tile_images --> tiles

This commit is contained in:
Vanessa Ezekowitz 2015-10-23 14:20:22 -04:00
parent f66efda618
commit ead80cdacf

View File

@ -57,7 +57,7 @@ end
for i = 1, 2 do
minetest.register_node("locks:door_top_"..i, {
tile_images = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "xdoors2_top_"..(3 - i)..".png", "xdoors2_top_"..i..".png"},
tiles = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "xdoors2_top_"..(3 - i)..".png", "xdoors2_top_"..i..".png"},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
@ -90,7 +90,7 @@ for i = 1, 2 do
end
})
minetest.register_node("locks:door_bottom_"..i, {
tile_images = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "locks_xdoors2_bottom_"..(3 - i)..".png", "locks_xdoors2_bottom_"..i..".png"},
tiles = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "locks_xdoors2_bottom_"..(3 - i)..".png", "locks_xdoors2_bottom_"..i..".png"},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",