forked from mtcontrib/maidroid
Add set wield_item slot method
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@ -132,12 +132,18 @@ function maidroid.maidroid.set_yaw_by_direction(self, direction)
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self.object:setyaw(math.atan2(direction.z, direction.x) - math.pi / 2)
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end
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-- maidroid.maidroid.get_wield_item_info returns the maidroid's wield item's stack.
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-- maidroid.maidroid.get_wield_item_stack returns the maidroid's wield item's stack.
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function maidroid.maidroid.get_wield_item_stack(self)
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local inv = self:get_inventory()
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return inv:get_stack("wield_item", 1)
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end
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-- maidroid.maidroid.set_wield_item_stack sets maidroid's wield item stack.
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function maidroid.maidroid.set_wield_item_stack(self, stack)
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local inv = self:get_inventory()
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inv:set_stack("wield_item", 1, stack)
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end
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-- maidroid.maidroid.move_main_to_wield moves itemstack from main to wield.
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-- if this function fails then returns false, else returns true.
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function maidroid.maidroid.move_main_to_wield(self, pred)
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@ -581,6 +587,7 @@ function maidroid.register_maidroid(product_name, def)
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set_animation = maidroid.maidroid.set_animation,
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set_yaw_by_direction = maidroid.maidroid.set_yaw_by_direction,
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get_wield_item_stack = maidroid.maidroid.get_wield_item_stack,
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set_wield_item_stack = maidroid.maidroid.set_wield_item_stack,
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move_main_to_wield = maidroid.maidroid.move_main_to_wield,
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is_named = maidroid.maidroid.is_named,
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has_item_in_main = maidroid.maidroid.has_item_in_main,
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