Merge pull request #140 from tacigar/tacigar/saving_data

Fix get_staticdata and on_activate, and remove core_name field of maidroid.
This commit is contained in:
tacigar 2017-01-02 09:17:33 +09:00 committed by GitHub
commit 4fa83404d5

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@ -61,12 +61,13 @@ end
-- maidroid.maidroid.get_core_name returns a name of a maidroid's current core.
function maidroid.maidroid.get_core_name(self)
return self.core_name
local inv = self:get_inventory()
return inv:get_stack("core", 1):get_name()
end
-- maidroid.maidroid.get_core returns a maidroid's current core definition.
function maidroid.maidroid.get_core(self)
local name = self:get_core_name(self)
local name = self:get_core_name()
if name ~= "" then
return maidroid.registered_cores[name]
end
@ -342,14 +343,15 @@ function maidroid.register_maidroid(product_name, def)
end
local function update_infotext(self)
if self.core_name ~= "" then
local core_name = self:get_core_name()
if core_name ~= "" then
local infotext = ""
if self.pause then
infotext = infotext .. "this maidroid is paused\n"
else
infotext = infotext .. "this maidroid is active\n"
end
infotext = infotext .. "[Core] : " .. self.core_name
infotext = infotext .. "[Core] : " .. core_name
self.object:set_properties{infotext = infotext}
return
@ -366,7 +368,6 @@ function maidroid.register_maidroid(product_name, def)
local core_name = stack:get_name()
local core = maidroid.registered_cores[core_name]
core.on_start(self)
self.core_name = core_name
update_infotext(self)
end
@ -386,8 +387,8 @@ function maidroid.register_maidroid(product_name, def)
on_take = function(inv, listname, index, stack, player)
if listname == "core" then
local core = maidroid.registered_cores[self.core_name]
self.core_name = ""
local core_name = stack:get_name()
local core = maidroid.registered_cores[core_name]
core.on_stop(self)
update_infotext(self)
@ -443,29 +444,9 @@ function maidroid.register_maidroid(product_name, def)
self.nametag = data["nametag"]
local inventory = create_inventory(self)
local core_name = data["inventory"]["core"]
local items = data["inventory"]["main"]
local wield_item = data["inventory"]["wield_item"]
if core_name ~= "" then -- set a core
local core_stack = ItemStack(core_name)
core_stack:set_count(1)
inventory:add_item("core", core_stack)
self.core_name = core_name
for list_name, list in pairs(data["inventory"]) do
inventory:set_list(list_name, list)
end
for _, item in ipairs(items) do -- set items
local item_stack = ItemStack(item["name"])
item_stack:set_count(item["count"])
inventory:add_item("main", item_stack)
end
if wield_item["name"] ~= "" then
local item_stack = ItemStack(wield_item["name"])
item_stack:set_count(wield_item["count"])
inventory:add_item("wield_item", item_stack)
end
end
update_infotext(self)
@ -490,30 +471,18 @@ function maidroid.register_maidroid(product_name, def)
["product_name"] = self.product_name,
["manufacturing_number"] = self.manufacturing_number,
["nametag"] = self.nametag,
["inventory"] = {
["main"] = {},
["core"] = self.core_name,
["wield_item"] = nil,
},
["inventory"] = {},
}
-- set main list.
for _, item in ipairs(inventory:get_list("main")) do
local count = item:get_count()
local itemname = item:get_name()
if count ~= 0 then
local itemdata = {count = count, name = itemname}
table.insert(data["inventory"]["main"], itemdata)
-- set lists.
for list_name, list in pairs(inventory:get_lists()) do
data["inventory"][list_name] = {}
for i, item in ipairs(list) do
data["inventory"][list_name][i] = item:to_string()
end
end
do -- set wield_item list.
local item = self:get_wield_item_stack()
local count = item:get_count()
local itemname = item:get_name()
local itemdata = {count = count, name = itemname}
data["inventory"]["wield_item"] = itemdata
end
return minetest.serialize(data)
end
@ -546,8 +515,8 @@ function maidroid.register_maidroid(product_name, def)
pickup_item(self)
-- do core method.
if (not self.pause) and self.core_name ~= "" then
local core = maidroid.registered_cores[self.core_name]
local core = self:get_core()
if (not self.pause) and core then
core.on_step(self, dtime)
end
end
@ -563,16 +532,15 @@ function maidroid.register_maidroid(product_name, def)
-- on_punch is a callback function that is called when a player punch then.
local function on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
local core = self:get_core()
if self.pause == true then
self.pause = false
if self.core_name ~= "" then
local core = maidroid.registered_cores[self.core_name]
if core then
core.on_resume(self)
end
else
self.pause = true
if self.core_name ~= "" then
local core = maidroid.registered_cores[self.core_name]
if core then
core.on_pause(self)
end
end
@ -601,7 +569,6 @@ function maidroid.register_maidroid(product_name, def)
pause = false,
product_name = "",
manufacturing_number = -1,
core_name = "",
-- callback methods.
on_activate = on_activate,