Merge pull request #19 from tacigar/tacigar/core_entity

[ADD] Core Entity in core writer
This commit is contained in:
Tacigar 2016-09-15 09:50:22 +09:00 committed by GitHub
commit 98289a76eb
1 changed files with 59 additions and 17 deletions

View File

@ -28,6 +28,17 @@ local dye_core_map = {
},
}
-- get_nearest_core_entity returns the nearest core entity.
local function get_nearest_core_entity(pos)
local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
for _, object in ipairs(all_objects) do
if object:get_luaentity().name == "maidroid_tool:core_entity" then
return object:get_luaentity()
end
end
return nil
end
-- can_dig is a common callback for the core writer.
local function can_dig(pos, player)
local meta = minetest.get_meta(pos)
@ -62,6 +73,9 @@ local dye_core_map = {
meta:set_string("output_core", "")
inventory:set_stack("core", 1, ItemStack(output_core))
minetest.swap_node(pos, {name = "maidroid_tool:core_writer"})
local core_entity = get_nearest_core_entity(pos)
core_entity:stop_rotate()
end
else -- else the core writer is inactive.
@ -80,6 +94,9 @@ local dye_core_map = {
inventory:set_stack("dye", 1, dye_stack)
minetest.swap_node(pos, {name = "maidroid_tool:core_writer_active"})
local core_entity = get_nearest_core_entity(pos)
core_entity:start_rotate()
end
end
return true
@ -141,14 +158,32 @@ local dye_core_map = {
inventory:set_size("dye", 1)
end
local function on_metadata_inventory_put(pos)
local function on_metadata_inventory_put(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(1.0)
local meta = minetest.get_meta(pos)
if listname == "core" then
local entity_position = {
x = pos.x, y = pos.y + 0.65, z = pos.z
}
local object = minetest.add_entity(entity_position, "maidroid_tool:core_entity")
end
end
local function on_metadata_inventory_move(pos)
local timer = minetest.get_node_timer(pos)
timer:start(1.0)
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
on_metadata_inventory_put(pos, listname, to_index, stack, player)
end
local function on_metadata_inventory_take(pos, listname, index, stack, player)
if listname == "core" then
local core_entity = get_nearest_core_entity(pos)
core_entity.object:remove()
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
@ -171,6 +206,7 @@ local dye_core_map = {
on_construct = on_construct,
on_metadata_inventory_put = on_metadata_inventory_put,
on_metadata_inventory_move = on_metadata_inventory_move,
on_metadata_inventory_take = on_metadata_inventory_take,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
@ -266,19 +302,25 @@ end) ()
paramtype2 = "facedir",
})
local function on_activate(self, staticdata)
self.object:set_properties{textures = {"maidroid_tool:core_node"}}
end
local function start_rotate(self)
self.object:set_properties{automatic_rotate = 1}
end
local function stop_rotate(self)
self.object:set_properties{automatic_rotate = 0}
end
minetest.register_entity("maidroid_tool:core_entity", {
physical = false,
visual = "wielditem",
visual_size = {x = 0.5, y = 0.5},
collisionbox = {0, 0, 0, 0, 0, 0},
on_activate = function(self, staticdata)
self.object:set_properties{textures = {"maidroid_tool:core_node"}}
end,
on_step = function(self, dtime)
local yaw = self.object:getyaw()
self.object:setyaw(yaw + 0.1)
end,
physical = false,
visual = "wielditem",
visual_size = {x = 0.5, y = 0.5},
collisionbox = {0, 0, 0, 0, 0, 0},
on_activate = on_activate,
start_rotate = start_rotate,
stop_rotate = stop_rotate,
})
end) ()