1) == ":" ) then
if( not( playergroups )) then
minetest.chat_send_player(name, "Sorry, this server does not support playergroups.");
return;
@ -523,9 +523,9 @@ function locks:lock_handle_input( pos, formname, fields, player )
minetest.chat_send_player(name, "You do not have a playergroup named \""..tostring( help[2]:sub(2)).."\".");
return;
end
else
-- check if the player exists
local privs = minetest.get_player_privs( help[2] );
if( not( privs ) or not( privs.interact )) then
@ -533,7 +533,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
return;
end
end
meta:set_string( "allowed_users", meta:get_string("allowed_users")..","..help[2] );
if( help[2]:sub(1,1) == ":" ) then
@ -549,7 +549,7 @@ function locks:lock_handle_input( pos, formname, fields, player )
userlist = meta:get_string("allowed_users"):split( ","..help[2] );
meta:set_string( "allowed_users", ( userlist[1] or "" )..(userlist[2] or "" ));
minetest.chat_send_player(name, "Access for player \""..tostring(help[2]).."\" has been revoked.");
return;
end