Merge pull request #105 from tacigar/tacigar/wield_item

Fix wield_item 
Close #86
This commit is contained in:
tacigar 2016-12-23 13:48:31 +09:00 committed by GitHub
commit 48fa79759e
1 changed files with 24 additions and 2 deletions

View File

@ -251,7 +251,7 @@ do
if maidroid.is_maidroid(luaentity.name) then
self.object:set_attach(obj, "Arm_R", {x = 0.075, y = 0.60, z = -0.20}, {x = 0, y = 90, z = 0})
self.object:set_properties{textures={"maidroid:dummy_empty_craftitem"}}
break
return
end
end
end
@ -263,6 +263,7 @@ do
if maidroid.is_maidroid(luaentity.name) then
local stack = luaentity:get_wield_item_stack()
if stack:get_name() ~= itemname then
if stack:is_empty() then
self.itemname = ""
@ -272,9 +273,12 @@ do
self.object:set_properties{textures={self.itemname}}
end
end
break
return
end
end
-- if cannot find maidroid, delete empty item.
self.object:remove()
return
end
minetest.register_entity("maidroid:dummy_item", {
@ -441,6 +445,7 @@ function maidroid.register_maidroid(product_name, def)
local inventory = create_inventory(self)
local core_name = data["inventory"]["core"]
local items = data["inventory"]["main"]
local wield_item = data["inventory"]["wield_item"]
if core_name ~= "" then -- set a core
core_stack = ItemStack(core_name)
@ -454,6 +459,13 @@ function maidroid.register_maidroid(product_name, def)
item_stack:set_count(item["count"])
inventory:add_item("main", item_stack)
end
if wield_item["name"] ~= "" then
local item_stack = ItemStack(wield_item["name"])
item_stack:set_count(wield_item["count"])
inventory:add_item("wield_item", item_stack)
end
end
update_infotext(self)
@ -481,9 +493,11 @@ function maidroid.register_maidroid(product_name, def)
["inventory"] = {
["main"] = {},
["core"] = self.core_name,
["wield_item"] = nil,
},
}
-- set main list.
for _, item in ipairs(inventory:get_list("main")) do
local count = item:get_count()
local itemname = item:get_name()
@ -492,6 +506,14 @@ function maidroid.register_maidroid(product_name, def)
table.insert(data["inventory"]["main"], itemdata)
end
end
do -- set wield_item list.
local item = self:get_wield_item_stack()
local count = item:get_count()
local itemname = item:get_name()
local itemdata = {count = count, name = itemname}
data["inventory"]["wield_item"] = itemdata
end
return minetest.serialize(data)
end