forked from mtcontrib/maidroid
[UPDATE] use set_yaw_by_direction
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@ -388,7 +388,6 @@ function maidroid.register_maidroid(product_name, def)
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collisionbox = {-0.25, -0.5, -0.25, 0.25, 1.05, 0.25},
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is_visible = true,
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makes_footstep_sound = true,
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automatic_face_movement_dir = 90.0,
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infotext = "",
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nametag = "",
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@ -6,7 +6,6 @@
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local state = {IDLE = 0, ACCOMPANY = 1}
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local function on_start(self)
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print("KOKO")
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self.state = state.IDLE
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self.object:setacceleration{x = 0, y = -10, z = 0}
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self.object:setvelocity{x = 0, y = 0, z = 0}
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@ -46,6 +45,7 @@ local function on_step(self, dtime)
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end
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self.object:setvelocity{x = direction.x, y = velocity.y, z = direction.z} -- TODO
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end
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self:set_yaw_by_direction(direction)
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-- if maidroid is stoped by obstacle, the maidroid must jump.
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if velocity.y == 0 and self.state == state.ACCOMPANY then
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