forked from mtcontrib/locks
tile_images --> tiles
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@ -57,7 +57,7 @@ end
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for i = 1, 2 do
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minetest.register_node("locks:door_top_"..i, {
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tile_images = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "xdoors2_top_"..(3 - i)..".png", "xdoors2_top_"..i..".png"},
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tiles = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "xdoors2_top_"..(3 - i)..".png", "xdoors2_top_"..i..".png"},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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@ -90,7 +90,7 @@ for i = 1, 2 do
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end
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})
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minetest.register_node("locks:door_bottom_"..i, {
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tile_images = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "locks_xdoors2_bottom_"..(3 - i)..".png", "locks_xdoors2_bottom_"..i..".png"},
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tiles = {"xdoors2_side.png", "xdoors2_side.png", "xdoors2_top.png", "xdoors2_bottom.png", "locks_xdoors2_bottom_"..(3 - i)..".png", "locks_xdoors2_bottom_"..i..".png"},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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