locks/README.md
2012-10-21 20:00:34 +02:00

747 B

This is work in progress.

Aim: Create objects that can be locked and shared.

Comes with a chest and sign. Ought to work with xdoors2locked.

Who can open/use a locked object?

  • the owner (always)
  • anyone with the diglocks priv
  • anyone with the openlocks priv (only use - not dig)
  • anyone whose name has been added by the owner with the /add playername command
  • anyone who knows and types in the password that the owner did set with /set thisisthepassword

TODO:

  • check if players added via /add playername actually exist
  • add groups of players for easier handling (i.e. a group :trusted for trusted users)
  • add key and keychain as objects required to use locked objects
  • add crafting receipes
  • better handling of the name of the object